Player Matchup

Chang'e
Chang'e
Davininja385
Chang'e
Level 29
God Stats
5W - 6L
1,467 SR
Queue Stats
45W - 59L
1,449 Elo+
Solo
Cerberus
Cerberus
Ralphy Castle
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,813 Elo+
Solo
Merlin
Merlin
SwayxOxy
Merlin
Level 28
God Stats
1W - 3L
1,733 SR
Queue Stats
115W - 141L
1,507 Elo+
Solo
Apollo
Apollo
idkdizzy
Apollo
Level 20
God Stats
7W - 16L
1,031 SR
Queue Stats
62W - 78L
1,255 Elo+
Solo
Bastet
Bastet
wayssoayden
Bastet
Level 21
God Stats
4W - 4L
1,510 SR
Queue Stats
58W - 70L
1,395 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,484 Elo+

VS

Team Averages
Level 11
1,596 SR
1,451 Elo+
Fenrir
Fenrir
BaumOhneWurzeln
Fenrir
Level 14
God Stats
2W - 0L
1,700 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 2
Olorun
Olorun
Jixnet
Olorun
Level 7
God Stats
5W - 3L
1,306 SR
Queue Stats
13W - 11L
1,449 Elo+
Party 1
Arachne
Arachne
MaGiQuE BinGo
Arachne
Level 13
God Stats
11W - 11L
1,677 SR
Queue Stats
234W - 193L
1,419 Elo+
Party 1
Neith
Neith
TWS4169
Neith
Level 7
God Stats
24W - 25L
1,500 SR
Queue Stats
303W - 321L
1,346 Elo+
Solo
Anubis
Anubis
UwUGiveMeYaTpMon
Anubis
Level 14
God Stats
3W - 0L
1,795 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davininja385
Chang'e
9
0 / 2 / 3
5,145
515
2,967
5,547
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Ralphy Castle
Cerberus
9
2 / 0 / 0
5,955
596
2,134
6,671
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
SwayxOxy
Merlin
7
0 / 9 / 2
4,930
493
2,402
6,303
1,086
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
idkdizzy
Apollo
6
0 / 6 / 1
4,380
438
1,387
5,776
1,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
9
4 / 3 / 1
5,783
578
3,114
6,542
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
12 / 3 / 3
7,165
717
6,971
9,091
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Jixnet
Olorun
9
0 / 2 / 0
5,181
518
1,954
3,556
1,179
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
9
1 / 0 / 2
5,311
531
1,132
3,342
905
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
TWS4169
Neith
11
4 / 0 / 5
6,525
653
6,465
5,775
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 10
6,295
630
6,285
4,987
2,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
20
20
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
Chang'e
Davininja385
Chang'e
0
2
3
0.75
W
Olorun
Jixnet
Olorun
0
2
0
0
W
Arachne
1
0
2
2
L
Cerberus
Ralphy Castle
Cerberus
2
0
0
2
L
Merlin
SwayxOxy
Merlin
0
9
2
0.11
W
Neith
TWS4169
Neith
4
0
5
6.5
W
3
1
10
8
L
Apollo
idkdizzy
Apollo
0
6
1
0.08
L
Bastet
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
22,807
30,839
Taken
26,751
9,496
Mitigated
9,341
4,400
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,971
2,692
0
2,936
9,091
3,224
0
1,326
7,671
0
28,148
L
Chang'e
Davininja385
Chang'e
2,967
419
415
2,012
5,547
1,335
231
2,477
3,070
18,115
0
W
Olorun
Jixnet
Olorun
1,954
588
0
442
3,556
1,179
942
2,079
1,477
23,589
0
W
Arachne
1,132
841
0
1,021
3,342
905
156
469
2,839
0
30,089
L
Cerberus
Ralphy Castle
Cerberus
2,134
209
0
1,213
6,671
2,498
0
1,364
5,307
10,265
0
L
Merlin
SwayxOxy
Merlin
2,402
239
0
0
6,303
1,086
0
1,390
4,913
12,533
0
W
Neith
TWS4169
Neith
6,465
2,658
0
3,890
5,775
1,707
615
1,553
4,180
0
33,429
W
6,285
310
0
2,767
4,987
2,326
300
2,001
2,898
27,412
0
L
Apollo
idkdizzy
Apollo
1,387
410
99
306
5,776
1,131
388
1,641
4,135
0
15,427
L
Bastet
3,114
1,607
0
355
6,542
3,446
463
1,367
5,175
2,799
19,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
30,477
168
Minions Killed
259
0
Camps Cleared
0
920,607
Distance Traveled
975,442
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,165
717
47
5
0
204,787
1
L
Chang'e
5,145
515
38
4
0
193,880
3
W
Olorun
5,181
518
40
4
0
180,387
3
W
Arachne
5,311
531
54
5
0
208,530
2
L
Cerberus
5,955
596
28
3
0
178,566
0
L
Merlin
4,930
493
27
3
0
166,924
4
W
Neith
6,525
653
60
6
0
194,116
0
W
Anubis
6,295
630
58
6
0
187,622
1
L
Apollo
4,380
438
27
3
0
176,687
0
L
Bastet
5,783
578
48
5
0
204,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role