Player Matchup

Vulcan
Vulcan
MountBearington
Vulcan
Level 29
God Stats
4W - 2L
1,316 SR
Queue Stats
36W - 31L
1,478 Elo+
Solo
Neith
Neith
SkyIsHigh403
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 2
Set
Set
SteveMG
Set
Level 17
God Stats
3W - 2L
1,639 SR
Queue Stats
12W - 16L
1,391 Elo+
Party 2
Artio
Artio
bonesaresoft
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 72L
1,626 Elo+
Solo
Jormungandr
Jormungandr
xMamarre
Jormungandr
Level 24
God Stats
11W - 10L
1,510 SR
Queue Stats
128W - 122L
1,547 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,445 Elo+

VS

Team Averages
Level 24
1,636 SR
1,491 Elo+
Mercury
Mercury
DrJoanF
Mercury
Level 26
God Stats
21W - 19L
1,588 SR
Queue Stats
353W - 386L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Haribalzonya
Guan Yu
Level 29
God Stats
9W - 12L
1,847 SR
Queue Stats
376W - 382L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Walk1ngZ0mb3R
Kukulkan
Level 6
God Stats
0W - 6L
1,266 SR
Queue Stats
12W - 15L
1,384 Elo+
Solo
Ullr
Ullr
nicewaifusmile
Ullr
Level 53
God Stats
1W - 2L
1,544 SR
Queue Stats
51W - 53L
1,533 Elo+
Party 1
Ymir
Ymir
streetwiseherc
Ymir
Level 8
God Stats
3W - 3L
1,937 SR
Queue Stats
6W - 6L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 0
11,801
621
23,687
7,428
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 9 / 2
7,637
402
3,651
10,425
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
1 / 5 / 2
9,251
487
5,728
13,167
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 5
9,194
484
4,204
13,729
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
xMamarre
Jormungandr
15
4 / 3 / 3
9,194
484
12,592
13,715
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrJoanF
Mercury
16
5 / 2 / 1
9,477
499
5,163
14,117
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Haribalzonya
Guan Yu
15
2 / 4 / 2
9,176
483
6,895
18,984
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Walk1ngZ0mb3R
Kukulkan
13
2 / 6 / 1
8,042
423
4,223
11,726
3,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 5
9,761
514
13,137
13,945
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 5
9,789
515
9,116
11,199
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
17
Kills
22
22
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
DrJoanF
Mercury
5
2
1
2.75
L
Guan Yu
Haribalzonya
Guan Yu
2
4
2
0.75
W
10
1
0
10
W
0
9
2
0.11
W
Set
1
5
2
0.4
L
Kukulkan
Walk1ngZ0mb3R
Kukulkan
2
6
1
0.42
W
2
4
5
1.13
L
6
3
5
2.83
L
7
2
5
4.75
W
Jormungandr
xMamarre
Jormungandr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
38,534
58,464
Taken
69,971
36,757
Mitigated
26,540
14,686
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DrJoanF
Mercury
5,163
2,415
0
500
14,117
4,564
0
7,665
6,220
0
66,308
L
Guan Yu
Haribalzonya
Guan Yu
6,895
1,546
0
7,271
18,984
8,477
676
9,920
8,400
0
49,775
W
23,687
7,107
0
1,624
7,428
3,059
40
1,478
5,950
104,583
0
W
3,651
2,419
0
1,118
10,425
2,897
1,686
2,072
8,353
0
24,821
W
Set
5,728
2,093
0
3,649
13,167
9,473
1,020
2,905
10,262
6,770
61,283
L
Kukulkan
Walk1ngZ0mb3R
Kukulkan
4,223
835
318
1,593
11,726
3,711
376
7,944
3,435
47,512
0
W
4,204
242
406
4,333
13,729
10,591
0
4,050
9,679
33,522
0
L
13,137
6,348
0
1,172
13,945
4,900
560
7,307
6,452
0
63,663
L
9,116
2,802
0
1,298
11,199
4,888
189
6,257
4,732
34,506
0
W
Jormungandr
xMamarre
Jormungandr
12,592
2,100
0
3,556
13,715
10,737
42
2,834
10,881
56,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
46,245
502
Minions Killed
481
0
Camps Cleared
0
1,622,788
Distance Traveled
1,755,190
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,477
499
117
6
0
407,329
2
L
Guan Yu
9,176
483
89
5
0
368,828
0
W
Vulcan
11,801
621
173
9
0
378,345
1
W
Neith
7,637
402
53
3
0
267,530
3
W
Set
9,251
487
122
6
0
371,057
6
L
Kukulkan
8,042
423
102
5
0
305,743
4
W
Artio
9,194
484
60
3
0
360,842
14
L
Ullr
9,761
514
115
6
0
297,254
1
L
Ymir
9,789
515
58
3
0
376,036
0
W
Jormungandr
9,194
484
94
5
0
245,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role