Player Matchup

Ymir
Ymir
NotNecroShade
Ymir
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Set
Set
SycophanticSloth
Set
Level 8
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
bigborre3
Jing Wei
Level 68
God Stats
2W - 6L
1,201 SR
Queue Stats
109W - 182L
1,305 Elo+
Solo
Team Averages
Level 27
1,329 SR
1,304 Elo+

VS

Team Averages
Level 26
1,371 SR
1,226 Elo+
Neith
Neith
RinseNash
Neith
Level 14
God Stats
2W - 4L
1,317 SR
Queue Stats
15W - 21L
1,061 Elo+
Party 2
Cthulhu
Cthulhu
hairybird
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 84L
1,544 Elo+
Solo
Set
Set
scopez420
Set
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
15W - 19L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
13,957
735
17,311
20,182
18,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 7 / 5
12,987
684
13,003
14,072
6,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
bigborre3
Jing Wei
13
0 / 7 / 5
10,724
564
7,910
13,872
4,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RinseNash
Neith
16
4 / 4 / 9
12,775
672
11,042
12,047
4,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
hairybird
Cthulhu
18
6 / 1 / 10
13,670
719
16,549
18,832
19,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 6 / 6
13,786
726
13,649
19,507
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
18
18
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Neith
RinseNash
Neith
4
4
9
2.13
L
6
7
5
1.21
L
Jing Wei
bigborre3
Jing Wei
0
7
5
0.36
W
Cthulhu
hairybird
Cthulhu
6
1
10
11
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
41,240
48,126
Taken
50,386
28,579
Mitigated
34,965
3,967
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,311
1,837
0
2,720
20,182
18,230
36
7,960
12,222
60,382
0
W
Neith
RinseNash
Neith
11,042
4,035
0
3,169
12,047
4,685
1,646
4,477
7,570
0
37,595
L
13,003
3,873
0
1,247
14,072
6,343
195
4,374
9,698
0
41,264
L
Jing Wei
bigborre3
Jing Wei
7,910
6,348
0
0
13,872
4,006
756
4,307
9,565
47
48,926
W
Cthulhu
hairybird
Cthulhu
16,549
1,205
220
2,621
18,832
19,008
318
5,860
12,972
52,615
0
W
13,649
4,716
0
6,591
19,507
11,272
864
7,100
12,407
0
76,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
40,231
206
Minions Killed
198
0
Camps Cleared
0
983,491
Distance Traveled
983,225
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,957
735
75
4
0
330,506
5
W
Neith
12,775
672
57
3
0
299,258
0
L
Set
12,987
684
56
3
0
330,469
7
L
Jing Wei
10,724
564
75
4
0
322,516
3
W
Cthulhu
13,670
719
45
2
0
364,757
2
W
Set
13,786
726
96
5
0
319,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role