Player Matchup

Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze IV
Family_RC
Fenrir
Bronze IV
Level 67
God Stats
30W - 17L
1,472 SR
Queue Stats
138W - 144L
1,234 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Memphiscide
Baron Samedi
Silver II
Level 107
God Stats
2W - 5L
1,340 SR
Queue Stats
460W - 470L
1,246 MMR
Solo
Chronos
Chronos
Silver II
ZoMbsHoT420
Chronos
Silver II
Level 155
God Stats
0W - 3L
1,689 SR
Queue Stats
13W - 22L
1,213 MMR
Party 1
Mulan
Mulan
Silver II
goop0000
Mulan
Silver II
Level 129
God Stats
6W - 7L
1,274 SR
Queue Stats
48W - 49L
1,259 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,455 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,468 SR
1,252 MMR
Terra
Terra
Silver I
Acevadeer
Terra
Silver I
Level 125
God Stats
79W - 53L
1,606 SR
Queue Stats
737W - 754L
1,252 MMR
Solo
Chang'e
Chang'e
Gold III
LTFx LORD
Chang'e
Gold III
Level 156
God Stats
24W - 20L
1,500 SR
Queue Stats
609W - 602L
1,230 MMR
Solo
Set
Set
Silver IV
Sanada_Fire23
Set
Silver IV
Level 117
God Stats
2W - 1L
1,488 SR
Queue Stats
19W - 28L
1,255 MMR
Solo
Hera
Hera
Silver II
WsM_Atlas
Hera
Silver II
Level 64
God Stats
3W - 3L
1,247 SR
Queue Stats
85W - 110L
1,266 MMR
Solo
Rama
Rama
Silver V
killer somethin
Rama
Silver V
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
4 / 2 / 22
15,677
475
14,252
33,135
61,138
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Family_RC
Fenrir
20
19 / 3 / 10
19,201
582
29,022
38,885
32,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Memphiscide
Baron Samedi
20
4 / 8 / 15
14,455
438
19,653
26,226
12,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
ZoMbsHoT420
Chronos
20
3 / 7 / 18
15,397
467
16,263
32,868
13,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
goop0000
Mulan
20
6 / 6 / 17
16,968
514
19,166
32,515
34,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeArachneChaacCthulhuErlang Shen

VS

Bans
VamanaNu WaBakasuraJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Acevadeer
Terra
19
2 / 8 / 17
14,708
446
23,840
34,156
50,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
LTFx LORD
Chang'e
20
5 / 11 / 10
16,621
504
24,433
28,167
23,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 7 / 5
16,065
487
20,475
28,779
16,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
3 / 8 / 13
14,165
429
19,801
17,927
8,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 8
15,148
459
21,908
20,953
9,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
79
36
Kills
26
26
Deaths
36
82
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
22
7.5
W
Terra
Acevadeer
Terra
2
8
17
1.31
L
Fenrir
Family_RC
Fenrir
19
3
10
8
W
Chang'e
LTFx LORD
Chang'e
5
11
10
0.91
L
Baron Samedi
Memphiscide
Baron Samedi
4
8
15
1.44
W
10
7
5
1.79
W
Hera
3
8
13
1.19
L
Chronos
ZoMbsHoT420
Chronos
3
7
18
1.71
L
Mulan
goop0000
Mulan
6
6
17
2.42
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,356
Damage
110,457
163,629
Taken
129,982
154,357
Mitigated
107,824
57,338
Healing
43,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
14,252
4,373
0
3,853
33,135
61,138
330
13,792
19,087
52,720
0
W
Terra
Acevadeer
Terra
23,840
1,305
4,941
8,649
34,156
50,470
116
13,830
20,326
54,727
0
L
Fenrir
Family_RC
Fenrir
29,022
7,376
0
15,911
38,885
32,308
174
13,546
25,195
0
162,336
W
Chang'e
LTFx LORD
Chang'e
24,433
806
3,835
8,029
28,167
23,438
1,515
13,149
15,018
110,075
0
L
Baron Samedi
Memphiscide
Baron Samedi
19,653
976
5,208
9,353
26,226
12,942
1,048
12,497
13,606
101,077
0
W
20,475
9,075
0
7,924
28,779
16,184
4,328
8,403
20,376
0
107,993
W
Hera
19,801
7,154
82
1,301
17,927
8,210
1,118
7,515
10,412
74,599
0
L
Chronos
ZoMbsHoT420
Chronos
16,263
6,703
0
15,017
32,868
13,532
2,305
13,221
19,525
126,705
0
L
Mulan
goop0000
Mulan
19,166
2,444
0
7,996
32,515
34,437
1,283
14,330
18,050
1,021
116,482
W
21,908
12,783
0
8,408
20,953
9,522
2,806
8,492
12,461
0
98,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,698
Gold Earned
76,707
688
Minions Killed
636
0
Camps Cleared
0
2,990,195
Distance Traveled
2,543,877
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,677
475
53
2
0
645,015
13
W
Terra
14,708
446
50
2
0
588,994
5
L
Fenrir
19,201
582
178
5
0
671,495
2
W
Chang'e
16,621
504
178
5
0
479,224
7
L
Baron Samedi
14,455
438
95
3
0
546,710
9
W
Set
16,065
487
155
5
0
518,171
5
W
Hera
14,165
429
127
4
0
420,439
0
L
Chronos
15,397
467
165
5
0
554,194
8
L
Mulan
16,968
514
197
6
0
572,781
1
W
Rama
15,148
459
126
4
0
537,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role