Player Matchup

Fenrir
Fenrir
CaioWolF30
Fenrir
Level 26
God Stats
30W - 30L
1,656 SR
Queue Stats
237W - 280L
1,550 Elo+
Solo
Ares
Ares
JhamirCF
Ares
Level 7
God Stats
1W - 0L
1,781 SR
Queue Stats
11W - 12L
1,599 Elo+
Solo
Odin
Odin
Moonk11
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,460 Elo+
Party 1
Anubis
Anubis
lezicapark
Anubis
Level 8
God Stats
3W - 8L
1,175 SR
Queue Stats
48W - 54L
1,352 Elo+
Party 1
Neith
Neith
vinicord10
Neith
Level 28
God Stats
23W - 22L
1,740 SR
Queue Stats
30W - 27L
1,677 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,528 Elo+

VS

Team Averages
Level 19
1,500 SR
1,495 Elo+
Cthulhu
Cthulhu
CaipiRoska7809
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,394 Elo+
Solo
Cerberus
Cerberus
EvitarAfadiga
Cerberus
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Bellona
Bellona
felipeSM8-
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,568 Elo+
Solo
Fenrir
Fenrir
shiroc00u
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,656 Elo+
Solo
Freya
Freya
xCaliuS_016
Freya
Level 24
God Stats
1W - 2L
1,690 SR
Queue Stats
36W - 26L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaioWolF30
Fenrir
20
20 / 2 / 6
16,544
613
35,385
21,556
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
0 / 7 / 10
10,482
388
5,841
20,298
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Moonk11
Odin
19
7 / 4 / 4
12,233
453
9,070
16,763
11,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
lezicapark
Anubis
18
2 / 4 / 8
11,516
427
7,716
8,397
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
3 / 3 / 13
13,579
503
16,958
12,527
4,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 3
11,517
427
13,017
22,322
26,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
EvitarAfadiga
Cerberus
17
2 / 1 / 9
11,943
442
7,144
16,961
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
felipeSM8-
Bellona
17
1 / 8 / 4
10,731
397
6,231
19,281
18,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
shiroc00u
Fenrir
19
9 / 7 / 2
12,471
462
9,830
25,652
15,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 11 / 1
12,379
458
16,279
25,930
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
32
Kills
19
20
Deaths
32
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaioWolF30
Fenrir
20
2
6
11.5
L
2
5
3
0.7
L
Cerberus
EvitarAfadiga
Cerberus
2
1
9
6.5
W
Ares
0
7
10
0.71
W
Odin
Moonk11
Odin
7
4
4
2.25
L
Bellona
felipeSM8-
Bellona
1
8
4
0.38
W
Anubis
lezicapark
Anubis
2
4
8
1.5
L
Fenrir
shiroc00u
Fenrir
9
7
2
1.43
W
Neith
3
3
13
3.17
L
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,970
Damage
52,501
79,541
Taken
110,146
46,328
Mitigated
88,153
14,948
Healing
26,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaioWolF30
Fenrir
35,385
14,092
0
3,632
21,556
14,093
1,528
8,019
13,262
10,765
124,084
L
13,017
2,390
0
6,840
22,322
26,690
1,066
2,854
19,468
62,245
0
L
Cerberus
EvitarAfadiga
Cerberus
7,144
755
0
1,821
16,961
16,947
121
5,482
11,479
48,682
0
W
Ares
5,841
574
0
3,012
20,298
12,057
465
8,716
11,357
28,184
0
W
Odin
Moonk11
Odin
9,070
3,674
0
776
16,763
11,775
822
8,418
7,845
0
53,374
L
Bellona
felipeSM8-
Bellona
6,231
2,366
0
1,207
19,281
18,695
607
1,919
17,362
0
49,467
W
Anubis
lezicapark
Anubis
7,716
191
0
2,619
8,397
3,824
1,543
3,893
4,479
48,583
0
L
Fenrir
shiroc00u
Fenrir
9,830
4,452
0
8,227
25,652
15,170
0
3,041
22,611
0
84,552
W
Neith
16,958
9,954
0
4,909
12,527
4,579
5,007
6,602
5,758
0
88,189
L
16,279
5,857
0
8,235
25,930
10,651
760
2,840
23,090
81,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,354
Gold Earned
59,041
533
Minions Killed
508
0
Camps Cleared
0
2,274,729
Distance Traveled
2,190,540
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,544
613
184
7
0
544,758
0
L
Cthulhu
11,517
427
105
4
0
453,082
1
L
Cerberus
11,943
442
79
3
0
449,462
1
W
Ares
10,482
388
30
1
0
456,931
5
W
Odin
12,233
453
81
3
0
435,045
0
L
Bellona
10,731
397
83
3
0
412,705
0
W
Anubis
11,516
427
86
3
0
416,250
6
L
Fenrir
12,471
462
106
4
0
467,737
5
W
Neith
13,579
503
152
6
0
421,745
3
L
Freya
12,379
458
135
5
0
407,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role