Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Illuician
Ymir
Level 48
God Stats
5W - 2L
1,718 SR
Queue Stats
64W - 51L
1,362 Elo+
Party 1
Cerberus
Cerberus
SeaofShadow1589
Cerberus
Level 160
God Stats
5W - 1L
1,520 SR
Queue Stats
66W - 59L
1,362 Elo+
Party 1
Skadi
Skadi
ma5ter mexican
Skadi
Level 65
God Stats
31W - 30L
1,283 SR
Queue Stats
385W - 401L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
pelanlabananaYT
Ao Kuang
Level 61
God Stats
3W - 6L
1,345 SR
Queue Stats
17W - 24L
1,370 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,379 Elo+

VS

Team Averages
Level 84
1,508 SR
1,486 Elo+
Cthulhu
Cthulhu
LDDragon3000
Cthulhu
Level 42
God Stats
3W - 1L
1,863 SR
Queue Stats
84W - 73L
1,507 Elo+
Solo
Hera
Hera
Spaikk
Hera
Level 115
God Stats
5W - 3L
1,496 SR
Queue Stats
152W - 142L
1,623 Elo+
Solo
Pele
Pele
Supercal123
Pele
Level 97
God Stats
5W - 8L
1,181 SR
Queue Stats
127W - 140L
1,459 Elo+
Solo
Danzaburou
Danzaburou
lightfoxlove725
Danzaburou
Level 85
God Stats
17W - 21L
1,520 SR
Queue Stats
814W - 959L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
nvalenti-15
Tsukuyomi
Level 80
God Stats
0W - 2L
1,478 SR
Queue Stats
75W - 81L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 6 / 11
11,865
456
8,575
20,791
10,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
11 / 3 / 10
13,849
533
15,626
21,509
22,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
20
12 / 2 / 4
14,742
567
23,154
20,075
24,579
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 4 / 13
12,231
470
10,704
12,996
5,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Ao Kuang
20
7 / 2 / 9
13,804
531
14,377
24,817
10,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LDDragon3000
Cthulhu
16
3 / 9 / 10
10,456
402
13,252
31,975
14,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
Spaikk
Hera
20
7 / 4 / 6
14,307
550
17,820
11,628
3,489
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 9 / 4
10,458
402
12,004
22,476
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
lightfoxlove725
Danzaburou
11
1 / 4 / 2
8,948
344
2,882
7,860
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
nvalenti-15
Tsukuyomi
19
5 / 6 / 4
11,890
457
9,620
21,449
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
32
Kills
17
17
Deaths
32
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
6
11
1.25
W
Ymir
11
3
10
5.33
L
Cthulhu
LDDragon3000
Cthulhu
3
9
10
0.89
W
Cerberus
12
2
4
7
L
Hera
Spaikk
Hera
7
4
6
2.5
L
1
9
4
0.33
L
Danzaburou
lightfoxlove725
Danzaburou
1
4
2
0.5
W
0
4
13
1.63
L
Tsukuyomi
nvalenti-15
Tsukuyomi
5
6
4
1.17
W
Ao Kuang
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,436
Damage
55,578
100,188
Taken
95,388
73,217
Mitigated
43,838
36,376
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,575
934
1,512
6,150
20,791
10,631
141
11,158
9,376
75,894
0
W
Ymir
15,626
4,106
256
3,440
21,509
22,309
609
8,574
12,710
53,712
0
L
Cthulhu
LDDragon3000
Cthulhu
13,252
1,544
181
8,135
31,975
14,834
210
19,753
12,152
51,558
0
W
Cerberus
23,154
1,094
0
8,394
20,075
24,579
1,064
3,696
15,938
89,355
0
L
Hera
Spaikk
Hera
17,820
5,406
0
795
11,628
3,489
1,102
8,257
3,271
97,306
0
L
12,004
2,663
0
2,603
22,476
15,847
0
18,155
3,838
0
54,277
L
Danzaburou
lightfoxlove725
Danzaburou
2,882
1,144
99
2,137
7,860
2,305
730
4,601
3,259
0
26,303
W
10,704
4,753
0
3,129
12,996
5,080
4,190
5,363
7,633
0
74,207
L
Tsukuyomi
nvalenti-15
Tsukuyomi
9,620
2,459
0
7,300
21,449
7,363
0
10,138
11,136
0
87,951
W
Ao Kuang
14,377
4,289
0
13,495
24,817
10,618
808
5,651
18,875
103,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,491
Gold Earned
56,059
518
Minions Killed
535
0
Camps Cleared
0
2,166,654
Distance Traveled
2,139,873
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,865
456
88
3
0
481,960
9
W
Ymir
13,849
533
77
3
0
416,941
2
L
Cthulhu
10,456
402
60
2
0
471,363
0
W
Cerberus
14,742
567
144
6
0
387,854
0
L
Hera
14,307
550
203
8
0
488,981
3
L
Pele
10,458
402
90
3
0
356,635
3
L
Danzaburou
8,948
344
55
2
0
354,585
0
W
Skadi
12,231
470
110
4
0
413,490
9
L
Tsukuyomi
11,890
457
127
5
0
468,309
1
W
Ao Kuang
13,804
531
99
4
0
466,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role