Player Matchup

Izanami
Izanami
Avoid Windy
Izanami
Level 22
God Stats
11W - 11L
1,546 SR
Queue Stats
46W - 30L
1,559 Elo+
Solo
Skadi
Skadi
C4Cheesypuff
Skadi
Level 25
God Stats
19W - 24L
1,603 SR
Queue Stats
30W - 45L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
Cutiemonjara
Amaterasu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Overlord9258
Tsukuyomi
Level 23
God Stats
1W - 2L
1,197 SR
Queue Stats
89W - 83L
1,437 Elo+
Solo
Geb
Geb
PapaShmurf5184
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,682 Elo+
Party 2
Team Averages
Level 17
1,469 SR
1,530 Elo+

VS

Team Averages
Level 26
1,565 SR
1,486 Elo+
Neith
Neith
KodaiBlack
Neith
Level 21
God Stats
20W - 35L
1,335 SR
Queue Stats
29W - 45L
1,407 Elo+
Solo
Hera
Hera
Nvective
Hera
Level 27
God Stats
1W - 1L
1,839 SR
Queue Stats
40W - 44L
1,500 Elo+
Solo
Loki
Loki
Sergioflkch
Loki
Level 29
God Stats
6W - 9L
1,357 SR
Queue Stats
127W - 137L
1,500 Elo+
Party 1
Achilles
Achilles
SummaryBeet6338
Achilles
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 73L
1,526 Elo+
Solo
Hun Batz
Hun Batz
alex_lemaa
Hun Batz
Level 27
God Stats
2W - 1L
1,796 SR
Queue Stats
50W - 35L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avoid Windy
Izanami
18
13 / 0 / 11
12,649
575
13,127
9,332
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 10
10,442
475
13,831
12,263
3,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Cutiemonjara
Amaterasu
17
13 / 3 / 8
12,418
564
14,789
18,083
20,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Overlord9258
Tsukuyomi
18
7 / 1 / 8
12,432
565
7,817
12,207
4,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 16
10,900
495
9,376
17,674
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 14 / 1
8,369
380
4,846
16,222
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
3
0 / 3 / 0
5,935
270
690
2,790
371
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
9,369
426
3,871
14,897
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
2 / 7 / 4
9,050
411
8,905
19,702
18,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
alex_lemaa
Hun Batz
14
7 / 11 / 3
9,785
445
16,536
24,310
13,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
40
Kills
12
12
Deaths
40
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Avoid Windy
Izanami
13
0
11
18.5
W
3
6
10
1.33
W
Amaterasu
Cutiemonjara
Amaterasu
13
3
8
5.67
L
Neith
0
14
1
0.04
L
Hera
0
3
0
0
W
Tsukuyomi
Overlord9258
Tsukuyomi
7
1
8
11
W
4
2
16
6
L
3
5
2
0.8
L
Achilles
2
7
4
0.57
L
Hun Batz
alex_lemaa
Hun Batz
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,940
Damage
34,848
69,559
Taken
77,921
49,032
Mitigated
43,028
19,310
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Avoid Windy
Izanami
13,127
8,843
0
6,557
9,332
3,356
2,550
457
8,875
0
84,792
W
13,831
7,371
0
2,408
12,263
3,571
1,865
0
12,263
0
48,801
W
Amaterasu
Cutiemonjara
Amaterasu
14,789
7,079
0
3,441
18,083
20,972
5,945
0
17,415
4,539
49,393
L
Neith
4,846
3,105
0
936
16,222
5,305
64
1,497
14,725
0
52,940
L
Hera
690
246
0
111
2,790
371
0
137
2,653
3,251
0
W
Tsukuyomi
Overlord9258
Tsukuyomi
7,817
2,140
0
5,787
12,207
4,612
1,481
0
12,073
0
76,319
W
9,376
2,091
0
1,117
17,674
16,521
780
233
17,441
20,878
0
L
3,871
477
270
2,898
14,897
5,289
0
1,743
13,154
0
32,080
L
Achilles
8,905
2,464
0
1,725
19,702
18,734
0
2,653
17,049
0
37,690
L
Hun Batz
alex_lemaa
Hun Batz
16,536
3,354
0
1,006
24,310
13,329
207
4,242
20,068
0
50,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,841
Gold Earned
42,508
470
Minions Killed
268
0
Camps Cleared
0
2,059,824
Distance Traveled
1,548,092
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,649
575
152
7
0
418,890
4
W
Skadi
10,442
475
75
3
0
356,591
2
W
Amaterasu
12,418
564
93
4
0
377,182
4
L
Neith
8,369
380
79
4
0
330,152
0
L
Hera
5,935
270
6
0
0
57,175
0
W
Tsukuyomi
12,432
565
132
6
0
461,582
7
W
Geb
10,900
495
18
1
0
445,579
1
L
Loki
9,369
426
52
2
0
426,047
0
L
Achilles
9,050
411
59
3
0
393,384
0
L
Hun Batz
9,785
445
72
3
0
341,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role