Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
F2L_Luis
Bakasura
Level 27
God Stats
3W - 4L
1,258 SR
Queue Stats
31W - 24L
1,414 Elo+
Party 1
Olorun
Olorun
Flippaccount
Olorun
Level 23
God Stats
25W - 23L
1,500 SR
Queue Stats
1,156W - 1,108L
1,606 Elo+
Solo
Yemoja
Yemoja
juliocesar015
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,509 Elo+
Party 1
Apollo
Apollo
lSestra
Apollo
Level 30
God Stats
7W - 3L
1,486 SR
Queue Stats
41W - 34L
1,682 Elo+
Solo
Team Averages
Level 25
1,449 SR
1,542 Elo+

VS

Team Averages
Level 26
1,518 SR
1,513 Elo+
The Morrigan
The Morrigan
AmonFeitosaJPA
The Morrigan
Level 28
God Stats
5W - 7L
1,668 SR
Queue Stats
84W - 80L
1,619 Elo+
Solo
Izanami
Izanami
ProngedCap
Izanami
Level 29
God Stats
4W - 11L
1,396 SR
Queue Stats
108W - 115L
1,498 Elo+
Solo
Sylvanus
Sylvanus
Undue x Havik
Sylvanus
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 34L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaklure
Tsukuyomi
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 7L
1,598 Elo+
Solo
Awilix
Awilix
nathaniel97
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
9 / 1 / 5
12,660
666
11,809
16,861
17,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
F2L_Luis
Bakasura
16
6 / 3 / 5
11,073
583
8,899
13,974
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
15
5 / 5 / 9
10,285
541
7,850
12,993
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 5 / 6
9,757
514
1,955
11,051
6,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
lSestra
Apollo
19
11 / 3 / 7
12,528
659
15,959
15,217
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AmonFeitosaJPA
The Morrigan
17
9 / 5 / 3
10,823
570
19,282
9,889
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ProngedCap
Izanami
13
0 / 8 / 3
8,374
441
6,195
13,255
4,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Undue x Havik
Sylvanus
13
3 / 4 / 5
8,865
467
4,677
18,435
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
kaklure
Tsukuyomi
15
5 / 7 / 2
9,503
500
5,348
14,887
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
11
0 / 11 / 3
7,458
393
928
14,986
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
31
Kills
17
17
Deaths
35
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
1
5
11.5
L
The Morrigan
AmonFeitosaJPA
The Morrigan
9
5
3
2.1
W
Bakasura
F2L_Luis
Bakasura
6
3
5
2.83
W
Olorun
5
5
9
1.9
L
Izanami
ProngedCap
Izanami
0
8
3
0.19
L
Sylvanus
Undue x Havik
Sylvanus
3
4
5
1.38
W
0
5
6
0.6
L
Tsukuyomi
kaklure
Tsukuyomi
5
7
2
0.86
W
Apollo
lSestra
Apollo
11
3
7
4.83
L
Awilix
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,472
Damage
36,430
70,096
Taken
71,452
43,948
Mitigated
38,205
27,669
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,809
5,625
0
7,755
16,861
17,229
3,489
2,661
14,133
9,039
82,113
L
The Morrigan
AmonFeitosaJPA
The Morrigan
19,282
4,940
0
984
9,889
4,215
0
1,921
7,707
77,379
9,314
W
Bakasura
F2L_Luis
Bakasura
8,899
6,721
0
5,733
13,974
5,547
941
2,862
11,015
0
37,879
W
Olorun
7,850
3,959
248
4,518
12,993
4,882
107
3,795
9,042
41,220
0
L
Izanami
ProngedCap
Izanami
6,195
4,881
111
1,381
13,255
4,159
846
1,419
11,696
0
47,659
L
Sylvanus
Undue x Havik
Sylvanus
4,677
1,735
1,269
3,163
18,435
18,844
390
5,325
12,050
17,512
0
W
1,955
415
1,046
1,632
11,051
6,746
1,314
4,266
6,509
27,453
0
L
Tsukuyomi
kaklure
Tsukuyomi
5,348
1,758
0
1,098
14,887
6,414
48
1,259
13,528
0
39,364
W
Apollo
lSestra
Apollo
15,959
12,257
0
6,737
15,217
9,544
7,033
3,408
11,731
8,429
92,345
L
Awilix
928
588
0
1,934
14,986
4,573
524
2,024
12,912
0
31,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
45,023
520
Minions Killed
373
0
Camps Cleared
0
1,715,502
Distance Traveled
1,532,786
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,660
666
176
9
0
375,699
3
L
The Morrigan
10,823
570
135
7
0
304,961
5
W
Bakasura
11,073
583
85
4
0
396,105
0
W
Olorun
10,285
541
62
3
0
328,871
5
L
Izanami
8,374
441
100
5
0
308,929
0
L
Sylvanus
8,865
467
22
1
0
287,519
1
W
Yemoja
9,757
514
47
2
0
268,700
1
L
Tsukuyomi
9,503
500
58
3
0
370,383
0
W
Apollo
12,528
659
150
8
0
346,127
0
L
Awilix
7,458
393
58
3
0
260,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role