Player Matchup

Athena
Athena
BxrryJD
Athena
Level 68
God Stats
1W - 5L
1,271 SR
Queue Stats
111W - 93L
1,605 Elo+
Party 2
Hera
Hera
FizzyOrange507
Hera
Level 107
God Stats
12W - 10L
1,625 SR
Queue Stats
45W - 36L
1,596 Elo+
Party 2
Bellona
Bellona
Rodders2105
Bellona
Level 108
God Stats
0W - 2L
1,585 SR
Queue Stats
238W - 195L
1,621 Elo+
Party 2
Fenrir
Fenrir
anonymosoctopus
Fenrir
Level 147
God Stats
5W - 5L
1,342 SR
Queue Stats
651W - 639L
1,524 Elo+
Party 2
Hachiman
Hachiman
supreme_lagZz
Hachiman
Level 15
God Stats
8W - 8L
1,687 SR
Queue Stats
24W - 27L
1,606 Elo+
Party 2
Team Averages
Level 89
1,502 SR
1,590 Elo+

VS

Team Averages
Level 82
1,730 SR
1,778 Elo+
Janus
Janus
ACHTVIIER187
Janus
Level 17
God Stats
6W - 1L
1,818 SR
Queue Stats
65W - 24L
1,721 Elo+
Party 1
Hou Yi
Hou Yi
DA-K1NG99I
Hou Yi
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
11W - 2L
1,793 Elo+
Party 1
Bellona
Bellona
DieMonsterDose
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,951 Elo+
Party 1
Nike
Nike
Mischka_0
Nike
Level 144
God Stats
4W - 0L
1,820 SR
Queue Stats
61W - 42L
1,732 Elo+
Party 1
Cabrakan
Cabrakan
Nikitash
Cabrakan
Level 157
God Stats
7W - 1L
1,808 SR
Queue Stats
152W - 145L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BxrryJD
Athena
9
0 / 2 / 4
5,769
444
2,847
9,920
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 2
5,974
460
5,119
7,820
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Rodders2105
Bellona
12
2 / 5 / 0
7,360
566
7,317
10,662
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 5 / 3
7,473
575
6,127
12,192
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
supreme_lagZz
Hachiman
11
1 / 2 / 1
5,964
459
3,435
7,499
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,158
628
7,189
5,212
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DA-K1NG99I
Hou Yi
14
2 / 0 / 3
7,606
585
4,374
4,580
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 1 / 2
8,133
626
7,694
12,609
12,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
11
3 / 3 / 5
6,994
538
6,850
9,847
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Nikitash
Cabrakan
13
7 / 2 / 3
7,726
594
8,142
10,901
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
21
21
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Athena
BxrryJD
Athena
0
2
4
1
W
Hou Yi
DA-K1NG99I
Hou Yi
2
0
3
3.5
W
5
1
2
6
L
0
7
2
0.14
W
Nike
3
3
5
1.83
W
Cabrakan
Nikitash
Cabrakan
7
2
3
4.25
L
Bellona
Rodders2105
Bellona
2
5
0
0.4
L
4
5
3
1.1
L
Hachiman
supreme_lagZz
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
34,249
48,093
Taken
43,149
23,942
Mitigated
26,883
12,783
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
919
0
734
5,212
1,549
0
952
4,152
52,430
0
L
Athena
BxrryJD
Athena
2,847
803
0
992
9,920
4,682
0
4,769
5,043
19,071
0
W
Hou Yi
DA-K1NG99I
Hou Yi
4,374
2,349
0
3,001
4,580
2,577
426
801
3,779
5,003
41,965
W
7,694
4,104
0
5,089
12,609
12,316
0
1,054
11,515
5,312
38,692
L
5,119
1,238
0
1,095
7,820
2,580
0
4,230
3,390
32,109
0
W
Nike
6,850
1,297
0
2,856
9,847
4,265
148
2,454
7,191
0
27,473
W
Cabrakan
Nikitash
Cabrakan
8,142
1,165
0
3,427
10,901
6,176
0
2,957
7,874
41,663
0
L
Bellona
Rodders2105
Bellona
7,317
2,910
0
3,687
10,662
10,537
0
2,019
8,643
3,684
35,437
L
6,127
1,497
0
4,282
12,192
4,474
0
4,118
8,042
0
36,829
L
Hachiman
supreme_lagZz
Hachiman
3,435
887
0
2,727
7,499
1,669
0
1,094
6,363
0
26,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
38,617
294
Minions Killed
410
0
Camps Cleared
0
1,258,817
Distance Traveled
1,298,360
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,158
628
115
9
0
260,698
3
L
Athena
5,769
444
40
3
0
286,355
3
W
Hou Yi
7,606
585
91
7
0
222,129
3
W
Bellona
8,133
626
100
8
0
263,469
0
L
Hera
5,974
460
56
4
0
225,169
6
W
Nike
6,994
538
40
3
0
273,114
4
W
Cabrakan
7,726
594
64
5
0
278,950
0
L
Bellona
7,360
566
85
7
0
260,415
0
L
Fenrir
7,473
575
65
5
0
253,673
6
L
Hachiman
5,964
459
48
4
0
233,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role