Player Matchup

Bakasura
Bakasura
Platinum III
DeDeDaReRe
Bakasura
Platinum III
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 205L
1,962 MMR
Solo
Arachne
Arachne
Diamond V
JustRunAtEm
Arachne
Diamond V
Level 159
God Stats
8W - 8L
1,613 SR
Queue Stats
53W - 51L
2,020 MMR
Party 1
Anhur
Anhur
Platinum II
RedNen
Anhur
Platinum II
Level 159
God Stats
15W - 17L
1,516 SR
Queue Stats
568W - 543L
1,928 MMR
Party 1
Ra
Ra
Gold I
Twizted1414
Ra
Gold I
Level 160
God Stats
43W - 24L
1,792 SR
Queue Stats
53W - 39L
1,963 MMR
Solo
Susano
Susano
Platinum III
x-Sebastiian-x
Susano
Platinum III
Level 157
God Stats
5W - 8L
1,434 SR
Queue Stats
434W - 391L
1,962 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,571 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,640 SR
1,968 MMR
Athena
Athena
Platinum III
EvansDanny
Athena
Platinum III
Level 159
God Stats
49W - 40L
2,001 SR
Queue Stats
589W - 578L
1,903 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
I Luxerion I
Cu Chulainn
Platinum I
Level 159
God Stats
4W - 5L
1,299 SR
Queue Stats
314W - 248L
1,943 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Nurse Mitts
Cernunnos
Platinum II
Level 148
God Stats
8W - 5L
1,723 SR
Queue Stats
101W - 90L
1,994 MMR
Party 2
Osiris
Osiris
Diamond V
OneHellaBigFella
Osiris
Diamond V
Level 160
God Stats
2W - 3L
1,755 SR
Queue Stats
133W - 114L
1,979 MMR
Solo
Merlin
Merlin
Platinum IV
TheDevils_Reap9
Merlin
Platinum IV
Level 149
God Stats
8W - 10L
1,421 SR
Queue Stats
86W - 81L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeDeDaReRe
Bakasura
8
0 / 4 / 0
7,143
325
1,768
7,840
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
JustRunAtEm
Arachne
14
7 / 10 / 8
10,326
469
13,359
23,284
16,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
RedNen
Anhur
19
3 / 5 / 5
11,871
540
9,277
17,824
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 6
11,483
522
14,174
15,126
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 1
11,134
506
11,763
18,806
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Nu WaScyllaPersephoneNemesisSet

VS

Bans
DanzaburouCupidKumbhakarnaCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EvansDanny
Athena
18
3 / 6 / 18
12,719
578
14,352
24,676
24,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
I Luxerion I
Cu Chulainn
20
5 / 2 / 6
13,963
635
9,369
12,683
16,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Nurse Mitts
Cernunnos
20
5 / 4 / 9
13,334
606
13,590
18,564
10,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 3 / 5
14,916
678
16,869
16,959
17,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 4
11,828
538
9,614
13,042
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
19
Kills
29
29
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DeDeDaReRe
Bakasura
0
4
0
0
W
Athena
EvansDanny
Athena
3
6
18
2
W
Cu Chulainn
I Luxerion I
Cu Chulainn
5
2
6
4
L
Arachne
JustRunAtEm
Arachne
7
10
8
1.1
W
Cernunnos
Nurse Mitts
Cernunnos
5
4
9
2.38
W
14
3
5
5.5
L
Anhur
RedNen
Anhur
3
5
5
1.1
W
2
4
4
1
L
2
5
6
1
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
63,794
82,880
Taken
85,924
43,037
Mitigated
74,011
25,795
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DeDeDaReRe
Bakasura
1,768
1,382
0
2,288
7,840
3,332
0
721
7,117
0
16,893
W
Athena
EvansDanny
Athena
14,352
3,440
0
3,697
24,676
24,342
279
6,228
18,293
39,070
0
W
Cu Chulainn
I Luxerion I
Cu Chulainn
9,369
2,045
0
2,837
12,683
16,558
4,377
1,771
10,791
12,915
78,044
L
Arachne
JustRunAtEm
Arachne
13,359
8,178
0
5,092
23,284
16,307
0
9,286
13,869
3,607
31,624
W
Cernunnos
Nurse Mitts
Cernunnos
13,590
6,942
0
7,006
18,564
10,910
5,092
2,735
15,767
0
116,288
W
16,869
6,864
0
3,318
16,959
17,441
2,658
3,905
12,844
12,332
91,589
L
Anhur
RedNen
Anhur
9,277
5,744
0
6,274
17,824
9,355
195
3,884
13,926
4,794
80,234
W
9,614
526
0
2,671
13,042
4,760
2,182
4,324
8,446
80,266
0
L
14,174
692
1,795
5,376
15,126
6,367
0
6,412
8,482
88,946
0
L
11,763
3,059
0
4,970
18,806
7,676
0
5,969
12,649
0
63,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
66,760
536
Minions Killed
691
0
Camps Cleared
0
1,737,606
Distance Traveled
2,095,274
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,143
325
55
3
0
184,812
3
W
Athena
12,719
578
59
3
0
448,264
6
W
Cu Chulainn
13,963
635
180
8
0
423,343
0
L
Arachne
10,326
469
51
2
0
385,643
7
W
Cernunnos
13,334
606
167
8
0
360,938
6
W
Osiris
14,916
678
144
7
0
467,281
1
L
Anhur
11,871
540
161
7
0
338,405
2
W
Merlin
11,828
538
141
6
0
395,448
12
L
Ra
11,483
522
174
8
0
417,085
3
L
Susano
11,134
506
95
4
0
411,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role