Player Matchup

Agni
Agni
 
Agni
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Aidan__04
Hercules
Level 113
God Stats
8W - 10L
1,556 SR
Queue Stats
59W - 82L
1,474 Elo+
Party 2
Chiron
Chiron
gerbil29
Chiron
Level 114
God Stats
2W - 4L
1,111 SR
Queue Stats
49W - 53L
1,447 Elo+
Party 2
Nemesis
Nemesis
xXsuperlewyXx
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,471 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,478 Elo+

VS

Team Averages
Level 41
1,484 SR
1,426 Elo+
Scylla
Scylla
Chronic_-xxFaBrE
Scylla
Level 43
God Stats
2W - 2L
1,271 SR
Queue Stats
82W - 122L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
D-pring
Zhong Kui
Level 46
God Stats
3W - 1L
1,701 SR
Queue Stats
112W - 106L
1,616 Elo+
Solo
Ymir
Ymir
btw_filip_fort
Ymir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,318 Elo+
Solo
Fenrir
Fenrir
nando_bc24
Fenrir
Level 48
God Stats
26W - 37L
1,469 SR
Queue Stats
64W - 118L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
vitolooXD
Danzaburou
Level 29
God Stats
9W - 13L
1,480 SR
Queue Stats
23W - 24L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 3 / 4
8,706
512
9,733
6,644
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
 
Amaterasu
15
3 / 3 / 0
8,605
506
9,755
12,178
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Aidan__04
Hercules
11
3 / 0 / 7
7,453
438
8,504
8,035
4,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
gerbil29
Chiron
17
11 / 2 / 2
10,538
620
14,649
13,010
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
12
1 / 1 / 2
7,057
415
1,606
5,089
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,616
448
1,460
9,153
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
D-pring
Zhong Kui
13
2 / 8 / 0
8,239
485
6,731
12,763
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 2
7,602
447
5,453
16,030
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
nando_bc24
Fenrir
12
4 / 2 / 2
7,976
469
4,404
12,943
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
vitolooXD
Danzaburou
12
1 / 2 / 2
8,006
471
8,352
12,545
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
9
9
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
4
2.33
W
Amaterasu
 
Amaterasu
3
3
0
1
W
Hercules
Aidan__04
Hercules
3
0
7
6.5
L
1
5
1
0.3
L
Zhong Kui
D-pring
Zhong Kui
2
8
0
0.25
L
1
6
2
0.33
W
Chiron
gerbil29
Chiron
11
2
2
6
L
Fenrir
nando_bc24
Fenrir
4
2
2
2.5
L
Danzaburou
vitolooXD
Danzaburou
1
2
2
1
W
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
26,400
44,956
Taken
63,434
22,566
Mitigated
25,349
16,581
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,733
362
0
375
6,644
2,224
0
2,751
3,849
54,170
0
W
Amaterasu
 
Amaterasu
9,755
4,142
0
3,143
12,178
9,951
676
409
11,769
5,611
48,506
W
Hercules
Aidan__04
Hercules
8,504
2,537
0
3,372
8,035
4,139
0
2,063
5,950
0
16,945
L
1,460
242
0
1,618
9,153
2,627
171
4,087
4,768
34,937
0
L
Zhong Kui
D-pring
Zhong Kui
6,731
1,322
0
2,044
12,763
6,803
747
0
12,763
41,354
0
L
5,453
1,178
123
3,705
16,030
6,651
64
3,670
12,133
30,864
0
W
Chiron
gerbil29
Chiron
14,649
9,382
418
7,278
13,010
4,792
686
7,546
5,429
0
83,845
L
Fenrir
nando_bc24
Fenrir
4,404
1,458
166
5,539
12,943
4,788
43
915
11,928
0
39,182
L
Danzaburou
vitolooXD
Danzaburou
8,352
3,123
219
5,089
12,545
4,480
858
1,135
11,360
0
46,487
W
Nemesis
1,606
488
0
1,995
5,089
1,460
0
783
4,280
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
39,439
390
Minions Killed
350
0
Camps Cleared
0
1,646,313
Distance Traveled
1,539,826
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,706
512
103
6
0
310,060
2
W
Amaterasu
8,605
506
86
5
0
319,549
1
W
Hercules
7,453
438
14
1
0
356,739
0
L
Scylla
7,616
448
70
4
0
285,767
0
L
Zhong Kui
8,239
485
86
5
0
278,716
4
L
Ymir
7,602
447
48
3
0
304,695
3
W
Chiron
10,538
620
130
8
0
297,571
0
L
Fenrir
7,976
469
68
4
0
363,357
0
L
Danzaburou
8,006
471
78
5
0
307,291
1
W
Nemesis
7,057
415
57
3
0
362,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role