Player Matchup

Neith
Neith
Argasius
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,834 Elo+
Solo
Hercules
Hercules
Ayleonus
Hercules
Level 29
God Stats
30W - 31L
1,479 SR
Queue Stats
1,353W - 1,318L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
GoogiSSS
Ao Kuang
Level 29
God Stats
1W - 2L
1,543 SR
Queue Stats
39W - 58L
1,621 Elo+
Solo
Cthulhu
Cthulhu
IIsHopeless
Cthulhu
Level 24
God Stats
7W - 7L
1,777 SR
Queue Stats
178W - 177L
1,572 Elo+
Solo
Janus
Janus
KirkyEU
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 232L
1,533 Elo+
Solo
Team Averages
Level 28
1,560 SR
1,620 Elo+

VS

Team Averages
Level 26
1,608 SR
1,603 Elo+
Heimdallr
Heimdallr
ArakaZexid
Heimdallr
Level 27
God Stats
2W - 2L
1,274 SR
Queue Stats
20W - 17L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
Borko0401
Tsukuyomi
Level 27
God Stats
34W - 29L
1,631 SR
Queue Stats
153W - 157L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Eougne
Aphrodite
Level 29
God Stats
13W - 2L
1,854 SR
Queue Stats
20W - 17L
1,600 Elo+
Party 1
Merlin
Merlin
K1ckerr
Merlin
Level 18
God Stats
20W - 20L
1,345 SR
Queue Stats
140W - 155L
1,459 Elo+
Solo
Bellona
Bellona
Ryhiu
Bellona
Level 29
God Stats
11W - 1L
1,937 SR
Queue Stats
18W - 13L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Argasius
Neith
6
0 / 4 / 0
4,728
364
2,886
4,945
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Ayleonus
Hercules
10
1 / 6 / 2
6,568
505
3,109
11,567
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
GoogiSSS
Ao Kuang
10
3 / 2 / 0
6,470
498
3,355
9,588
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IIsHopeless
Cthulhu
12
2 / 4 / 1
7,030
541
7,284
11,010
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
KirkyEU
Janus
12
1 / 4 / 0
6,689
515
3,988
7,273
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArakaZexid
Heimdallr
13
3 / 2 / 1
7,918
609
6,990
7,995
2,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Borko0401
Tsukuyomi
13
6 / 1 / 3
8,246
634
5,013
7,274
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Eougne
Aphrodite
12
3 / 0 / 11
7,838
603
6,312
5,295
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
K1ckerr
Merlin
12
0 / 3 / 4
6,973
536
5,223
6,045
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Ryhiu
Bellona
12
8 / 2 / 5
7,493
576
6,867
9,951
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
20
20
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArakaZexid
Heimdallr
3
2
1
1.75
L
Neith
Argasius
Neith
0
4
0
0
L
Hercules
Ayleonus
Hercules
1
6
2
0.33
W
Tsukuyomi
Borko0401
Tsukuyomi
6
1
3
7.5
W
Aphrodite
Eougne
Aphrodite
3
0
11
8.5
L
Ao Kuang
GoogiSSS
Ao Kuang
3
2
0
1.5
L
Cthulhu
IIsHopeless
Cthulhu
2
4
1
0.63
W
Merlin
K1ckerr
Merlin
0
3
4
0.67
L
Janus
KirkyEU
Janus
1
4
0
0.25
W
Bellona
Ryhiu
Bellona
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
30,405
44,383
Taken
36,560
18,868
Mitigated
17,944
12,967
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArakaZexid
Heimdallr
6,990
2,849
0
4,053
7,995
2,811
1,502
4,471
3,108
0
42,015
L
Neith
Argasius
Neith
2,886
1,128
0
1,190
4,945
960
130
834
3,911
0
17,529
L
Hercules
Ayleonus
Hercules
3,109
1,052
0
3,531
11,567
5,071
0
4,490
6,927
0
13,212
W
Tsukuyomi
Borko0401
Tsukuyomi
5,013
1,363
0
3,204
7,274
2,536
249
1,661
5,583
0
46,400
W
Aphrodite
Eougne
Aphrodite
6,312
903
4,539
4,304
5,295
2,749
1,574
2,007
3,194
28,582
0
L
Ao Kuang
GoogiSSS
Ao Kuang
3,355
705
0
4,869
9,588
2,586
0
1,752
7,836
21,400
0
L
Cthulhu
IIsHopeless
Cthulhu
7,284
783
225
2,440
11,010
7,870
684
1,376
9,582
34,536
0
W
Merlin
K1ckerr
Merlin
5,223
727
0
1,516
6,045
2,103
1,215
2,843
3,124
38,420
0
L
Janus
KirkyEU
Janus
3,988
561
0
712
7,273
2,381
66
3,083
4,135
40,909
0
W
Bellona
Ryhiu
Bellona
6,867
2,639
0
1,382
9,951
7,745
2,092
2,969
6,924
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
38,468
266
Minions Killed
334
0
Camps Cleared
0
1,141,060
Distance Traveled
1,173,981
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,918
609
96
7
0
201,077
3
L
Neith
4,728
364
29
2
0
138,686
1
L
Hercules
6,568
505
21
2
0
217,643
7
W
Tsukuyomi
8,246
634
84
6
0
249,749
2
W
Aphrodite
7,838
603
46
4
0
241,533
2
L
Ao Kuang
6,470
498
53
4
0
241,068
3
L
Cthulhu
7,030
541
80
6
0
308,055
1
W
Merlin
6,973
536
68
5
0
228,807
0
L
Janus
6,689
515
83
6
0
235,608
2
W
Bellona
7,493
576
40
3
0
252,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role