Player Matchup

Medusa
Medusa
LilTrist
Medusa
Level 23
God Stats
10W - 3L
1,936 SR
Queue Stats
24W - 21L
1,455 Elo+
Solo
Scylla
Scylla
Nikk2416
Scylla
Level 103
God Stats
10W - 8L
1,541 SR
Queue Stats
35W - 22L
1,472 Elo+
Party 2
Yemoja
Yemoja
Wolvmarine
Yemoja
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1
Ah Puch
Ah Puch
koolmint95
Ah Puch
Level 89
God Stats
1W - 2L
1,180 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1
Rama
Rama
theuninstaller
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 44
1,531 SR
1,380 Elo+

VS

Team Averages
Level 15
1,495 SR
1,381 Elo+
Chang'e
Chang'e
DinoChips
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,880 Elo+
Solo
Neith
Neith
FabioL0804
Neith
Level 12
God Stats
29W - 33L
1,500 SR
Queue Stats
62W - 65L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
Moya13
Cthulhu
Level 18
God Stats
1W - 4L
1,314 SR
Queue Stats
6W - 12L
1,349 Elo+
Solo
Merlin
Merlin
Panda07471
Merlin
Level 22
God Stats
14W - 16L
1,659 SR
Queue Stats
45W - 49L
1,473 Elo+
Solo
Loki
Loki
Puluiu76
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LilTrist
Medusa
20
12 / 0 / 15
14,791
1,057
21,953
7,178
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Nikk2416
Scylla
20
15 / 3 / 19
14,899
1,064
30,439
15,088
6,462
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Wolvmarine
Yemoja
20
2 / 2 / 31
14,669
1,048
13,210
13,295
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
koolmint95
Ah Puch
20
8 / 2 / 18
13,727
981
33,991
8,580
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 23
12,820
916
17,896
20,380
8,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DinoChips
Chang'e
17
0 / 8 / 2
11,137
796
4,923
16,734
8,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
0 / 2 / 5
11,495
821
7,375
21,119
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Moya13
Cthulhu
19
3 / 8 / 3
12,443
889
13,867
35,694
29,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Panda07471
Merlin
19
2 / 12 / 6
12,725
909
17,808
27,561
14,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
4 / 10 / 4
12,823
916
16,393
25,301
10,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
29
40
Kills
9
9
Deaths
40
106
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DinoChips
Chang'e
0
8
2
0.13
L
Neith
0
2
5
1.25
W
Medusa
LilTrist
Medusa
12
0
15
19.5
L
Cthulhu
Moya13
Cthulhu
3
8
3
0.56
W
Scylla
Nikk2416
Scylla
15
3
19
8.17
L
Merlin
Panda07471
Merlin
2
12
6
0.42
L
Loki
4
10
4
0.6
W
Yemoja
Wolvmarine
Yemoja
2
2
31
8.75
W
Ah Puch
koolmint95
Ah Puch
8
2
18
8.5
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,489
Damage
60,366
64,521
Taken
126,409
41,165
Mitigated
71,093
18,658
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DinoChips
Chang'e
4,923
192
516
1,140
16,734
8,347
0
10,805
5,755
23,815
0
L
Neith
7,375
5,138
0
1,755
21,119
8,001
0
13,503
7,358
0
31,431
W
Medusa
LilTrist
Medusa
21,953
16,305
0
0
7,178
4,260
0
4,865
2,184
0
47,153
L
Cthulhu
Moya13
Cthulhu
13,867
374
1,233
0
35,694
29,748
0
19,878
15,603
32,291
0
W
Scylla
Nikk2416
Scylla
30,439
2,334
0
1,292
15,088
6,462
0
9,595
5,314
46,161
0
L
Merlin
Panda07471
Merlin
17,808
1,085
103
1,248
27,561
14,121
0
16,850
10,491
57,809
0
L
Loki
16,393
4,455
0
783
25,301
10,876
0
15,604
9,562
0
23,897
W
Yemoja
Wolvmarine
Yemoja
13,210
692
5,526
3,344
13,295
18,493
0
6,094
7,033
25,177
0
W
Ah Puch
koolmint95
Ah Puch
33,991
1,977
0
2,394
8,580
3,787
0
5,358
3,092
55,426
0
W
17,896
14,372
0
6,102
20,380
8,163
0
9,782
10,300
0
46,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,906
Gold Earned
60,623
264
Minions Killed
240
7
Camps Cleared
3
1,232,989
Distance Traveled
1,138,993
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,137
796
41
3
1
188,907
0
L
Neith
11,495
821
50
4
1
217,883
0
W
Medusa
14,791
1,057
70
5
3
272,423
0
L
Cthulhu
12,443
889
42
3
0
233,332
1
W
Scylla
14,899
1,064
41
3
0
224,031
0
L
Merlin
12,725
909
94
7
0
207,239
0
L
Loki
12,823
916
13
1
1
291,632
0
W
Yemoja
14,669
1,048
26
2
1
265,692
4
W
Ah Puch
13,727
981
54
4
2
259,211
0
W
Rama
12,820
916
73
5
1
211,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role