Player Matchup

Neith
Neith
GGmartiGG56
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Party 3
Anhur
Anhur
KaspiyTiger
Anhur
Level 15
God Stats
7W - 6L
1,352 SR
Queue Stats
107W - 102L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
Lordmarmi7
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 3
Set
Set
PolishNarrator
Set
Level 29
God Stats
6W - 8L
1,439 SR
Queue Stats
88W - 96L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Volchok213
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,282 Elo+
Party 1
Team Averages
Level 14
1,458 SR
1,376 Elo+

VS

Team Averages
Level 21
1,492 SR
1,517 Elo+
Hercules
Hercules
HazesGamingChair
Hercules
Level 21
God Stats
14W - 7L
1,659 SR
Queue Stats
16W - 8L
1,493 Elo+
Solo
Ra
Ra
Khazadinator
Ra
Level 19
God Stats
16W - 16L
1,479 SR
Queue Stats
776W - 667L
1,569 Elo+
Solo
Ymir
Ymir
Mlodydg22
Ymir
Level 14
God Stats
2W - 1L
1,187 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skorpionmd
Tsukuyomi
Level 28
God Stats
61W - 40L
1,637 SR
Queue Stats
614W - 578L
1,522 Elo+
Solo
Neith
Neith
Yawgmoth89
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,573
416
3,576
5,052
1,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,206
473
3,548
6,674
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Lordmarmi7
Kukulkan
9
0 / 5 / 0
5,034
458
923
4,866
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 0
6,350
577
4,019
9,327
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Volchok213
Guan Yu
6
0 / 7 / 0
4,291
390
3,364
8,964
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,874
625
5,110
8,364
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 2
6,268
570
2,658
3,969
1,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
10
2 / 0 / 7
6,391
581
4,328
7,457
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Skorpionmd
Tsukuyomi
12
6 / 2 / 3
6,977
634
7,819
5,668
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
7 / 0 / 2
6,189
563
4,066
2,463
622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
22
22
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
1
1
5.5
L
0
4
1
0.13
W
2
0
2
3
L
Kukulkan
Lordmarmi7
Kukulkan
0
5
0
0
W
Ymir
2
0
7
5.5
L
3
2
0
1.5
W
Tsukuyomi
Skorpionmd
Tsukuyomi
6
2
3
3.75
L
Guan Yu
Volchok213
Guan Yu
0
7
0
0
W
Neith
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
23,981
34,883
Taken
27,921
13,532
Mitigated
13,847
7,045
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,576
1,273
0
547
5,052
1,646
0
2,582
2,470
0
13,715
W
5,110
2,266
0
4,421
8,364
5,238
0
0
8,339
0
28,386
L
3,548
1,213
0
1,325
6,674
1,645
795
24
6,650
0
16,810
W
2,658
246
188
1,765
3,969
1,166
258
779
3,190
31,731
0
L
Kukulkan
Lordmarmi7
Kukulkan
923
89
0
0
4,866
1,552
361
1,718
3,148
17,691
0
W
Ymir
4,328
980
0
1,277
7,457
3,577
353
0
7,219
17,740
0
L
4,019
2,222
0
4,157
9,327
3,560
0
1,302
8,025
0
28,525
W
Tsukuyomi
Skorpionmd
Tsukuyomi
7,819
2,464
0
1,442
5,668
3,244
232
144
5,502
4,520
31,280
L
Guan Yu
Volchok213
Guan Yu
3,364
1,113
100
916
8,964
5,129
0
1,739
7,225
0
12,705
W
Neith
4,066
1,912
0
693
2,463
622
0
0
2,438
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
32,699
167
Minions Killed
242
0
Camps Cleared
0
976,678
Distance Traveled
1,015,237
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,573
416
22
2
0
169,525
0
W
Hercules
6,874
625
60
5
0
199,990
0
L
Anhur
5,206
473
33
3
0
188,060
1
W
Ra
6,268
570
57
5
0
205,600
0
L
Kukulkan
5,034
458
34
3
0
168,658
0
W
Ymir
6,391
581
32
3
0
198,719
1
L
Set
6,350
577
61
6
0
228,149
0
W
Tsukuyomi
6,977
634
57
5
0
234,872
1
L
Guan Yu
4,291
390
17
2
0
222,286
0
W
Neith
6,189
563
36
3
0
176,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role