Player Matchup

Medusa
Medusa
Fyrexz
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,517 Elo+
Solo
Nemesis
Nemesis
Idkaname213
Nemesis
Level 28
God Stats
10W - 15L
1,472 SR
Queue Stats
355W - 358L
1,622 Elo+
Solo
Guan Yu
Guan Yu
Martina7
Guan Yu
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 1L
1,579 Elo+
Solo
Ra
Ra
S0m30n1Y0uLik3
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Bellona
Bellona
acero-_-puro091
Bellona
Level 23
God Stats
13W - 5L
1,613 SR
Queue Stats
276W - 290L
1,528 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,506 Elo+

VS

Team Averages
Level 15
1,408 SR
1,527 Elo+
Ao Kuang
Ao Kuang
PrimeStankie
Ao Kuang
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
49W - 51L
1,407 Elo+
Solo
King Arthur
King Arthur
RlgambleuQc
King Arthur
Level 18
God Stats
3W - 6L
1,539 SR
Queue Stats
34W - 37L
1,568 Elo+
Solo
Hercules
Hercules
Sassyj431
Hercules
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 39L
1,657 Elo+
Solo
Loki
Loki
renat_boss777
Loki
Level 15
God Stats
0W - 2L
1,175 SR
Queue Stats
3W - 5L
1,512 Elo+
Solo
Kukulkan
Kukulkan
taponsio
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fyrexz
Medusa
11
0 / 1 / 0
6,444
496
3,687
5,352
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Idkaname213
Nemesis
14
8 / 1 / 1
8,707
670
7,019
6,621
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Martina7
Guan Yu
10
2 / 4 / 2
6,370
490
2,152
8,997
3,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 2
6,126
471
5,567
7,052
3,605
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 4
7,531
579
4,407
4,572
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PrimeStankie
Ao Kuang
3
0 / 1 / 0
4,362
336
465
1,609
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
RlgambleuQc
King Arthur
10
7 / 4 / 0
6,574
506
8,014
10,904
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Sassyj431
Hercules
11
1 / 1 / 0
6,028
464
4,463
8,628
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 5
5,922
456
3,511
6,702
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
taponsio
Kukulkan
8
0 / 8 / 0
5,012
386
629
7,909
2,135
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
8
8
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fyrexz
Medusa
0
1
0
0
W
Nemesis
Idkaname213
Nemesis
8
1
1
8.5
W
Guan Yu
Martina7
Guan Yu
2
4
2
0.75
L
Ao Kuang
PrimeStankie
Ao Kuang
0
1
0
0
L
King Arthur
RlgambleuQc
King Arthur
7
4
0
1.75
W
1
2
2
1
L
Hercules
Sassyj431
Hercules
1
1
0
1
W
4
0
4
6
L
0
2
5
1.25
L
Kukulkan
taponsio
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
17,082
32,594
Taken
35,752
17,945
Mitigated
16,383
9,553
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fyrexz
Medusa
3,687
1,256
0
2,075
5,352
1,889
514
319
4,858
0
33,672
W
Nemesis
Idkaname213
Nemesis
7,019
3,065
0
768
6,621
4,515
603
28
6,527
7,401
55,343
W
Guan Yu
Martina7
Guan Yu
2,152
594
834
1,533
8,997
3,994
809
0
8,997
0
14,024
L
Ao Kuang
PrimeStankie
Ao Kuang
465
120
0
642
1,609
285
0
50
1,509
5,598
0
L
King Arthur
RlgambleuQc
King Arthur
8,014
1,288
0
1,530
10,904
5,795
0
4,461
6,419
0
27,159
W
5,567
2,086
819
1,391
7,052
3,605
877
0
7,052
25,399
0
L
Hercules
Sassyj431
Hercules
4,463
1,269
0
3,702
8,628
5,984
0
69
8,559
0
24,573
W
4,407
1,100
0
2,133
4,572
3,942
600
747
3,825
0
34,075
L
3,511
919
0
2,086
6,702
2,184
0
1,320
5,382
0
24,059
L
Kukulkan
taponsio
Kukulkan
629
268
0
0
7,909
2,135
18
65
7,619
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
27,898
322
Minions Killed
158
0
Camps Cleared
0
1,184,484
Distance Traveled
973,471
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,444
496
57
4
0
234,220
3
W
Nemesis
8,707
670
118
9
0
259,992
1
W
Guan Yu
6,370
490
38
3
0
212,458
0
L
Ao Kuang
4,362
336
20
2
0
72,323
1
L
King Arthur
6,574
506
31
2
0
220,290
2
W
Ra
6,126
471
45
3
0
212,631
3
L
Hercules
6,028
464
44
3
0
212,040
4
W
Bellona
7,531
579
64
5
0
265,183
0
L
Loki
5,922
456
40
3
0
266,218
1
L
Kukulkan
5,012
386
23
2
0
202,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role