Player Matchup

Vulcan
Vulcan
Gravzlx
Vulcan
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
9W - 9L
1,555 Elo+
Solo
Ymir
Ymir
JoanilsonMateus
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,364 Elo+
Solo
Danzaburou
Danzaburou
LionOfJudah15
Danzaburou
Level 26
God Stats
32W - 32L
1,479 SR
Queue Stats
322W - 372L
1,283 Elo+
Solo
Erlang Shen
Erlang Shen
Niĥil
Erlang Shen
Level 16
God Stats
30W - 19L
1,749 SR
Queue Stats
97W - 59L
1,751 Elo+
Solo
King Arthur
King Arthur
VeronicaO
King Arthur
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,490 Elo+

VS

Team Averages
Level 18
1,545 SR
1,535 Elo+
Khepri
Khepri
Brawl3r
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GAMOTOSPITISOU
Scylla
Level 16
God Stats
7W - 5L
1,927 SR
Queue Stats
53W - 29L
1,881 Elo+
Solo
Bakasura
Bakasura
Rezpor
Bakasura
Level 22
God Stats
2W - 6L
1,183 SR
Queue Stats
16W - 22L
1,408 Elo+
Solo
Amaterasu
Amaterasu
Sheik890
Amaterasu
Level 27
God Stats
19W - 9L
1,727 SR
Queue Stats
61W - 46L
1,603 Elo+
Solo
Jing Wei
Jing Wei
tjumen69
Jing Wei
Level 7
God Stats
1W - 1L
1,390 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gravzlx
Vulcan
10
2 / 8 / 1
6,499
464
3,849
7,889
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 8 / 5
6,674
477
2,384
13,599
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
LionOfJudah15
Danzaburou
12
4 / 4 / 1
7,563
540
3,450
7,579
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Niĥil
Erlang Shen
14
6 / 3 / 1
8,589
614
13,532
9,158
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
VeronicaO
King Arthur
15
4 / 2 / 0
9,115
651
7,437
12,126
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brawl3r
Khepri
12
4 / 2 / 9
7,342
524
3,308
5,673
3,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
16 / 1 / 4
10,800
771
19,223
6,392
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Rezpor
Bakasura
12
3 / 3 / 0
7,187
513
2,052
8,625
5,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sheik890
Amaterasu
13
1 / 4 / 1
7,305
522
5,142
14,274
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
tjumen69
Jing Wei
11
0 / 6 / 7
6,760
483
1,993
8,780
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
16
Kills
24
25
Deaths
16
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Brawl3r
Khepri
4
2
9
4.25
W
16
1
4
18
L
Vulcan
Gravzlx
Vulcan
2
8
1
0.31
L
0
8
5
0.31
L
Danzaburou
LionOfJudah15
Danzaburou
4
4
1
1.13
L
Erlang Shen
Niĥil
Erlang Shen
6
3
1
2.17
W
Bakasura
Rezpor
Bakasura
3
3
0
1
W
Amaterasu
Sheik890
Amaterasu
1
4
1
0.38
L
King Arthur
VeronicaO
King Arthur
4
2
0
2
W
Jing Wei
tjumen69
Jing Wei
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
31,718
50,351
Taken
43,744
23,805
Mitigated
20,516
8,840
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Brawl3r
Khepri
3,308
503
0
469
5,673
3,041
0
2,843
2,642
14,536
0
W
19,223
2,084
0
715
6,392
2,217
40
1,290
4,984
78,248
0
L
Vulcan
Gravzlx
Vulcan
3,849
747
0
665
7,889
2,468
0
5,204
2,371
25,474
0
L
2,384
502
0
1,648
13,599
5,286
0
7,795
5,678
24,795
0
L
Danzaburou
LionOfJudah15
Danzaburou
3,450
1,117
0
1,226
7,579
3,122
805
5,487
2,027
2,545
37,098
L
Erlang Shen
Niĥil
Erlang Shen
13,532
7,620
0
2,164
9,158
7,453
1,708
2,334
6,553
4,258
44,323
W
Bakasura
Rezpor
Bakasura
2,052
1,294
0
1,780
8,625
5,326
0
1,123
7,400
8,393
32,984
W
Amaterasu
Sheik890
Amaterasu
5,142
2,756
0
6,791
14,274
7,417
0
858
13,248
0
30,762
L
King Arthur
VeronicaO
King Arthur
7,437
1,857
0
3,137
12,126
5,476
0
1,261
10,608
246
64,224
W
Jing Wei
tjumen69
Jing Wei
1,993
1,186
0
1,148
8,780
2,515
748
1,333
7,447
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
39,394
397
Minions Killed
368
0
Camps Cleared
0
1,247,192
Distance Traveled
1,472,633
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,342
524
21
2
0
300,206
6
W
Scylla
10,800
771
139
10
0
289,170
3
L
Vulcan
6,499
464
49
4
0
258,263
0
L
Ymir
6,674
477
44
3
0
223,899
1
L
Danzaburou
7,563
540
90
6
0
240,746
3
L
Erlang Shen
8,589
614
90
6
0
227,075
2
W
Bakasura
7,187
513
86
6
0
309,743
4
W
Amaterasu
7,305
522
63
5
0
274,377
3
L
King Arthur
9,115
651
124
9
0
297,209
1
W
Jing Wei
6,760
483
59
4
0
299,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role