Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Il Grape II
Ah Muzen Cab
Level 100
God Stats
10W - 4L
1,890 SR
Queue Stats
151W - 133L
1,500 Elo+
Party 1
Bellona
Bellona
Kagatox
Bellona
Level 88
God Stats
29W - 40L
1,271 SR
Queue Stats
487W - 724L
1,280 Elo+
Solo
Khepri
Khepri
McFallen Over
Khepri
Level 118
God Stats
5W - 13L
1,359 SR
Queue Stats
118W - 111L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
SonantParrot810
Kukulkan
Level 97
God Stats
9W - 6L
1,521 SR
Queue Stats
64W - 61L
1,386 Elo+
Party 1
Team Averages
Level 105
1,508 SR
1,424 Elo+

VS

Team Averages
Level 86
1,508 SR
1,448 Elo+
Izanami
Izanami
Cap Mortdla
Izanami
Level 73
God Stats
6W - 5L
1,445 SR
Queue Stats
37W - 42L
1,371 Elo+
Solo
Chaac
Chaac
NUR5435
Chaac
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Smokey-_-outlawl
Cthulhu
Level 113
God Stats
8W - 5L
1,769 SR
Queue Stats
69W - 84L
1,466 Elo+
Solo
Chang'e
Chang'e
Soner Goon
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 372L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
demfost
Erlang Shen
Level 121
God Stats
2W - 2L
1,328 SR
Queue Stats
38W - 33L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 5
8,390
599
8,222
11,154
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Il Grape II
Ah Muzen Cab
15
10 / 1 / 4
9,122
652
12,095
10,867
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Kagatox
Bellona
13
3 / 3 / 4
7,950
568
5,178
8,593
10,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 15
7,394
528
5,792
6,532
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
9 / 1 / 2
9,204
657
12,365
7,037
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cap Mortdla
Izanami
8
0 / 6 / 0
5,443
389
4,074
11,361
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
NUR5435
Chaac
12
3 / 3 / 0
7,141
510
7,701
11,925
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 8 / 2
6,189
442
4,682
13,539
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Soner Goon
Chang'e
11
1 / 3 / 1
6,807
486
3,988
10,381
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
demfost
Erlang Shen
9
2 / 9 / 0
6,238
446
5,379
13,277
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
29
Kills
6
6
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
5
7.5
L
Izanami
Cap Mortdla
Izanami
0
6
0
0
W
Ah Muzen Cab
Il Grape II
Ah Muzen Cab
10
1
4
12
W
Bellona
Kagatox
Bellona
3
3
4
1.67
W
2
0
15
9.5
L
Chaac
NUR5435
Chaac
3
3
0
1
L
0
8
2
0.13
W
Kukulkan
9
1
2
10
L
Chang'e
Soner Goon
Chang'e
1
3
1
0.5
L
Erlang Shen
demfost
Erlang Shen
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
25,824
44,183
Taken
60,483
28,552
Mitigated
24,278
16,408
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,222
3,506
0
4,857
11,154
3,652
575
1,826
9,202
0
48,049
L
Izanami
Cap Mortdla
Izanami
4,074
2,633
0
1,716
11,361
2,376
0
2,383
8,795
0
26,490
W
Ah Muzen Cab
Il Grape II
Ah Muzen Cab
12,095
6,300
0
7,019
10,867
4,439
3,068
3,432
7,385
0
71,197
W
Bellona
Kagatox
Bellona
5,178
1,766
0
2,623
8,593
10,030
149
139
8,435
3,284
30,733
W
5,792
916
0
1,455
6,532
7,355
212
2,205
4,259
16,839
0
L
Chaac
NUR5435
Chaac
7,701
2,912
0
3,643
11,925
5,380
0
2,184
9,674
0
37,312
L
4,682
631
99
681
13,539
6,625
0
3,401
9,891
22,743
0
W
Kukulkan
12,365
1,303
0
454
7,037
3,076
607
1,441
5,508
57,997
0
L
Chang'e
Soner Goon
Chang'e
3,988
687
712
3,937
10,381
3,021
0
4,195
5,824
27,237
0
L
Erlang Shen
demfost
Erlang Shen
5,379
2,769
0
1,110
13,277
6,876
0
5,528
7,553
6,303
20,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
31,818
418
Minions Killed
287
0
Camps Cleared
0
1,339,754
Distance Traveled
1,223,028
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,390
599
89
6
0
302,077
0
L
Izanami
5,443
389
67
5
0
247,637
4
W
Ah Muzen Cab
9,122
652
132
9
0
266,751
0
W
Bellona
7,950
568
75
5
0
247,449
0
W
Khepri
7,394
528
18
1
0
262,930
2
L
Chaac
7,141
510
75
5
0
279,103
0
L
Cthulhu
6,189
442
31
2
0
224,343
2
W
Kukulkan
9,204
657
104
7
0
260,547
0
L
Chang'e
6,807
486
62
4
0
231,354
0
L
Erlang Shen
6,238
446
52
4
0
240,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role