Player Matchup

Izanami
Izanami
HypnosGrimm
Izanami
Level 29
God Stats
3W - 7L
1,478 SR
Queue Stats
20W - 29L
1,601 Elo+
Solo
Ra
Ra
Neeltje
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Nemesis
Nemesis
PokerX12
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,268 Elo+
Party 1
Thanatos
Thanatos
RafaV8
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
ÏvÁn
Nu Wa
Level 29
God Stats
5W - 10L
1,264 SR
Queue Stats
26W - 33L
1,423 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,463 Elo+

VS

Team Averages
Level 20
1,450 SR
1,473 Elo+
Nike
Nike
Argasius
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,460 Elo+
Solo
Olorun
Olorun
DrBenedek
Olorun
Level 7
God Stats
3W - 5L
1,145 SR
Queue Stats
28W - 27L
1,432 Elo+
Solo
Chang'e
Chang'e
Frenttensson
Chang'e
Level 29
God Stats
1W - 1L
1,603 SR
Queue Stats
12W - 17L
1,393 Elo+
Solo
Cernunnos
Cernunnos
Stormystorm123
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
WaZzDon
Cerberus
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 4L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HypnosGrimm
Izanami
16
3 / 2 / 3
10,661
969
10,256
12,940
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 5
10,230
930
14,149
12,115
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PokerX12
Nemesis
14
0 / 9 / 2
8,863
806
8,997
15,527
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RafaV8
Thanatos
16
3 / 12 / 1
10,249
932
10,400
15,675
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ÏvÁn
Nu Wa
17
0 / 8 / 3
9,671
879
17,386
17,642
6,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 2 / 18
11,785
1,071
12,147
14,372
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
DrBenedek
Olorun
18
3 / 1 / 18
10,675
970
6,750
12,858
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Frenttensson
Chang'e
19
8 / 2 / 19
11,972
1,088
18,419
13,064
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Stormystorm123
Cernunnos
19
13 / 0 / 16
12,958
1,178
20,535
12,183
3,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WaZzDon
Cerberus
17
7 / 2 / 18
10,570
961
11,539
12,851
7,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
7
Kills
37
37
Deaths
7
14
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Nike
6
2
18
7.5
W
Olorun
DrBenedek
Olorun
3
1
18
12
W
Chang'e
Frenttensson
Chang'e
8
2
19
8.75
L
Izanami
HypnosGrimm
Izanami
3
2
3
2.25
L
1
6
5
0.58
L
Nemesis
PokerX12
Nemesis
0
9
2
0.11
L
Thanatos
RafaV8
Thanatos
3
12
1
0.29
W
Cernunnos
Stormystorm123
Cernunnos
13
0
16
21
W
Cerberus
WaZzDon
Cerberus
7
2
18
8
L
Nu Wa
ÏvÁn
Nu Wa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,188
Damage
69,390
73,899
Taken
65,328
28,145
Mitigated
31,820
11,423
Healing
29,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,147
2,257
0
419
14,372
11,524
0
4,667
9,705
2,814
22,549
W
Olorun
DrBenedek
Olorun
6,750
3,905
3,399
6,431
12,858
4,237
0
9,389
3,469
21,988
0
W
Chang'e
Frenttensson
Chang'e
18,419
1,984
3,831
5,376
13,064
4,580
0
5,932
7,132
50,907
0
L
Izanami
HypnosGrimm
Izanami
10,256
5,249
0
839
12,940
4,785
0
7,772
5,068
0
29,209
L
14,149
586
1,621
1,611
12,115
5,007
0
6,672
5,418
52,070
0
L
Nemesis
PokerX12
Nemesis
8,997
2,925
0
1,969
15,527
5,866
0
6,812
8,418
0
16,538
L
Thanatos
RafaV8
Thanatos
10,400
2,144
0
3,582
15,675
5,773
0
8,136
7,439
0
14,932
W
Cernunnos
Stormystorm123
Cernunnos
20,535
12,506
0
6,817
12,183
3,800
0
7,037
5,146
0
59,606
W
Cerberus
WaZzDon
Cerberus
11,539
643
762
2,705
12,851
7,679
0
4,510
8,341
16,190
0
L
Nu Wa
ÏvÁn
Nu Wa
17,386
3,703
302
1,499
17,642
6,714
0
8,307
9,260
42,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
57,960
195
Minions Killed
264
4
Camps Cleared
10
955,881
Distance Traveled
969,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,785
1,071
39
4
1
191,384
0
W
Olorun
10,675
970
34
3
2
206,662
1
W
Chang'e
11,972
1,088
63
6
4
205,421
0
L
Izanami
10,661
969
39
4
0
218,075
1
L
Ra
10,230
930
96
9
2
224,713
0
L
Nemesis
8,863
806
10
1
1
162,101
0
L
Thanatos
10,249
932
17
2
1
164,080
0
W
Cernunnos
12,958
1,178
109
10
3
192,380
0
W
Cerberus
10,570
961
19
2
0
173,473
0
L
Nu Wa
9,671
879
33
3
0
186,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role