Player Matchup

Ganesha
Ganesha
GhostVeni
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lil-F-Dro
Ra
Level 158
God Stats
4W - 6L
1,427 SR
Queue Stats
126W - 111L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
deanmcmillan02
Danzaburou
Level 158
God Stats
14W - 14L
1,553 SR
Queue Stats
79W - 80L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
thewhitee69
Erlang Shen
Level 128
God Stats
23W - 17L
1,823 SR
Queue Stats
353W - 303L
1,741 Elo+
Solo
Ratatoskr
Ratatoskr
xXwummaXx
Ratatoskr
Level 129
God Stats
14W - 7L
2,001 SR
Queue Stats
187W - 165L
1,624 Elo+
Party 2
Team Averages
Level 140
1,661 SR
1,601 Elo+

VS

Team Averages
Level 96
1,721 SR
1,677 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Deiv_Von_Everec
Sylvanus
Level 133
God Stats
6W - 4L
1,651 SR
Queue Stats
37W - 18L
1,675 Elo+
Solo
Danzaburou
Danzaburou
MYSTOOOO1
Danzaburou
Level 120
God Stats
2W - 1L
1,720 SR
Queue Stats
95W - 78L
1,690 Elo+
Party 1
Thoth
Thoth
Snowsen
Thoth
Level 63
God Stats
11W - 1L
1,945 SR
Queue Stats
125W - 48L
1,734 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iTeeck
Tsukuyomi
Level 58
God Stats
3W - 0L
1,790 SR
Queue Stats
250W - 115L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GhostVeni
Ganesha
12
0 / 7 / 6
7,647
425
4,007
17,399
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 6 / 5
8,842
491
6,973
13,816
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
deanmcmillan02
Danzaburou
7
3 / 8 / 0
6,375
354
5,789
12,974
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
thewhitee69
Erlang Shen
14
4 / 9 / 5
8,968
498
9,223
19,967
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
xXwummaXx
Ratatoskr
16
3 / 3 / 0
10,005
556
7,625
12,299
15,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 0 / 4
12,214
679
5,714
12,567
11,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
16
10 / 5 / 14
10,812
601
8,924
12,949
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MYSTOOOO1
Danzaburou
17
10 / 3 / 12
11,762
653
22,883
22,800
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Snowsen
Thoth
16
4 / 1 / 11
10,732
596
12,824
6,751
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
iTeeck
Tsukuyomi
17
5 / 2 / 12
10,814
601
11,616
12,218
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
11
Kills
33
33
Deaths
11
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
W
Sylvanus
10
5
14
3.4
L
Ganesha
GhostVeni
Ganesha
0
7
6
0.43
L
1
6
5
0.58
W
Danzaburou
MYSTOOOO1
Danzaburou
10
3
12
5.33
W
Thoth
Snowsen
Thoth
4
1
11
9.5
L
Danzaburou
deanmcmillan02
Danzaburou
3
8
0
0.38
W
Tsukuyomi
iTeeck
Tsukuyomi
5
2
12
5.5
L
Erlang Shen
thewhitee69
Erlang Shen
4
9
5
0.72
L
Ratatoskr
xXwummaXx
Ratatoskr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
61,961
76,455
Taken
67,285
47,408
Mitigated
38,722
18,961
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,714
1,117
0
4,810
12,567
11,211
2,004
721
11,496
0
80,571
W
Sylvanus
8,924
3,398
4,242
4,998
12,949
10,842
1,720
3,177
9,646
23,614
0
L
Ganesha
GhostVeni
Ganesha
4,007
247
0
2,153
17,399
12,806
0
4,898
12,317
20,501
0
L
6,973
561
701
4,356
13,816
5,324
0
4,987
8,543
59,846
0
W
Danzaburou
MYSTOOOO1
Danzaburou
22,883
12,896
0
13,620
22,800
9,494
4,778
3,274
19,309
0
96,192
W
Thoth
Snowsen
Thoth
12,824
959
0
506
6,751
2,451
714
1,467
5,202
62,050
0
L
Danzaburou
deanmcmillan02
Danzaburou
5,789
1,891
0
2,904
12,974
3,531
0
3,673
9,247
0
20,594
W
Tsukuyomi
iTeeck
Tsukuyomi
11,616
4,386
0
2,583
12,218
4,724
2,019
1,843
10,205
0
77,423
L
Erlang Shen
thewhitee69
Erlang Shen
9,223
4,932
0
5,004
19,967
10,249
0
6,494
13,273
0
47,728
L
Ratatoskr
xXwummaXx
Ratatoskr
7,625
403
0
3,843
12,299
15,498
0
958
11,327
0
64,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
56,334
441
Minions Killed
555
0
Camps Cleared
0
1,456,599
Distance Traveled
1,726,237
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,214
679
173
10
0
393,392
6
W
Sylvanus
10,812
601
31
2
0
303,208
5
L
Ganesha
7,647
425
18
1
0
301,004
5
L
Ra
8,842
491
123
7
0
315,081
2
W
Danzaburou
11,762
653
129
7
0
288,426
2
W
Thoth
10,732
596
111
6
0
368,524
4
L
Danzaburou
6,375
354
48
3
0
173,997
0
W
Tsukuyomi
10,814
601
111
6
0
372,687
1
L
Erlang Shen
8,968
498
97
5
0
328,656
5
L
Ratatoskr
10,005
556
155
9
0
337,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role