Player Matchup

Zeus
Zeus
Buchexa_157
Zeus
Level 27
God Stats
28W - 25L
1,504 SR
Queue Stats
367W - 435L
1,336 Elo+
Party 2
Bellona
Bellona
Ingridd
Bellona
Level 25
God Stats
1W - 1L
1,257 SR
Queue Stats
9W - 8L
1,548 Elo+
Solo
Neith
Neith
Leandro_GamerYT2
Neith
Level 26
God Stats
11W - 12L
1,500 SR
Queue Stats
480W - 569L
1,256 Elo+
Party 2
Bakasura
Bakasura
MargeraHarper
Bakasura
Level 70
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 37L
1,271 Elo+
Party 1
Ares
Ares
MileniumMoon
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,337 Elo+
Party 1
Team Averages
Level 31
1,452 SR
1,350 Elo+

VS

Team Averages
Level 17
1,507 SR
1,494 Elo+
Sobek
Sobek
GREGORIOTNT
Sobek
Level 18
God Stats
4W - 9L
1,357 SR
Queue Stats
29W - 60L
1,319 Elo+
Solo
Odin
Odin
SonguihG4mer
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
eramaester22
Vulcan
Level 29
God Stats
25W - 37L
1,614 SR
Queue Stats
106W - 120L
1,579 Elo+
Solo
Terra
Terra
musico-mensal
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
zFiireZ
Apollo
Level 27
God Stats
20W - 6L
1,565 SR
Queue Stats
82W - 43L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,613
561
4,838
4,732
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Ingridd
Bellona
11
8 / 0 / 2
6,706
671
8,468
6,225
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 2
4,811
481
2,703
6,347
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MargeraHarper
Bakasura
7
0 / 4 / 2
5,122
512
1,789
8,232
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 2 / 2
5,434
543
2,156
5,112
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,373
437
1,415
8,218
4,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 5 / 3
4,381
438
1,005
4,168
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
10
2 / 1 / 1
5,572
557
4,511
4,790
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 0
3,779
378
149
5,109
1,960
Apollo
zFiireZ
Apollo
12
10 / 1 / 1
6,814
681
9,299
7,386
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
13
14
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
0
5
0
0
W
Bellona
Ingridd
Bellona
8
0
2
9
W
0
4
2
0.25
W
Bakasura
MargeraHarper
Bakasura
0
4
2
0.25
W
4
2
2
2.5
L
1
5
3
0.5
L
Vulcan
2
1
1
2.5
L
0
4
0
0
L
Apollo
zFiireZ
Apollo
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
16,379
30,648
Taken
29,671
14,032
Mitigated
12,228
8,466
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,838
1,007
0
818
4,732
1,516
692
2,453
2,115
22,488
0
L
1,415
274
0
1,792
8,218
4,519
0
673
7,545
12,502
0
W
Bellona
Ingridd
Bellona
8,468
4,293
0
1,998
6,225
6,140
814
1,565
4,660
4,914
26,948
W
2,703
1,406
0
1,658
6,347
1,563
109
637
5,696
0
18,695
W
Bakasura
MargeraHarper
Bakasura
1,789
1,509
0
3,105
8,232
2,239
24
571
7,580
0
15,562
W
2,156
626
0
887
5,112
2,574
0
597
4,447
9,401
0
L
1,005
313
0
50
4,168
1,908
103
1,436
2,552
0
7,424
L
Vulcan
4,511
1,730
0
620
4,790
1,393
0
1,726
2,956
30,034
0
L
149
103
0
0
5,109
1,960
0
2,101
2,844
1,102
0
L
Apollo
zFiireZ
Apollo
9,299
5,564
0
4,829
7,386
2,448
1,888
1,370
5,870
0
33,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
24,919
188
Minions Killed
145
0
Camps Cleared
0
889,065
Distance Traveled
810,935
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,613
561
50
5
0
146,459
0
L
Sobek
4,373
437
21
2
0
177,337
0
W
Bellona
6,706
671
51
5
0
204,047
0
W
Neith
4,811
481
40
4
0
168,314
0
W
Bakasura
5,122
512
42
4
0
173,328
1
W
Ares
5,434
543
5
1
0
196,917
2
L
Odin
4,381
438
4
0
0
124,815
0
L
Vulcan
5,572
557
48
5
0
190,684
2
L
Terra
3,779
378
5
1
0
141,105
1
L
Apollo
6,814
681
67
7
0
176,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role