Player Matchup

Bacchus
Bacchus
Callasx
Bacchus
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 90L
1,576 Elo+
Solo
Bastet
Bastet
ColdHypeToby
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,500 Elo+
Party 1
Ullr
Ullr
NikoThePølsen
Ullr
Level 81
God Stats
21W - 16L
1,779 SR
Queue Stats
92W - 76L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rasgaard
Baron Samedi
Level 138
God Stats
0W - 1L
1,727 SR
Queue Stats
37W - 22L
1,500 Elo+
Party 1
Odin
Odin
x3piicRasmusZ
Odin
Level 144
God Stats
0W - 2L
1,263 SR
Queue Stats
81W - 87L
1,482 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,512 Elo+

VS

Team Averages
Level 143
1,691 SR
1,699 Elo+
Artio
Artio
Bearycute
Artio
Level 157
God Stats
6W - 0L
2,073 SR
Queue Stats
17W - 12L
1,900 Elo+
Party 2
Danzaburou
Danzaburou
CasaDeNever
Danzaburou
Level 128
God Stats
43W - 31L
1,601 SR
Queue Stats
65W - 59L
1,563 Elo+
Solo
Scylla
Scylla
Dokulla
Scylla
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 4L
1,900 Elo+
Party 2
Bastet
Bastet
RED-ROCKET-KKR
Bastet
Level 150
God Stats
21W - 9L
1,653 SR
Queue Stats
150W - 151L
1,601 Elo+
Solo
Rama
Rama
Xendori
Rama
Level 143
God Stats
4W - 2L
1,410 SR
Queue Stats
142W - 137L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Callasx
Bacchus
17
3 / 6 / 9
12,127
713
10,896
24,805
39,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
17
2 / 10 / 5
11,112
654
12,339
17,822
6,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 5
11,553
680
10,047
13,148
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Rasgaard
Baron Samedi
19
2 / 6 / 8
11,139
655
14,251
18,012
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 4 / 7
13,700
806
15,853
17,946
8,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bearycute
Artio
20
4 / 4 / 19
14,667
863
10,298
21,532
25,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
CasaDeNever
Danzaburou
20
6 / 5 / 6
14,044
826
15,035
18,319
10,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Dokulla
Scylla
19
2 / 2 / 9
12,035
708
12,719
9,204
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 4 / 9
13,425
790
17,752
16,930
7,689
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Xendori
Rama
20
11 / 2 / 8
15,017
883
22,504
11,829
8,028
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
17
Kills
30
30
Deaths
17
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artio
Bearycute
Artio
4
4
19
3.38
L
Bacchus
Callasx
Bacchus
3
6
9
1.25
W
Danzaburou
CasaDeNever
Danzaburou
6
5
6
1.8
L
Bastet
2
10
5
0.45
W
Scylla
Dokulla
Scylla
2
2
9
3.25
L
2
4
5
1.13
W
7
4
9
2.88
L
Baron Samedi
Rasgaard
Baron Samedi
2
6
8
1
W
Rama
Xendori
Rama
11
2
8
7.5
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,386
Damage
78,308
91,733
Taken
77,814
70,126
Mitigated
55,094
11,968
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bearycute
Artio
10,298
1,220
2,438
7,240
21,532
25,225
67
7,162
14,370
21,997
0
L
Bacchus
Callasx
Bacchus
10,896
1,853
0
3,258
24,805
39,860
0
6,319
18,414
24,021
0
W
Danzaburou
CasaDeNever
Danzaburou
15,035
5,983
0
2,343
18,319
10,703
1,937
6,596
11,723
0
60,583
L
Bastet
12,339
3,978
0
110
17,822
6,978
0
5,124
12,587
0
24,484
W
Scylla
Dokulla
Scylla
12,719
1,264
0
0
9,204
3,449
586
2,027
6,603
54,988
0
L
10,047
4,898
0
410
13,148
5,329
290
3,456
9,632
0
57,786
W
17,752
3,101
0
238
16,930
7,689
0
5,270
11,660
0
34,788
L
Baron Samedi
Rasgaard
Baron Samedi
14,251
1,305
2,096
5,794
18,012
9,216
286
2,491
14,680
53,251
0
W
Rama
Xendori
Rama
22,504
13,502
0
2,271
11,829
8,028
2,237
4,605
6,642
3,008
58,878
L
15,853
3,159
0
300
17,946
8,743
0
6,479
11,435
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
69,188
388
Minions Killed
389
7
Camps Cleared
10
1,433,301
Distance Traveled
1,530,565
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,667
863
30
2
1
318,451
1
L
Bacchus
12,127
713
25
1
2
295,422
1
W
Danzaburou
14,044
826
106
6
2
284,197
3
L
Bastet
11,112
654
31
2
0
288,966
0
W
Scylla
12,035
708
122
7
2
289,183
3
L
Ullr
11,553
680
124
7
1
269,882
4
W
Bastet
13,425
790
42
2
2
357,800
2
L
Baron Samedi
11,139
655
126
7
2
276,496
2
W
Rama
15,017
883
89
5
3
280,934
2
L
Odin
13,700
806
82
5
2
302,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role