Player Matchup

Odin
Odin
Argasius
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,519 Elo+
Solo
Terra
Terra
RYalonso
Terra
Level 26
God Stats
5W - 7L
1,729 SR
Queue Stats
60W - 59L
1,689 Elo+
Solo
Merlin
Merlin
Rogalia
Merlin
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 51L
1,368 Elo+
Solo
Artemis
Artemis
Shpeefe
Artemis
Level 8
God Stats
0W - 3L
1,310 SR
Queue Stats
32W - 36L
1,504 Elo+
Solo
Nu Wa
Nu Wa
hetianyi2021
Nu Wa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,350 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,486 Elo+

VS

Team Averages
Level 54
1,637 SR
1,761 Elo+
Set
Set
Natefo
Set
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 78L
1,955 Elo+
Party 2
The Morrigan
The Morrigan
NàTeFo
The Morrigan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NáTeFo
Cthulhu
Level 6
God Stats
48W - 6L
1,989 SR
Queue Stats
56W - 7L
1,955 Elo+
Party 2
Poseidon
Poseidon
Rantaur
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,638 Elo+
Party 1
Odin
Odin
neznaan
Odin
Level 10
God Stats
10W - 3L
1,695 SR
Queue Stats
12W - 4L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 8 / 3
9,385
939
5,668
15,551
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
RYalonso
Terra
15
2 / 4 / 3
9,531
953
11,984
16,718
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Rogalia
Merlin
16
1 / 6 / 4
9,562
956
10,438
11,371
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Shpeefe
Artemis
15
1 / 12 / 3
9,277
928
7,572
18,489
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 5
9,250
925
10,683
9,033
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

94

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Natefo
Set
17
10 / 1 / 14
11,775
1,178
12,014
11,670
6,760
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
NàTeFo
The Morrigan
19
19 / 0 / 10
13,820
1,382
22,457
8,540
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NáTeFo
Cthulhu
18
0 / 0 / 22
10,715
1,072
12,813
12,354
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Rantaur
Poseidon
17
4 / 2 / 18
10,538
1,054
12,322
6,949
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
neznaan
Odin
16
1 / 4 / 14
9,548
955
5,742
11,452
8,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
7
Kills
34
34
Deaths
7
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Odin
2
8
3
0.44
W
Set
Natefo
Set
10
1
14
17
W
The Morrigan
NàTeFo
The Morrigan
19
0
10
24
W
Cthulhu
NáTeFo
Cthulhu
0
0
22
11
L
Terra
RYalonso
Terra
2
4
3
0.88
W
Poseidon
Rantaur
Poseidon
4
2
18
6.5
L
Merlin
Rogalia
Merlin
1
6
4
0.5
L
Artemis
Shpeefe
Artemis
1
12
3
0.21
L
1
4
5
0.88
W
Odin
neznaan
Odin
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
65,348
71,162
Taken
50,965
36,269
Mitigated
29,445
8,469
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,668
2,395
0
275
15,551
15,647
0
6,202
9,095
408
15,961
W
Set
Natefo
Set
12,014
5,753
0
758
11,670
6,760
0
6,423
4,852
0
21,925
W
The Morrigan
NàTeFo
The Morrigan
22,457
4,041
204
1,266
8,540
2,694
0
6,497
1,797
50,217
2,549
W
Cthulhu
NáTeFo
Cthulhu
12,813
597
1,176
4,682
12,354
9,394
0
7,610
4,449
44,906
0
L
Terra
RYalonso
Terra
11,984
855
2,440
3,664
16,718
6,875
0
9,970
6,277
32,476
0
W
Poseidon
Rantaur
Poseidon
12,322
230
0
0
6,949
2,292
0
5,317
1,517
33,657
0
L
Merlin
Rogalia
Merlin
10,438
553
0
0
11,371
4,098
0
7,824
3,374
47,765
0
L
Artemis
Shpeefe
Artemis
7,572
3,668
0
2,090
18,489
6,594
0
13,083
4,921
0
32,824
L
10,683
3,505
0
0
9,033
3,055
0
6,965
1,909
22,987
0
W
Odin
neznaan
Odin
5,742
658
0
0
11,452
8,305
0
6,597
4,579
217
11,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
56,396
204
Minions Killed
234
7
Camps Cleared
8
873,955
Distance Traveled
984,938
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,385
939
22
2
2
177,264
1
W
Set
11,775
1,178
23
2
2
207,050
0
W
The Morrigan
13,820
1,382
100
10
2
191,655
0
W
Cthulhu
10,715
1,072
64
6
4
206,998
3
L
Terra
9,531
953
44
4
2
203,529
1
W
Poseidon
10,538
1,054
30
3
0
183,657
0
L
Merlin
9,562
956
71
7
2
179,914
1
L
Artemis
9,277
928
48
5
0
132,449
0
L
Nu Wa
9,250
925
19
2
1
180,799
0
W
Odin
9,548
955
17
2
0
195,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role