Player Matchup

Ymir
Ymir
Alanoup
Ymir
Level 6
God Stats
3W - 2L
1,226 SR
Queue Stats
9W - 13L
1,343 Elo+
Solo
Neith
Neith
Hrungnishjarta
Neith
Level 7
God Stats
3W - 5L
1,148 SR
Queue Stats
7W - 10L
1,298 Elo+
Solo
Anhur
Anhur
andy p14
Anhur
Level 5
God Stats
0W - 6L
1,069 SR
Queue Stats
3W - 9L
1,304 Elo+
Solo
Loki
Loki
killualuvr
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
underground229
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 6
1,289 SR
1,389 Elo+

VS

Team Averages
Level 21
1,416 SR
1,407 Elo+
Yemoja
Yemoja
Anonymous_EN1GMA
Yemoja
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 62L
1,434 Elo+
Solo
Artemis
Artemis
LordUltimus2
Artemis
Level 29
God Stats
85W - 73L
1,349 SR
Queue Stats
891W - 1,018L
1,436 Elo+
Party 1
The Morrigan
The Morrigan
hetgiertjeinhuis
The Morrigan
Level 7
God Stats
4W - 6L
1,298 SR
Queue Stats
20W - 24L
1,266 Elo+
Solo
Neith
Neith
mrs_dragon_lady6
Neith
Level 22
God Stats
57W - 67L
1,466 SR
Queue Stats
79W - 95L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
red-cobra60
Baron Samedi
Level 20
God Stats
131W - 130L
1,466 SR
Queue Stats
1,231W - 1,349L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alanoup
Ymir
13
0 / 1 / 1
8,006
890
1,086
4,400
2,930
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 3 / 0
7,650
850
1,851
3,172
902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
andy p14
Anhur
13
0 / 9 / 0
8,083
898
9,121
19,298
5,969
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
7,691
855
472
2,074
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 12 / 0
8,061
896
5,002
18,235
6,344
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 17
10,502
1,167
3,098
8,750
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LordUltimus2
Artemis
16
14 / 0 / 7
11,303
1,256
20,102
7,303
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
hetgiertjeinhuis
The Morrigan
17
7 / 1 / 13
10,737
1,193
8,190
4,826
1,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 8
8,610
957
1,916
892
367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
red-cobra60
Baron Samedi
17
3 / 0 / 17
9,821
1,091
10,143
3,019
1,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
89
1
Kills
27
27
Deaths
1
1
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alanoup
Ymir
0
1
1
0.5
W
3
0
17
11.5
L
0
3
0
0
W
Artemis
LordUltimus2
Artemis
14
0
7
17.5
L
Anhur
andy p14
Anhur
0
9
0
0
W
The Morrigan
hetgiertjeinhuis
The Morrigan
7
1
13
13.5
L
0
2
0
0
W
0
0
8
4
W
Baron Samedi
red-cobra60
Baron Samedi
3
0
17
11.5
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
43,449
47,179
Taken
24,790
16,965
Mitigated
13,725
2,615
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alanoup
Ymir
1,086
538
306
306
4,400
2,930
0
1,956
2,444
4,525
0
W
3,098
1,405
1,054
1,912
8,750
7,317
0
2,592
6,158
13,900
0
L
1,851
953
0
131
3,172
902
0
600
2,572
0
6,248
W
Artemis
LordUltimus2
Artemis
20,102
13,145
0
3,415
7,303
2,548
0
1,167
6,136
0
31,189
L
Anhur
andy p14
Anhur
9,121
6,377
0
780
19,298
5,969
0
8,800
10,498
0
21,188
W
The Morrigan
hetgiertjeinhuis
The Morrigan
8,190
2,965
0
58
4,826
1,981
0
890
3,936
42,451
0
L
472
202
0
9
2,074
820
0
659
1,415
0
1,616
W
1,916
906
0
43
892
367
0
0
892
0
11,303
W
Baron Samedi
red-cobra60
Baron Samedi
10,143
1,018
1,556
1,419
3,019
1,512
0
1,439
1,580
18,897
0
L
5,002
2,815
309
774
18,235
6,344
0
9,416
8,819
10,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
50,973
57
Minions Killed
176
3
Camps Cleared
9
410,762
Distance Traveled
781,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,006
890
14
2
0
79,794
0
W
Yemoja
10,502
1,167
16
2
0
137,390
1
L
Neith
7,650
850
6
1
1
49,501
0
W
Artemis
11,303
1,256
34
4
4
168,418
0
L
Anhur
8,083
898
26
3
1
119,939
0
W
The Morrigan
10,737
1,193
93
10
1
190,062
2
L
Loki
7,691
855
2
0
1
28,708
0
W
Neith
8,610
957
16
2
4
124,315
0
W
Baron Samedi
9,821
1,091
17
2
0
161,283
0
L
Olorun
8,061
896
9
1
0
132,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role