Player Matchup

Ao Kuang
Ao Kuang
Arestacus
Ao Kuang
Level 24
God Stats
4W - 4L
1,485 SR
Queue Stats
40W - 30L
1,502 Elo+
Solo
Anhur
Anhur
Bänkjävel
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dragoneldester
King Arthur
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 61L
1,308 Elo+
Party 1
The Morrigan
The Morrigan
Dragovitsch
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,308 Elo+
Party 1
Achilles
Achilles
TheWeZz3
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,497 SR
1,424 Elo+

VS

Team Averages
Level 19
1,508 SR
1,453 Elo+
Arachne
Arachne
FBshield
Arachne
Level 29
God Stats
5W - 5L
1,196 SR
Queue Stats
52W - 45L
1,460 Elo+
Solo
Ares
Ares
ITSSLAYER
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Krudelio
Janus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 30L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Ninedropss
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,045 Elo+
Solo
Apollo
Apollo
modi4567
Apollo
Level 16
God Stats
3W - 0L
1,842 SR
Queue Stats
3W - 0L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arestacus
Ao Kuang
17
7 / 5 / 1
10,919
642
9,021
16,033
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 11 / 0
7,304
430
4,192
13,359
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dragoneldester
King Arthur
11
1 / 5 / 2
6,966
410
1,012
8,480
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Dragovitsch
The Morrigan
12
1 / 3 / 5
7,505
441
2,713
5,521
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheWeZz3
Achilles
12
2 / 7 / 2
8,534
502
4,539
14,711
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FBshield
Arachne
16
6 / 2 / 4
10,387
611
8,497
12,479
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
3 / 1 / 9
9,565
563
4,862
9,722
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Krudelio
Janus
13
2 / 3 / 2
8,444
497
2,274
5,723
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ninedropss
Baron Samedi
13
1 / 3 / 10
8,414
495
3,740
5,190
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
modi4567
Apollo
19
18 / 3 / 3
12,176
716
22,586
14,579
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
30
31
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arestacus
Ao Kuang
7
5
1
1.5
L
1
11
0
0.09
L
King Arthur
Dragoneldester
King Arthur
1
5
2
0.4
L
The Morrigan
Dragovitsch
The Morrigan
1
3
5
1.17
W
Arachne
FBshield
Arachne
6
2
4
4
W
Ares
3
1
9
7.5
W
Janus
Krudelio
Janus
2
3
2
1
W
Baron Samedi
Ninedropss
Baron Samedi
1
3
10
2
L
Achilles
TheWeZz3
Achilles
2
7
2
0.43
W
Apollo
modi4567
Apollo
18
3
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
41,959
58,104
Taken
47,693
28,356
Mitigated
22,902
11,704
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arestacus
Ao Kuang
9,021
2,033
0
8,473
16,033
5,736
0
2,668
13,365
59,850
0
L
4,192
1,899
0
1,771
13,359
3,293
959
2,513
10,846
0
27,856
L
King Arthur
Dragoneldester
King Arthur
1,012
209
0
125
8,480
6,446
38
1,511
6,969
1,103
15,372
L
The Morrigan
Dragovitsch
The Morrigan
2,713
728
0
442
5,521
1,824
182
925
4,596
30,588
410
W
Arachne
FBshield
Arachne
8,497
6,361
0
6,700
12,479
4,967
1,226
2,081
10,373
0
55,139
W
Ares
4,862
184
0
1,097
9,722
7,750
263
648
9,049
24,842
0
W
Janus
Krudelio
Janus
2,274
234
0
261
5,723
1,792
321
3,856
1,867
36,453
0
W
Baron Samedi
Ninedropss
Baron Samedi
3,740
253
28
980
5,190
2,129
521
1,792
3,373
20,914
0
L
Achilles
TheWeZz3
Achilles
4,539
1,208
0
893
14,711
11,057
389
3,770
10,941
0
30,120
W
Apollo
modi4567
Apollo
22,586
13,180
0
1,824
14,579
6,264
3,943
4,044
10,435
0
125,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
48,986
352
Minions Killed
408
0
Camps Cleared
0
1,509,874
Distance Traveled
1,533,779
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,919
642
127
7
0
335,058
3
L
Anhur
7,304
430
68
4
0
260,067
1
L
King Arthur
6,966
410
34
2
0
313,173
5
L
The Morrigan
7,505
441
70
4
0
293,308
4
W
Arachne
10,387
611
104
6
0
320,856
6
W
Ares
9,565
563
43
3
0
308,798
0
W
Janus
8,444
497
59
3
0
311,773
2
W
Baron Samedi
8,414
495
23
1
0
278,912
0
L
Achilles
8,534
502
53
3
0
308,268
3
W
Apollo
12,176
716
179
11
0
313,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role