Player Matchup

Nemesis
Nemesis
AlphaMxl1k_YT
Nemesis
Level 28
God Stats
5W - 10L
1,707 SR
Queue Stats
372W - 395L
1,467 Elo+
Party 1
Ymir
Ymir
BROKEN-P4nd
Ymir
Level 15
God Stats
12W - 2L
1,882 SR
Queue Stats
32W - 19L
1,650 Elo+
Party 1
Zeus
Zeus
Erdbeer_wavezz
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,501 Elo+
Party 1
Scylla
Scylla
MyAimDefeatsYou
Scylla
Level 28
God Stats
32W - 36L
1,511 SR
Queue Stats
71W - 94L
1,484 Elo+
Party 1
Chaac
Chaac
michasolo123
Chaac
Level 27
God Stats
7W - 4L
1,707 SR
Queue Stats
32W - 42L
1,467 Elo+
Party 1
Team Averages
Level 25
1,661 SR
1,514 Elo+

VS

Team Averages
Level 22
1,427 SR
1,411 Elo+
Ares
Ares
Crazybear061983
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
FunNinjakilla
Poseidon
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Bellona
Bellona
Gustavofernadez3
Bellona
Level 26
God Stats
0W - 7L
1,241 SR
Queue Stats
103W - 118L
1,350 Elo+
Solo
Kali
Kali
Tullboy7033
Kali
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
444W - 575L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
angioletto0909
Tsukuyomi
Level 29
God Stats
19W - 35L
1,393 SR
Queue Stats
231W - 347L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 2 / 2
5,885
535
2,590
6,838
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
7 / 2 / 3
6,582
598
4,882
6,845
2,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 7
6,002
546
7,509
2,324
483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 0 / 0
7,345
668
4,999
3,489
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 0
7,101
646
5,717
6,071
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
4,883
444
870
8,949
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
FunNinjakilla
Poseidon
9
0 / 5 / 0
5,176
471
1,354
5,150
1,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 4 / 0
5,637
512
5,488
7,810
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 3 / 0
5,739
522
5,298
7,470
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
angioletto0909
Tsukuyomi
9
0 / 4 / 2
4,800
436
1,487
6,460
1,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
22
Kills
5
5
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
2
1
W
7
2
3
4.25
L
0
6
2
0.17
W
4
0
7
7.5
L
Poseidon
FunNinjakilla
Poseidon
0
5
0
0
L
3
4
0
0.75
W
5
0
0
5
L
2
3
0
0.67
L
Tsukuyomi
angioletto0909
Tsukuyomi
0
4
2
0.25
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
14,497
25,567
Taken
35,839
8,976
Mitigated
17,091
11,164
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,590
949
0
2,918
6,838
2,017
0
518
6,320
0
27,397
W
4,882
2,106
222
1,118
6,845
2,374
372
1,249
5,596
22,268
0
L
870
76
0
321
8,949
4,647
130
6,549
2,400
7,125
0
W
7,509
2,366
675
777
2,324
483
380
347
1,977
17,492
0
L
Poseidon
FunNinjakilla
Poseidon
1,354
221
0
280
5,150
1,565
296
4,011
917
26,929
0
L
5,488
1,435
135
1,760
7,810
4,971
0
4,759
3,035
3,015
22,497
W
4,999
310
0
1,431
3,489
1,138
1,222
960
2,529
41,586
0
L
5,298
2,773
0
1,765
7,470
4,007
345
1,833
5,637
6,781
21,849
L
Tsukuyomi
angioletto0909
Tsukuyomi
1,487
537
0
786
6,460
1,901
0
0
6,460
0
14,726
W
5,717
812
123
3,900
6,071
2,964
1,142
362
5,709
0
32,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
26,235
277
Minions Killed
167
0
Camps Cleared
0
1,051,065
Distance Traveled
984,673
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,885
535
59
5
0
252,922
4
W
Ymir
6,582
598
43
4
0
233,058
0
L
Ares
4,883
444
9
1
0
149,714
4
W
Zeus
6,002
546
26
2
0
196,646
1
L
Poseidon
5,176
471
46
4
0
196,359
2
L
Bellona
5,637
512
39
4
0
218,466
1
W
Scylla
7,345
668
83
8
0
187,249
0
L
Kali
5,739
522
52
5
0
215,184
1
L
Tsukuyomi
4,800
436
21
2
0
204,950
0
W
Chaac
7,101
646
66
6
0
181,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role