Player Matchup

Bellona
Bellona
DarwinWT
Bellona
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 88L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Jolteao
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,807 Elo+
Party 1
Anubis
Anubis
Sonecabrb
Anubis
Level 26
God Stats
6W - 0L
1,500 SR
Queue Stats
48W - 46L
1,345 Elo+
Party 2
Arachne
Arachne
gyfurial
Arachne
Level 28
God Stats
4W - 2L
1,684 SR
Queue Stats
68W - 61L
1,594 Elo+
Party 2
Anhur
Anhur
キスショット
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,807 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,619 Elo+

VS

Team Averages
Level 20
1,584 SR
1,442 Elo+
Artemis
Artemis
Bola0067
Artemis
Level 16
God Stats
2W - 2L
1,698 SR
Queue Stats
25W - 32L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Kanart
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 71L
1,626 Elo+
Solo
The Morrigan
The Morrigan
Mauhe182
The Morrigan
Level 5
God Stats
1W - 2L
1,789 SR
Queue Stats
26W - 41L
1,365 Elo+
Solo
Tyr
Tyr
TheHandOfScioli
Tyr
Level 25
God Stats
5W - 3L
1,553 SR
Queue Stats
41W - 48L
1,394 Elo+
Solo
Nox
Nox
lllCaelumlll
Nox
Level 28
God Stats
8W - 10L
1,381 SR
Queue Stats
517W - 535L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarwinWT
Bellona
16
6 / 2 / 9
9,261
545
8,350
10,072
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Jolteao
Jormungandr
11
0 / 4 / 4
7,379
434
2,006
9,057
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Sonecabrb
Anubis
14
2 / 4 / 16
8,565
504
7,289
9,004
3,466
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
gyfurial
Arachne
17
13 / 1 / 6
10,814
636
14,026
11,539
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 5
7,890
464
6,229
9,192
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bola0067
Artemis
13
1 / 6 / 5
8,087
476
7,537
11,388
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Kanart
Guan Yu
16
7 / 4 / 1
9,935
584
12,879
14,698
12,482
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Mauhe182
The Morrigan
13
1 / 7 / 0
8,119
478
4,822
8,220
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 0
7,981
469
3,784
13,619
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 4 / 3
8,045
473
6,693
7,646
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
13
13
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bola0067
Artemis
1
6
5
0.58
W
Bellona
DarwinWT
Bellona
6
2
9
5.25
W
Jormungandr
Jolteao
Jormungandr
0
4
4
0.5
L
Guan Yu
Kanart
Guan Yu
7
4
1
1.88
L
The Morrigan
Mauhe182
The Morrigan
1
7
0
0.14
W
Anubis
Sonecabrb
Anubis
2
4
16
2.5
L
2
5
0
0.4
W
Arachne
gyfurial
Arachne
13
1
6
16
L
2
4
3
0.88
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
35,715
48,864
Taken
55,571
27,469
Mitigated
26,029
16,701
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bola0067
Artemis
7,537
3,912
0
3,809
11,388
2,586
2,250
2,706
8,682
0
47,548
W
Bellona
DarwinWT
Bellona
8,350
739
0
3,507
10,072
8,078
1,301
1,320
8,752
2,868
45,565
W
Jormungandr
Jolteao
Jormungandr
2,006
626
0
1,207
9,057
5,484
0
3,432
5,625
24,314
0
L
Guan Yu
Kanart
Guan Yu
12,879
1,139
52
2,193
14,698
12,482
140
2,158
12,540
0
69,279
L
The Morrigan
Mauhe182
The Morrigan
4,822
1,862
0
0
8,220
2,182
1,797
2,284
5,807
45,830
526
W
Anubis
Sonecabrb
Anubis
7,289
462
0
2,430
9,004
3,466
300
2,143
6,861
41,800
0
L
3,784
580
0
5,697
13,619
5,700
0
1,539
12,080
0
51,779
W
Arachne
gyfurial
Arachne
14,026
10,169
0
6,844
11,539
7,646
1,360
1,315
10,224
10,054
53,723
L
6,693
894
0
2,005
7,646
3,079
287
1,483
6,163
22,725
0
W
6,229
3,524
0
2,713
9,192
2,795
0
2,779
6,413
0
24,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
42,167
370
Minions Killed
415
0
Camps Cleared
0
1,558,342
Distance Traveled
1,450,815
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,087
476
85
5
0
263,941
0
W
Bellona
9,261
545
91
5
0
335,044
3
W
Jormungandr
7,379
434
43
3
0
307,585
0
L
Guan Yu
9,935
584
115
7
0
302,703
1
L
The Morrigan
8,119
478
95
6
0
244,807
1
W
Anubis
8,565
504
72
4
0
261,190
2
L
Tyr
7,981
469
94
6
0
353,793
6
W
Arachne
10,814
636
99
6
0
364,450
6
L
Nox
8,045
473
26
2
0
285,571
2
W
Anhur
7,890
464
65
4
0
290,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role