Player Matchup

Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Uncle Discord
Nu Wa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 166L
1,592 Elo+
Solo
Rama
Rama
halla_mahyn
Rama
Level 10
God Stats
12W - 6L
1,549 SR
Queue Stats
74W - 57L
1,512 Elo+
Solo
Ra
Ra
lToysRusl
Ra
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Neith
Neith
soloma1990
Neith
Level 29
God Stats
38W - 35L
1,598 SR
Queue Stats
212W - 258L
1,570 Elo+
Solo
Team Averages
Level 38
1,530 SR
1,535 Elo+

VS

Team Averages
Level 13
1,567 SR
1,620 Elo+
Cernunnos
Cernunnos
IrishLatexGamer
Cernunnos
Level 22
God Stats
6W - 6L
1,499 SR
Queue Stats
32W - 35L
1,564 Elo+
Solo
Nemesis
Nemesis
Kacpereek304
Nemesis
Level 8
God Stats
3W - 5L
1,744 SR
Queue Stats
42W - 38L
1,483 Elo+
Solo
Thor
Thor
M-C_Ride
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Odin
Odin
Schmidty_H2o
Odin
Level 22
God Stats
3W - 6L
1,285 SR
Queue Stats
49W - 54L
1,709 Elo+
Solo
Chang'e
Chang'e
demalin1
Chang'e
Level 8
God Stats
6W - 4L
1,808 SR
Queue Stats
196W - 204L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
11 / 1 / 14
10,972
1,372
20,595
10,368
7,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 19
9,426
1,178
11,614
4,102
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 17
8,555
1,069
8,958
9,178
3,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 2 / 14
8,817
1,102
5,473
4,888
1,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
8 / 0 / 18
10,564
1,321
16,400
9,481
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IrishLatexGamer
Cernunnos
14
1 / 3 / 3
8,297
1,037
9,186
14,754
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Kacpereek304
Nemesis
14
1 / 7 / 4
8,345
1,043
6,547
15,619
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
12
0 / 7 / 1
7,224
903
2,697
9,667
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 9 / 5
9,228
1,154
6,344
17,330
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
demalin1
Chang'e
15
5 / 4 / 4
9,762
1,220
10,103
11,771
3,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
29
Kills
9
9
Deaths
30
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
1
14
18
L
Cernunnos
IrishLatexGamer
Cernunnos
1
3
3
0.83
L
Nemesis
Kacpereek304
Nemesis
1
7
4
0.43
L
Thor
0
7
1
0.07
L
2
9
5
0.5
W
4
2
19
6.75
L
Chang'e
demalin1
Chang'e
5
4
4
1.75
W
2
4
17
2.63
W
4
2
14
5.5
W
Neith
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,040
Damage
34,877
38,017
Taken
69,141
18,881
Mitigated
29,610
8,017
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,595
9,284
0
1,976
10,368
7,050
0
2,210
8,158
0
38,121
L
Cernunnos
IrishLatexGamer
Cernunnos
9,186
4,681
124
1,657
14,754
4,750
0
2,148
12,456
0
26,630
L
Nemesis
Kacpereek304
Nemesis
6,547
2,894
0
1,398
15,619
5,128
0
2,921
12,623
0
8,498
L
Thor
2,697
197
0
71
9,667
3,079
0
2,556
7,011
0
8,536
L
6,344
720
0
529
17,330
12,810
0
6,772
10,458
0
19,808
W
11,614
5,038
0
8
4,102
2,414
0
1,489
2,613
20,516
0
L
Chang'e
demalin1
Chang'e
10,103
492
2,282
2,711
11,771
3,843
0
2,690
9,006
42,355
0
W
8,958
7,458
0
573
9,178
3,665
0
4,176
5,002
0
13,964
W
5,473
738
1,451
743
4,888
1,609
0
741
4,147
15,972
0
W
Neith
16,400
8,871
0
3,266
9,481
4,143
0
1,487
7,994
0
34,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,334
Gold Earned
42,856
145
Minions Killed
142
5
Camps Cleared
5
716,419
Distance Traveled
698,827
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,972
1,372
41
5
1
158,774
0
L
Cernunnos
8,297
1,037
37
5
3
146,813
2
L
Nemesis
8,345
1,043
3
0
0
151,977
0
L
Thor
7,224
903
8
1
1
88,877
0
L
Odin
9,228
1,154
28
4
1
152,925
3
W
Nu Wa
9,426
1,178
18
2
3
135,506
0
L
Chang'e
9,762
1,220
66
8
0
158,235
1
W
Rama
8,555
1,069
8
1
0
128,685
1
W
Ra
8,817
1,102
37
5
0
134,230
0
W
Neith
10,564
1,321
41
5
1
159,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role