Player Matchup

Scylla
Scylla
ELZenDS
Scylla
Level 29
God Stats
6W - 10L
1,643 SR
Queue Stats
198W - 252L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Facu_0507__
Sun Wukong
Level 29
God Stats
2W - 3L
1,301 SR
Queue Stats
118W - 172L
1,458 Elo+
Solo
Athena
Athena
iSnoWvy
Athena
Level 17
God Stats
7W - 5L
1,400 SR
Queue Stats
95W - 97L
1,435 Elo+
Solo
Hou Yi
Hou Yi
kakaf980
Hou Yi
Level 22
God Stats
1W - 1L
1,275 SR
Queue Stats
11W - 8L
1,374 Elo+
Solo
Skadi
Skadi
patriciospitale_
Skadi
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,387 SR
1,454 Elo+

VS

Team Averages
Level 8
1,456 SR
1,443 Elo+
Mulan
Mulan
Indra-Battousai
Mulan
Level 25
God Stats
9W - 14L
1,398 SR
Queue Stats
78W - 77L
1,408 Elo+
Solo
Bakasura
Bakasura
KabuDence
Bakasura
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 1
Anhur
Anhur
PatzyPollo
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
ichiidaa
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
nabokov4
Cthulhu
Level 4
God Stats
4W - 6L
1,384 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ELZenDS
Scylla
20
13 / 1 / 3
13,779
599
21,506
11,737
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Facu_0507__
Sun Wukong
17
3 / 1 / 3
11,117
483
9,342
11,645
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
iSnoWvy
Athena
17
0 / 0 / 8
10,915
475
6,021
12,890
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
kakaf980
Hou Yi
2
0 / 0 / 0
6,552
285
0
0
0
18
2 / 2 / 3
11,316
492
5,849
19,437
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,954
389
2,988
17,231
15,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
KabuDence
Bakasura
17
2 / 4 / 0
10,860
472
10,101
20,086
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
16
0 / 2 / 0
9,803
426
3,347
10,720
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
ichiidaa
Achilles
14
0 / 7 / 1
9,383
408
5,085
14,350
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
nabokov4
Cthulhu
14
1 / 2 / 0
8,573
373
3,277
9,153
6,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
4
4
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
ELZenDS
Scylla
13
1
3
14.5
W
Sun Wukong
Facu_0507__
Sun Wukong
3
1
3
4.5
L
1
3
1
0.5
L
Bakasura
KabuDence
Bakasura
2
4
0
0.5
L
Anhur
0
2
0
0
W
Athena
iSnoWvy
Athena
0
0
8
4
L
Achilles
ichiidaa
Achilles
0
7
1
0.07
W
Hou Yi
kakaf980
Hou Yi
0
0
0
0
L
Cthulhu
nabokov4
Cthulhu
1
2
0
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
24,798
55,709
Taken
71,540
37,689
Mitigated
46,749
17,703
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ELZenDS
Scylla
21,506
2,327
444
6,160
11,737
5,259
332
320
10,834
94,852
0
W
Sun Wukong
Facu_0507__
Sun Wukong
9,342
1,283
0
1,199
11,645
12,012
1,114
2,210
8,752
0
63,922
L
2,988
486
0
3,347
17,231
15,303
523
7,392
9,403
0
45,127
L
Bakasura
KabuDence
Bakasura
10,101
6,015
0
9,140
20,086
8,684
989
5,821
13,999
0
72,725
L
Anhur
3,347
2,659
0
5,086
10,720
4,183
1,862
3,896
6,731
0
53,354
W
Athena
iSnoWvy
Athena
6,021
1,949
0
228
12,890
13,908
925
298
11,627
34,971
0
L
Achilles
ichiidaa
Achilles
5,085
1,746
0
664
14,350
11,802
0
6,528
7,422
0
40,421
W
Hou Yi
kakaf980
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
nabokov4
Cthulhu
3,277
399
0
0
9,153
6,777
235
3,018
5,746
23,301
0
W
5,849
3,031
0
9,672
19,437
6,510
0
449
18,616
0
109,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
47,573
473
Minions Killed
462
0
Camps Cleared
0
1,801,318
Distance Traveled
1,976,595
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,779
599
161
7
0
452,026
0
W
Sun Wukong
11,117
483
111
5
0
457,983
0
L
Mulan
8,954
389
85
4
0
370,065
0
L
Bakasura
10,860
472
143
6
0
449,066
0
L
Anhur
9,803
426
119
5
0
336,267
2
W
Athena
10,915
475
63
3
0
455,938
7
L
Achilles
9,383
408
81
4
0
380,146
2
W
Hou Yi
6,552
285
0
0
0
0
0
L
Cthulhu
8,573
373
34
1
0
441,051
6
W
Skadi
11,316
492
138
6
0
435,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role