Player Matchup

Cerberus
Cerberus
IamCrowley
Cerberus
Level 7
God Stats
2W - 2L
1,720 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KOngWukongKing
Sun Wukong
Level 29
God Stats
3W - 0L
1,645 SR
Queue Stats
3W - 1L
1,698 Elo+
Solo
Medusa
Medusa
ShadowIKhan
Medusa
Level 159
God Stats
6W - 5L
1,285 SR
Queue Stats
298W - 267L
1,642 Elo+
Party 1
Anubis
Anubis
SrZeno8292
Anubis
Level 27
God Stats
10W - 7L
1,724 SR
Queue Stats
110W - 97L
1,600 Elo+
Solo
Arachne
Arachne
jacarebrabo
Arachne
Level 7
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 46
1,578 SR
1,588 Elo+

VS

Team Averages
Level 18
1,526 SR
1,503 Elo+
Bellona
Bellona
Lolito_Uruguayo6
Bellona
Level 24
God Stats
17W - 17L
1,718 SR
Queue Stats
50W - 52L
1,538 Elo+
Party 3
Terra
Terra
TCH_demonius
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 3
Thanatos
Thanatos
marcelo-ultramax
Thanatos
Level 7
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 2
Chernobog
Chernobog
spikezeninguem
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
star_bllue
The Morrigan
Level 23
God Stats
0W - 1L
1,624 SR
Queue Stats
5W - 5L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IamCrowley
Cerberus
9
3 / 0 / 5
5,768
577
4,576
3,854
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
KOngWukongKing
Sun Wukong
8
5 / 1 / 5
5,826
583
3,076
5,676
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
7 / 1 / 5
6,276
628
5,829
3,843
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SrZeno8292
Anubis
10
1 / 0 / 4
5,637
564
3,543
2,907
1,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jacarebrabo
Arachne
9
2 / 0 / 3
5,637
564
1,240
5,996
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,707
471
3,311
6,031
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 0
5,056
506
1,453
4,719
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 1
3,972
397
483
4,224
982
Chernobog
spikezeninguem
Chernobog
9
0 / 4 / 1
5,217
522
2,050
7,015
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
star_bllue
The Morrigan
9
1 / 2 / 0
5,245
525
2,013
5,011
1,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
2
2
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IamCrowley
Cerberus
3
0
5
5.5
W
Sun Wukong
KOngWukongKing
Sun Wukong
5
1
5
7.5
L
0
4
2
0.25
W
Medusa
7
1
5
9.5
W
Anubis
SrZeno8292
Anubis
1
0
4
3
L
1
3
0
0.33
W
Arachne
jacarebrabo
Arachne
2
0
3
3.5
L
0
5
1
0.1
L
Chernobog
spikezeninguem
Chernobog
0
4
1
0.13
L
The Morrigan
star_bllue
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
9,310
22,276
Taken
27,000
9,958
Mitigated
9,721
9,179
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IamCrowley
Cerberus
4,576
829
0
1,241
3,854
2,395
354
36
3,818
14,188
0
W
Sun Wukong
KOngWukongKing
Sun Wukong
3,076
532
0
1,146
5,676
3,546
98
1,148
4,528
0
13,130
L
3,311
736
0
1,308
6,031
3,706
0
1,740
4,203
2,820
13,254
W
Medusa
5,829
2,315
0
1,618
3,843
1,126
786
570
3,273
0
21,048
W
Anubis
SrZeno8292
Anubis
3,543
134
0
1,957
2,907
1,412
253
1,740
1,167
24,895
0
L
1,453
290
372
465
4,719
2,004
0
1,151
3,543
9,210
0
W
Arachne
jacarebrabo
Arachne
1,240
924
0
3,217
5,996
1,479
0
128
5,868
0
22,235
L
483
130
0
556
4,224
982
0
689
3,485
0
4,783
L
Chernobog
spikezeninguem
Chernobog
2,050
1,759
0
1,651
7,015
1,861
531
1,951
5,064
0
17,609
L
The Morrigan
star_bllue
The Morrigan
2,013
549
0
918
5,011
1,168
0
2,588
2,373
18,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
24,197
182
Minions Killed
132
0
Camps Cleared
0
980,577
Distance Traveled
912,909
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,768
577
31
3
0
216,785
1
W
Sun Wukong
5,826
583
23
2
0
199,849
0
L
Bellona
4,707
471
42
4
0
181,973
2
W
Medusa
6,276
628
32
3
0
183,234
2
W
Anubis
5,637
564
38
4
0
168,573
2
L
Terra
5,056
506
9
1
0
228,679
1
W
Arachne
5,637
564
58
6
0
212,136
0
L
Thanatos
3,972
397
4
0
0
188,132
1
L
Chernobog
5,217
522
42
4
0
135,106
0
L
The Morrigan
5,245
525
35
4
0
179,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role