Player Matchup

Cerberus
Cerberus
AlDanteBacon
Cerberus
Level 26
God Stats
4W - 2L
1,508 SR
Queue Stats
46W - 41L
1,456 Elo+
Solo
Bellona
Bellona
Numinext1995
Bellona
Level 7
God Stats
27W - 39L
1,316 SR
Queue Stats
79W - 148L
1,378 Elo+
Party 2
Fenrir
Fenrir
Skorpionmd
Fenrir
Level 28
God Stats
7W - 3L
1,646 SR
Queue Stats
614W - 578L
1,520 Elo+
Solo
Apollo
Apollo
modi4567
Apollo
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xTheRampy
Anubis
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 156L
1,488 Elo+
Party 2
Team Averages
Level 19
1,494 SR
1,468 Elo+

VS

Team Averages
Level 11
1,503 SR
1,522 Elo+
Ymir
Ymir
CandyFl0s
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,393 Elo+
Solo
Sobek
Sobek
LiveIsGood
Sobek
Level 16
God Stats
6W - 9L
1,080 SR
Queue Stats
31W - 24L
1,410 Elo+
Party 1
Mulan
Mulan
Valoundra
Mulan
Level 26
God Stats
4W - 2L
1,610 SR
Queue Stats
6W - 3L
1,733 Elo+
Solo
Ra
Ra
kutaygtay
Ra
Level 6
God Stats
1W - 1L
1,824 SR
Queue Stats
26W - 14L
1,575 Elo+
Party 1
Neith
Neith
vitold199911
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlDanteBacon
Cerberus
12
0 / 1 / 8
8,127
542
3,155
6,636
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Numinext1995
Bellona
15
4 / 0 / 2
9,395
626
7,713
9,830
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Skorpionmd
Fenrir
13
7 / 5 / 4
9,367
624
10,095
11,461
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
modi4567
Apollo
17
12 / 0 / 0
10,372
691
9,014
11,996
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
xTheRampy
Anubis
11
0 / 6 / 2
7,124
475
3,242
6,882
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 3
6,514
434
6,202
12,885
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
10
0 / 4 / 9
6,785
452
4,696
14,188
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Valoundra
Mulan
11
2 / 7 / 0
6,924
462
3,903
9,767
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 4 / 1
8,932
595
9,386
8,997
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

2
0 / 1 / 0
4,526
302
148
760
156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
23
Kills
12
12
Deaths
23
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlDanteBacon
Cerberus
0
1
8
4
L
Ymir
1
7
3
0.36
L
Sobek
0
4
9
1.13
W
Bellona
Numinext1995
Bellona
4
0
2
5
W
Fenrir
Skorpionmd
Fenrir
7
5
4
1.8
L
Mulan
Valoundra
Mulan
2
7
0
0.29
L
9
4
1
2.38
W
Apollo
modi4567
Apollo
12
0
0
12
L
0
1
0
0
W
Anubis
xTheRampy
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
24,335
46,805
Taken
46,597
24,823
Mitigated
26,171
16,960
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlDanteBacon
Cerberus
3,155
140
294
2,074
6,636
4,313
728
4,440
2,196
17,849
0
L
Ymir
6,202
525
0
1,246
12,885
8,250
0
3,169
9,716
27,803
0
L
Sobek
4,696
1,162
0
3,916
14,188
8,168
0
1,131
13,057
25,317
0
W
Bellona
Numinext1995
Bellona
7,713
2,701
0
6,629
9,830
6,437
822
1,301
8,329
0
51,875
W
Fenrir
Skorpionmd
Fenrir
10,095
3,393
0
2,977
11,461
6,370
498
7,860
3,579
3,620
32,718
L
Mulan
Valoundra
Mulan
3,903
712
0
1,113
9,767
6,477
136
656
9,111
0
22,258
L
9,386
1,691
681
1,854
8,997
3,120
0
1,941
7,056
58,061
0
W
Apollo
modi4567
Apollo
9,014
6,477
0
3,506
11,996
4,370
1,180
2,252
9,694
0
97,685
L
148
40
0
92
760
156
0
68
692
0
1,976
W
Anubis
xTheRampy
Anubis
3,242
319
0
1,480
6,882
3,333
51
4,431
2,426
24,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
33,681
398
Minions Killed
263
0
Camps Cleared
0
1,282,547
Distance Traveled
1,128,145
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,127
542
32
2
0
220,369
2
L
Ymir
6,514
434
45
3
0
251,085
3
L
Sobek
6,785
452
52
3
0
303,530
0
W
Bellona
9,395
626
114
8
0
289,297
1
W
Fenrir
9,367
624
49
3
0
295,851
1
L
Mulan
6,924
462
51
3
0
265,189
3
L
Ra
8,932
595
114
8
0
277,269
3
W
Apollo
10,372
691
154
10
0
245,617
0
L
Neith
4,526
302
1
0
0
31,072
1
W
Anubis
7,124
475
49
3
0
231,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role