Player Matchup

Bellona
Bellona
FunkyPainter707
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,258 Elo+
Solo
Geb
Geb
JokoHupenheber
Geb
Level 22
God Stats
3W - 5L
1,379 SR
Queue Stats
9W - 11L
1,473 Elo+
Solo
Anubis
Anubis
empanadamagica69
Anubis
Level 20
God Stats
23W - 8L
1,420 SR
Queue Stats
223W - 183L
1,682 Elo+
Solo
Arachne
Arachne
iMaqPaqo
Arachne
Level 25
God Stats
12W - 19L
1,471 SR
Queue Stats
97W - 101L
1,550 Elo+
Solo
Chernobog
Chernobog
newgametag3829
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,301 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,453 Elo+

VS

Team Averages
Level 23
1,594 SR
1,512 Elo+
Thor
Thor
I0 Red 0I
Thor
Level 15
God Stats
2W - 4L
1,774 SR
Queue Stats
27W - 33L
1,726 Elo+
Solo
Nu Wa
Nu Wa
XxAnarchy-_-99xX
Nu Wa
Level 28
God Stats
20W - 13L
1,627 SR
Queue Stats
68W - 60L
1,568 Elo+
Party 1
Cerberus
Cerberus
muzzaboy67
Cerberus
Level 28
God Stats
3W - 4L
1,515 SR
Queue Stats
46W - 65L
1,402 Elo+
Solo
Hachiman
Hachiman
petition_beige
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,328 Elo+
Solo
Bellona
Bellona
xFizzy_bubblehx
Bellona
Level 27
God Stats
11W - 10L
1,552 SR
Queue Stats
38W - 40L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 1
4,467
406
2,047
5,530
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
5,109
464
1,903
5,376
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 1
5,498
500
4,155
3,383
1,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
iMaqPaqo
Arachne
6
0 / 4 / 1
4,571
416
1,600
6,261
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chernobog
newgametag3829
Chernobog
9
0 / 3 / 1
5,088
463
680
6,073
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 1 / 2
5,374
489
1,393
4,693
1,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
5 / 0 / 2
6,965
633
6,035
2,280
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
muzzaboy67
Cerberus
9
1 / 2 / 2
5,741
522
3,317
6,353
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
8
1 / 1 / 1
5,261
478
3,219
5,377
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
7,326
666
2,151
3,473
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
3
Kills
11
12
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thor
0
1
2
1
L
0
0
3
1.5
W
5
0
2
6
L
2
0
1
2.5
L
Arachne
iMaqPaqo
Arachne
0
4
1
0.13
W
Cerberus
muzzaboy67
Cerberus
1
2
2
1
L
Chernobog
newgametag3829
Chernobog
0
3
1
0.17
W
Hachiman
1
1
1
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,385
Damage
16,115
26,623
Taken
22,176
9,519
Mitigated
9,226
8,189
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,047
1,243
0
392
5,530
3,513
45
1,457
3,973
0
10,071
W
Thor
1,393
734
0
1,137
4,693
1,212
0
190
4,478
0
18,630
L
1,903
204
0
1,502
5,376
2,163
0
2,330
2,994
17,868
0
W
6,035
1,999
0
35
2,280
691
0
0
2,230
35,753
0
L
4,155
419
0
2,247
3,383
1,359
0
1,204
2,089
31,471
0
L
Arachne
iMaqPaqo
Arachne
1,600
1,110
0
2,245
6,261
1,502
0
775
5,484
0
11,229
W
Cerberus
muzzaboy67
Cerberus
3,317
283
0
1,552
6,353
2,603
0
3,798
2,530
23,173
0
L
Chernobog
newgametag3829
Chernobog
680
487
0
1,803
6,073
982
710
3,241
2,610
0
23,522
W
Hachiman
3,219
693
0
2,433
5,377
1,118
0
2,070
3,232
0
21,794
W
2,151
555
0
848
3,473
3,602
1,440
0
3,451
4,616
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
30,667
185
Minions Killed
291
0
Camps Cleared
0
889,170
Distance Traveled
1,076,579
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,467
406
15
1
0
184,417
0
W
Thor
5,374
489
33
3
0
218,191
2
L
Geb
5,109
464
26
2
0
200,456
4
W
Nu Wa
6,965
633
63
6
0
202,156
7
L
Anubis
5,498
500
65
6
0
172,202
0
L
Arachne
4,571
416
33
3
0
131,485
2
W
Cerberus
5,741
522
46
4
0
232,450
6
L
Chernobog
5,088
463
46
4
0
200,610
4
W
Hachiman
5,261
478
46
4
0
206,235
3
W
Bellona
7,326
666
103
9
0
217,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role