Player Matchup

Heimdallr
Heimdallr
Alex0z76
Heimdallr
Level 16
God Stats
6W - 1L
1,807 SR
Queue Stats
179W - 37L
1,780 Elo+
Party 1
Cthulhu
Cthulhu
Bloodshade1309
Cthulhu
Level 8
God Stats
4W - 1L
1,925 SR
Queue Stats
98W - 30L
1,687 Elo+
Party 1
Vulcan
Vulcan
CxmGoblin69
Vulcan
Level 15
God Stats
2W - 1L
1,384 SR
Queue Stats
167W - 25L
1,735 Elo+
Party 1
Team Averages
Level 13
1,705 SR
1,734 Elo+

VS

Team Averages
Level 47
1,543 SR
1,479 Elo+
Ra
Ra
Plaal
Ra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 42L
1,620 Elo+
Solo
Nemesis
Nemesis
STM-_-43
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 22L
1,267 Elo+
Solo
Neith
Neith
SirBlingster
Neith
Level 16
God Stats
3W - 2L
1,628 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex0z76
Heimdallr
13
7 / 0 / 9
9,812
818
11,415
5,113
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 0 / 8
9,865
822
4,414
5,656
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
12
3 / 1 / 8
8,717
726
10,849
5,680
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 5 / 1
6,969
581
2,561
10,592
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
STM-_-43
Nemesis
9
1 / 8 / 0
7,101
592
1,177
10,105
5,152
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 1
6,688
557
5,515
11,390
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alex0z76
Heimdallr
7
0
9
11.5
W
7
0
8
11
W
Vulcan
3
1
8
7
L
Ra
0
5
1
0.1
L
Nemesis
STM-_-43
Nemesis
1
8
0
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
9,253
16,449
Taken
32,087
9,457
Mitigated
13,764
2,135
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alex0z76
Heimdallr
11,415
4,525
0
620
5,113
3,184
1,210
706
4,352
3,065
33,328
W
4,414
111
115
500
5,656
4,353
141
717
4,861
15,860
0
W
Vulcan
10,849
2,956
0
900
5,680
1,920
1,015
973
4,621
57,066
0
L
Ra
2,561
0
422
2,189
10,592
3,871
0
5,425
5,165
30,491
0
L
Nemesis
STM-_-43
Nemesis
1,177
242
0
472
10,105
5,152
0
3,960
6,145
0
13,260
L
5,515
2,693
417
1,896
11,390
4,741
0
6,340
5,050
0
16,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
20,758
163
Minions Killed
119
0
Camps Cleared
0
662,519
Distance Traveled
603,616
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,812
818
57
5
0
212,302
3
W
Cthulhu
9,865
822
21
2
0
222,435
1
W
Vulcan
8,717
726
85
7
0
227,782
3
L
Ra
6,969
581
71
6
0
226,464
1
L
Nemesis
7,101
592
19
2
0
190,555
0
L
Neith
6,688
557
29
2
0
186,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role