Player Matchup

Chang'e
Chang'e
Giiana
Chang'e
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
41W - 41L
1,574 Elo+
Solo
Medusa
Medusa
Hearshot
Medusa
Level 22
God Stats
11W - 8L
1,717 SR
Queue Stats
254W - 172L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
Joskleyvison
Kukulkan
Level 25
God Stats
14W - 8L
1,790 SR
Queue Stats
70W - 47L
1,619 Elo+
Party 3
Artio
Artio
Stoptech
Artio
Level 28
God Stats
105W - 50L
1,743 SR
Queue Stats
219W - 126L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
UlissisV
Danzaburou
Level 27
God Stats
66W - 60L
1,515 SR
Queue Stats
283W - 302L
1,496 Elo+
Party 3
Team Averages
Level 24
1,610 SR
1,607 Elo+

VS

Team Averages
Level 13
1,422 SR
1,413 Elo+
Scylla
Scylla
CosmosK1ng
Scylla
Level 15
God Stats
3W - 8L
1,290 SR
Queue Stats
5W - 13L
1,331 Elo+
Party 1
Merlin
Merlin
Fezleme
Merlin
Level 15
God Stats
9W - 9L
1,492 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 1
Artemis
Artemis
FuegoTheMenace
Artemis
Level 5
God Stats
2W - 7L
1,671 SR
Queue Stats
2W - 8L
1,434 Elo+
Solo
King Arthur
King Arthur
TheMitochondria1
King Arthur
Level 17
God Stats
2W - 7L
1,293 SR
Queue Stats
13W - 19L
1,453 Elo+
Party 1
Neith
Neith
TushieeV
Neith
Level 12
God Stats
8W - 14L
1,364 SR
Queue Stats
8W - 15L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Giiana
Chang'e
18
2 / 3 / 22
11,679
973
11,725
12,414
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Hearshot
Medusa
18
6 / 1 / 10
11,825
985
21,636
11,661
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Joskleyvison
Kukulkan
20
16 / 1 / 11
14,853
1,238
44,169
11,497
5,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Stoptech
Artio
20
2 / 1 / 23
13,280
1,107
17,820
26,086
36,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
UlissisV
Danzaburou
18
7 / 3 / 8
12,169
1,014
15,500
11,961
5,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CosmosK1ng
Scylla
17
3 / 7 / 6
11,367
947
13,555
25,893
9,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Fezleme
Merlin
16
2 / 7 / 3
10,618
885
11,065
24,157
9,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 11 / 5
10,780
898
16,450
21,887
8,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheMitochondria1
King Arthur
17
2 / 4 / 6
11,042
920
12,212
23,951
13,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
TushieeV
Neith
17
0 / 4 / 6
10,354
863
11,260
20,606
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
33
Kills
9
9
Deaths
33
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
CosmosK1ng
Scylla
3
7
6
0.86
L
Merlin
Fezleme
Merlin
2
7
3
0.5
L
2
11
5
0.41
W
Chang'e
Giiana
Chang'e
2
3
22
4.33
W
Medusa
Hearshot
Medusa
6
1
10
11
W
Kukulkan
Joskleyvison
Kukulkan
16
1
11
21.5
W
Artio
Stoptech
Artio
2
1
23
13.5
L
King Arthur
TheMitochondria1
King Arthur
2
4
6
1.25
L
Neith
TushieeV
Neith
0
4
6
0.75
W
Danzaburou
UlissisV
Danzaburou
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,850
Damage
64,542
73,619
Taken
116,494
59,713
Mitigated
49,208
28,907
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CosmosK1ng
Scylla
13,555
1,534
0
1,963
25,893
9,504
0
17,232
8,661
32,242
0
L
Merlin
Fezleme
Merlin
11,065
258
785
1,303
24,157
9,188
0
16,896
7,261
32,344
0
L
16,450
8,564
0
211
21,887
8,625
0
13,215
8,672
0
25,290
W
Chang'e
Giiana
Chang'e
11,725
276
7,403
4,701
12,414
6,014
0
5,309
7,105
25,814
0
W
Medusa
Hearshot
Medusa
21,636
11,485
0
2,418
11,661
5,478
0
2,879
8,782
0
46,896
W
Kukulkan
Joskleyvison
Kukulkan
44,169
2,794
0
3,018
11,497
5,756
0
3,589
7,908
69,467
0
W
Artio
Stoptech
Artio
17,820
1,444
2,972
7,501
26,086
36,639
0
9,318
16,768
31,117
0
L
King Arthur
TheMitochondria1
King Arthur
12,212
1,118
0
4,017
23,951
13,853
0
13,167
10,784
638
22,882
L
Neith
TushieeV
Neith
11,260
6,034
0
3,270
20,606
8,038
0
13,204
7,402
0
31,583
W
Danzaburou
UlissisV
Danzaburou
15,500
4,690
0
894
11,961
5,826
0
4,163
7,798
0
39,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,806
Gold Earned
54,161
245
Minions Killed
173
13
Camps Cleared
5
1,139,376
Distance Traveled
1,061,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,367
947
48
4
1
202,752
0
L
Merlin
10,618
885
39
3
1
211,916
1
L
Artemis
10,780
898
22
2
0
182,994
0
W
Chang'e
11,679
973
28
2
2
233,125
0
W
Medusa
11,825
985
62
5
5
235,980
0
W
Kukulkan
14,853
1,238
60
5
4
241,731
0
W
Artio
13,280
1,107
20
2
0
258,299
0
L
King Arthur
11,042
920
23
2
2
258,822
0
L
Neith
10,354
863
41
3
1
204,550
0
W
Danzaburou
12,169
1,014
75
6
2
170,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role