Player Matchup

Merlin
Merlin
CallumJB25
Merlin
Level 6
God Stats
0W - 5L
1,141 SR
Queue Stats
4W - 9L
1,398 Elo+
Solo
Apollo
Apollo
My GT Got Reset
Apollo
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
18W - 14L
1,772 Elo+
Solo
Kukulkan
Kukulkan
RainerHass3325
Kukulkan
Level 20
God Stats
3W - 2L
1,741 SR
Queue Stats
44W - 46L
1,612 Elo+
Solo
Kali
Kali
ThfSundowner
Kali
Level 21
God Stats
16W - 8L
1,459 SR
Queue Stats
38W - 29L
1,476 Elo+
Solo
King Arthur
King Arthur
nathan1467
King Arthur
Level 25
God Stats
20W - 30L
1,512 SR
Queue Stats
268W - 237L
1,377 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,527 Elo+

VS

Team Averages
Level 9
1,614 SR
1,601 Elo+
Erlang Shen
Erlang Shen
Abyss_of_Abaddon
Erlang Shen
Level 11
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 22L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
AgnisAbyss
Danzaburou
Level 8
God Stats
9W - 4L
1,648 SR
Queue Stats
11W - 5L
1,690 Elo+
Party 1
Ne Zha
Ne Zha
Casino
Ne Zha
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
26W - 22L
1,475 Elo+
Solo
He Bo
He Bo
O1nu
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Solo
Amaterasu
Amaterasu
noonehere35
Amaterasu
Level 6
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 5L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CallumJB25
Merlin
7
0 / 8 / 0
4,367
397
1,898
5,706
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 3 / 0
4,511
410
1,452
5,236
2,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
11
2 / 1 / 1
6,011
546
5,553
3,844
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 3 / 1
5,660
515
2,214
8,064
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
nathan1467
King Arthur
8
0 / 4 / 0
4,870
443
2,289
6,916
2,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abyss_of_Abaddon
Erlang Shen
12
7 / 0 / 4
7,169
652
5,185
4,818
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
AgnisAbyss
Danzaburou
9
1 / 1 / 5
5,632
512
2,294
4,800
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Casino
Ne Zha
9
2 / 2 / 3
5,977
543
2,892
7,188
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
O1nu
He Bo
10
6 / 1 / 0
6,534
594
6,911
4,361
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
noonehere35
Amaterasu
12
3 / 0 / 5
6,818
620
5,035
5,640
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Abyss_of_Abaddon
Erlang Shen
7
0
4
9
W
Danzaburou
AgnisAbyss
Danzaburou
1
1
5
3.5
L
Merlin
CallumJB25
Merlin
0
8
0
0
W
Ne Zha
Casino
Ne Zha
2
2
3
1.75
L
0
3
0
0
W
He Bo
O1nu
He Bo
6
1
0
6
L
Kukulkan
2
1
1
2.5
L
2
3
1
0.83
L
King Arthur
nathan1467
King Arthur
0
4
0
0
W
Amaterasu
noonehere35
Amaterasu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
22,317
29,766
Taken
26,807
9,559
Mitigated
13,357
5,141
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Abyss_of_Abaddon
Erlang Shen
5,185
2,682
0
662
4,818
3,998
0
1,281
3,537
5,018
31,633
W
Danzaburou
AgnisAbyss
Danzaburou
2,294
1,141
0
1,801
4,800
1,537
486
2,719
2,081
0
20,556
L
Merlin
CallumJB25
Merlin
1,898
608
0
0
5,706
1,581
114
1,651
3,957
15,068
0
W
Ne Zha
Casino
Ne Zha
2,892
1,299
0
1,813
7,188
2,463
260
733
6,455
0
21,615
L
1,452
642
0
956
5,236
2,368
0
880
4,325
2,078
13,234
W
He Bo
O1nu
He Bo
6,911
894
0
1,254
4,361
1,207
702
1,964
2,397
28,539
0
L
Kukulkan
5,553
252
0
1,618
3,844
1,071
0
1,617
2,095
29,567
0
L
2,214
1,257
0
1,427
8,064
2,327
0
2,636
5,280
0
23,641
L
King Arthur
nathan1467
King Arthur
2,289
665
0
1,140
6,916
2,212
311
432
6,484
0
18,887
W
Amaterasu
noonehere35
Amaterasu
5,035
1,935
0
3,016
5,640
4,152
93
913
4,727
3,913
32,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
32,130
212
Minions Killed
265
0
Camps Cleared
0
937,845
Distance Traveled
1,049,983
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,169
652
71
6
0
249,454
2
W
Danzaburou
5,632
512
37
3
0
184,407
0
L
Merlin
4,367
397
23
2
0
164,643
0
W
Ne Zha
5,977
543
38
3
0
216,668
2
L
Apollo
4,511
410
38
3
0
143,289
2
W
He Bo
6,534
594
52
5
0
194,320
0
L
Kukulkan
6,011
546
62
6
0
216,427
3
L
Kali
5,660
515
51
5
0
218,054
2
L
King Arthur
4,870
443
38
3
0
195,432
0
W
Amaterasu
6,818
620
67
6
0
205,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role