Player Matchup

Artio
Artio
EndlessCircus
Artio
Level 29
God Stats
4W - 9L
1,451 SR
Queue Stats
10W - 16L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
MimirRoC
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 190L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
Nicklecat
Hun Batz
Level 42
God Stats
4W - 6L
1,649 SR
Queue Stats
83W - 92L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
groverjd
Cu Chulainn
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
shadowlegion11
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 1
Team Averages
Level 38
1,520 SR
1,499 Elo+

VS

Team Averages
Level 84
1,574 SR
1,546 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Astraleon
Cupid
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
M0TII0N
Achilles
Level 35
God Stats
10W - 8L
1,573 SR
Queue Stats
381W - 293L
1,675 Elo+
Solo
Hun Batz
Hun Batz
ThisISswitch
Hun Batz
Level 153
God Stats
3W - 1L
1,797 SR
Queue Stats
87W - 94L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
mgcl7
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,935
495
3,841
10,480
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MimirRoC
Heimdallr
9
0 / 2 / 2
5,279
440
3,265
6,867
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Nicklecat
Hun Batz
9
0 / 3 / 3
5,837
486
2,804
8,983
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
groverjd
Cu Chulainn
12
1 / 2 / 0
6,935
578
4,971
7,364
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 0
5,834
486
1,631
5,530
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 7
5,909
492
3,404
5,439
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Astraleon
Cupid
12
8 / 0 / 0
6,954
580
7,172
5,649
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
M0TII0N
Achilles
14
2 / 0 / 0
7,028
586
5,214
8,648
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
ThisISswitch
Hun Batz
10
0 / 2 / 6
5,754
480
3,578
7,372
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
mgcl7
Nu Wa
13
2 / 0 / 1
7,108
592
6,025
3,139
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
7
3.5
W
Cupid
Astraleon
Cupid
8
0
0
8
L
1
3
0
0.33
W
Achilles
M0TII0N
Achilles
2
0
0
2
L
Heimdallr
MimirRoC
Heimdallr
0
2
2
0.5
L
Hun Batz
Nicklecat
Hun Batz
0
3
3
0.5
W
Hun Batz
ThisISswitch
Hun Batz
0
2
6
1.5
L
Cu Chulainn
groverjd
Cu Chulainn
1
2
0
0.5
W
Nu Wa
mgcl7
Nu Wa
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
25,393
39,224
Taken
30,247
16,073
Mitigated
16,161
12,776
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,404
430
495
764
5,439
1,855
0
2,697
2,702
26,052
0
W
Cupid
Astraleon
Cupid
7,172
3,968
303
2,306
5,649
2,977
21
997
4,652
4,705
31,102
L
3,841
555
238
3,236
10,480
5,028
0
2,518
7,656
20,749
0
W
Achilles
M0TII0N
Achilles
5,214
1,509
0
3,715
8,648
8,193
784
156
8,492
0
44,138
L
Heimdallr
MimirRoC
Heimdallr
3,265
1,187
0
2,327
6,867
2,175
0
1,448
5,253
0
25,535
L
Hun Batz
Nicklecat
Hun Batz
2,804
778
0
3,526
8,983
2,749
0
1,850
6,840
0
27,126
W
Hun Batz
ThisISswitch
Hun Batz
3,578
413
0
1,746
7,372
2,279
0
910
6,422
0
27,950
L
Cu Chulainn
groverjd
Cu Chulainn
4,971
1,207
0
2,329
7,364
4,705
0
677
6,230
2,760
42,756
W
Nu Wa
mgcl7
Nu Wa
6,025
1,787
0
460
3,139
857
909
720
2,297
37,631
0
L
1,631
144
0
1,120
5,530
1,416
0
2,619
2,731
27,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
32,753
291
Minions Killed
339
0
Camps Cleared
0
1,159,991
Distance Traveled
1,218,885
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,909
492
41
3
0
235,954
0
W
Cupid
6,954
580
74
6
0
252,403
1
L
Artio
5,935
495
29
2
0
246,364
6
W
Achilles
7,028
586
90
8
0
225,225
3
L
Heimdallr
5,279
440
45
4
0
224,926
0
L
Hun Batz
5,837
486
57
5
0
231,714
3
W
Hun Batz
5,754
480
60
5
0
262,965
3
L
Cu Chulainn
6,935
578
95
8
0
235,663
4
W
Nu Wa
7,108
592
74
6
0
242,338
5
L
Scylla
5,834
486
65
5
0
221,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role