Player Matchup

Set
Set
Gold V
AtoMist_
Set
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 177L
1,490 MMR
Party 1
Janus
Janus
Silver II
Im-Jxck-Dxniels
Janus
Silver II
Level 149
God Stats
0W - 2L
1,245 SR
Queue Stats
96W - 80L
1,455 MMR
Party 1
Medusa
Medusa
Silver I
Luringdust117
Medusa
Silver I
Level 156
God Stats
3W - 3L
1,275 SR
Queue Stats
214W - 205L
1,466 MMR
Solo
Ymir
Ymir
Bronze III
NikiHotrs
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,465 MMR
Solo
Horus
Horus
Gold IV
oeildefaucon13
Horus
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
370W - 360L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,404 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,592 SR
1,467 MMR
Rama
Rama
Gold IV
BMS_Maxim
Rama
Gold IV
Level 106
God Stats
3W - 2L
1,819 SR
Queue Stats
220W - 239L
1,472 MMR
Solo
Hades
Hades
Silver I
ELVACADOR
Hades
Silver I
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
519W - 513L
1,373 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Jordan_Singh15
Aphrodite
Bronze III
Level 106
God Stats
1W - 2L
1,315 SR
Queue Stats
5W - 7L
1,473 MMR
Solo
Fenrir
Fenrir
Gold V
cedmazze2
Fenrir
Gold V
Level 88
God Stats
11W - 6L
1,588 SR
Queue Stats
98W - 96L
1,540 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
jollerhead
Sun Wukong
Silver II
Level 127
God Stats
5W - 1L
1,740 SR
Queue Stats
22W - 22L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,741
484
10,589
12,772
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 0
9,737
609
7,925
10,057
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 2
8,160
510
10,450
10,947
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
0 / 6 / 3
6,836
427
1,689
13,021
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
7,643
478
8,161
15,245
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneCthulhuCu ChulainnDanzaburouTsukuyomi

VS

Bans
ArachneKumbhakarnaScyllaKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 3 / 8
8,914
557
8,136
14,273
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
ELVACADOR
Hades
16
9 / 1 / 5
9,875
617
6,358
11,534
5,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Jordan_Singh15
Aphrodite
15
5 / 1 / 11
9,893
618
10,016
10,626
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
cedmazze2
Fenrir
16
9 / 2 / 4
9,905
619
11,194
15,964
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
jollerhead
Sun Wukong
15
0 / 1 / 3
9,204
575
8,034
12,699
5,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
25
25
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Rama
2
3
8
2
W
Hades
ELVACADOR
Hades
9
1
5
11.5
L
3
5
0
0.6
W
Aphrodite
Jordan_Singh15
Aphrodite
5
1
11
10.5
L
3
5
2
0.8
L
Ymir
0
6
3
0.25
W
Fenrir
cedmazze2
Fenrir
9
2
4
5.5
W
Sun Wukong
jollerhead
Sun Wukong
0
1
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
43,738
62,042
Taken
65,096
33,666
Mitigated
29,285
16,664
Healing
38,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,589
3,771
0
2,952
12,772
4,742
0
4,257
8,515
0
50,643
W
Rama
8,136
6,857
0
6,444
14,273
4,906
2,102
2,330
11,889
0
59,741
W
Hades
ELVACADOR
Hades
6,358
455
274
6,280
11,534
5,694
1,513
2,809
8,491
48,948
0
L
7,925
364
0
1,611
10,057
3,290
0
4,084
5,973
60,085
0
W
Aphrodite
Jordan_Singh15
Aphrodite
10,016
1,990
6,426
7,650
10,626
6,504
588
1,000
9,606
44,593
0
L
10,450
5,695
0
3,093
10,947
3,509
632
3,408
7,539
0
54,112
L
Ymir
1,689
216
282
1,410
13,021
11,489
325
3,195
9,826
15,603
0
W
Fenrir
cedmazze2
Fenrir
11,194
3,056
0
5,373
15,964
6,811
389
2,507
13,273
0
60,574
W
Sun Wukong
jollerhead
Sun Wukong
8,034
960
0
6,125
12,699
5,370
1,870
525
11,698
0
63,188
L
8,161
3,488
195
7,121
15,245
10,636
0
1,430
13,815
0
46,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
47,791
419
Minions Killed
493
0
Camps Cleared
0
1,421,456
Distance Traveled
1,582,267
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,741
484
87
5
0
316,770
1
W
Rama
8,914
557
99
6
0
274,119
6
W
Hades
9,875
617
105
7
0
314,034
0
L
Janus
9,737
609
124
8
0
288,939
2
W
Aphrodite
9,893
618
62
4
0
307,210
3
L
Medusa
8,160
510
89
6
0
261,816
4
L
Ymir
6,836
427
34
2
0
262,135
0
W
Fenrir
9,905
619
99
6
0
336,180
4
W
Sun Wukong
9,204
575
128
8
0
350,724
2
L
Horus
7,643
478
85
5
0
291,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role