Player Matchup

Ra
Ra
CptKenji
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
M16samir
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mandis6
Ah Puch
Level 27
God Stats
42W - 36L
1,510 SR
Queue Stats
258W - 235L
1,392 Elo+
Solo
Thor
Thor
MilahiyahBis
Thor
Level 27
God Stats
2W - 2L
1,292 SR
Queue Stats
41W - 22L
1,522 Elo+
Solo
Janus
Janus
RetroMatic
Janus
Level 27
God Stats
48W - 52L
1,537 SR
Queue Stats
599W - 649L
1,459 Elo+
Solo
Team Averages
Level 25
1,468 SR
1,474 Elo+

VS

Team Averages
Level 16
1,454 SR
1,438 Elo+
Anhur
Anhur
BossRitos
Anhur
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Neith
Neith
Caprixx
Neith
Level 13
God Stats
2W - 9L
1,193 SR
Queue Stats
82W - 85L
1,330 Elo+
Solo
Skadi
Skadi
Hellmoonek
Skadi
Level 8
God Stats
0W - 1L
1,167 SR
Queue Stats
4W - 6L
1,402 Elo+
Solo
Yemoja
Yemoja
Yumeshi
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xXxXTuroKXxXx
Nemesis
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 21L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
11,150
1,115
11,104
7,917
3,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
M16samir
Terra
16
2 / 1 / 16
10,629
1,063
4,063
15,131
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Mandis6
Ah Puch
16
2 / 1 / 11
10,090
1,009
11,986
5,104
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 0 / 12
11,998
1,200
20,415
10,526
11,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
17
3 / 4 / 13
10,313
1,031
17,479
11,213
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

246

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BossRitos
Anhur
14
0 / 8 / 1
8,497
850
2,716
10,661
3,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Caprixx
Neith
16
1 / 5 / 3
9,606
961
7,455
14,163
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
16
5 / 6 / 4
10,797
1,080
13,746
14,436
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Yumeshi
Yemoja
16
2 / 1 / 5
10,708
1,071
11,798
17,547
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
15
2 / 7 / 4
9,485
949
10,916
16,214
6,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
27
Kills
10
10
Deaths
27
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
BossRitos
Anhur
0
8
1
0.06
L
Neith
Caprixx
Neith
1
5
3
0.5
W
8
4
10
3.25
L
Skadi
5
6
4
1.17
W
Terra
M16samir
Terra
2
1
16
10
W
Ah Puch
Mandis6
Ah Puch
2
1
11
7.5
W
12
0
12
18
W
Janus
3
4
13
2.38
L
Yemoja
Yumeshi
Yemoja
2
1
5
4.5
L
Nemesis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,047
Damage
46,631
49,891
Taken
73,021
40,728
Mitigated
37,032
10,883
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BossRitos
Anhur
2,716
1,367
0
217
10,661
3,996
0
5,886
4,775
0
8,674
L
Neith
Caprixx
Neith
7,455
3,549
0
2,893
14,163
5,041
0
8,823
5,340
0
39,635
W
11,104
1,756
2,129
1,515
7,917
3,837
0
2,344
5,573
35,088
0
L
Skadi
13,746
6,987
0
2,252
14,436
5,682
0
10,680
3,756
0
29,797
W
Terra
M16samir
Terra
4,063
1,920
1,875
2,235
15,131
19,416
0
3,741
11,390
8,878
0
W
Ah Puch
Mandis6
Ah Puch
11,986
153
0
491
5,104
2,001
0
1,259
3,845
34,073
0
W
20,415
5,408
0
0
10,526
11,061
0
2,270
8,256
0
33,604
W
Janus
17,479
1,768
195
2,443
11,213
4,413
0
2,184
9,029
30,165
0
L
Yemoja
Yumeshi
Yemoja
11,798
1,319
964
909
17,547
15,811
0
10,866
6,681
28,474
0
L
Nemesis
10,916
3,500
255
1,222
16,214
6,502
0
8,377
7,837
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
49,093
189
Minions Killed
242
8
Camps Cleared
5
954,478
Distance Traveled
880,916
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,497
850
15
2
1
158,393
1
L
Neith
9,606
961
77
8
1
161,444
0
W
Ra
11,150
1,115
65
7
2
158,556
0
L
Skadi
10,797
1,080
64
6
2
173,889
1
W
Terra
10,629
1,063
21
2
0
203,207
0
W
Ah Puch
10,090
1,009
39
4
1
220,856
1
W
Thor
11,998
1,200
25
3
4
214,020
1
W
Janus
10,313
1,031
39
4
1
157,839
0
L
Yemoja
10,708
1,071
59
6
0
190,516
0
L
Nemesis
9,485
949
27
3
1
196,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role