Player Matchup

Medusa
Medusa
BLJati
Medusa
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 12L
1,543 Elo+
Party 1
Anhur
Anhur
BukakeGod
Anhur
Level 128
God Stats
0W - 1L
1,709 SR
Queue Stats
75W - 69L
1,604 Elo+
Party 1
Thoth
Thoth
LukyIgre
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MicroSlash
Cthulhu
Level 68
God Stats
3W - 3L
1,667 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
Twister0srb
Ao Kuang
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,628 Elo+
Party 1
Team Averages
Level 99
1,618 SR
1,570 Elo+

VS

Team Averages
Level 116
1,771 SR
1,614 Elo+
Xing Tian
Xing Tian
CED111
Xing Tian
Level 65
God Stats
9W - 4L
1,826 SR
Queue Stats
287W - 255L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
CallumBrockk
Erlang Shen
Level 126
God Stats
15W - 1L
1,859 SR
Queue Stats
266W - 118L
1,791 Elo+
Party 3
Kali
Kali
JimothyGAMING
Kali
Level 107
God Stats
5W - 1L
1,887 SR
Queue Stats
56W - 38L
1,680 Elo+
Solo
Sol
Sol
ReganBrock
Sol
Level 128
God Stats
16W - 6L
1,500 SR
Queue Stats
225W - 100L
1,335 Elo+
Party 3
Osiris
Osiris
kamelenrijder
Osiris
Level 154
God Stats
23W - 13L
1,783 SR
Queue Stats
99W - 90L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLJati
Medusa
11
0 / 3 / 3
6,340
488
5,957
9,599
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anhur
BukakeGod
Anhur
13
1 / 2 / 0
7,020
540
5,285
11,821
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
LukyIgre
Thoth
11
0 / 4 / 0
6,204
477
2,932
7,103
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MicroSlash
Cthulhu
9
2 / 1 / 1
6,138
472
5,325
10,842
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Twister0srb
Ao Kuang
9
2 / 4 / 1
5,981
460
5,597
10,954
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CED111
Xing Tian
10
1 / 2 / 5
6,467
497
4,403
8,300
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
CallumBrockk
Erlang Shen
15
2 / 1 / 1
8,017
617
6,566
7,979
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 2 / 2
8,173
629
5,116
8,711
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 5
7,952
612
9,176
6,489
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 2
6,605
508
9,338
9,868
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
BLJati
Medusa
0
3
3
0.5
L
Anhur
BukakeGod
Anhur
1
2
0
0.5
W
Xing Tian
CED111
Xing Tian
1
2
5
1.75
W
Erlang Shen
CallumBrockk
Erlang Shen
2
1
1
2.5
W
5
2
2
3
L
Thoth
LukyIgre
Thoth
0
4
0
0
L
Cthulhu
MicroSlash
Cthulhu
2
1
1
2.5
W
5
0
5
7.5
L
Ao Kuang
Twister0srb
Ao Kuang
2
4
1
0.63
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
34,599
50,319
Taken
41,347
21,230
Mitigated
18,904
17,266
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BLJati
Medusa
5,957
3,111
0
3,369
9,599
2,810
260
2,260
7,273
0
42,395
L
Anhur
BukakeGod
Anhur
5,285
2,828
0
6,594
11,821
4,037
0
1,368
10,403
0
45,145
W
Xing Tian
CED111
Xing Tian
4,403
431
0
1,422
8,300
3,485
0
3,428
4,872
20,936
0
W
Erlang Shen
CallumBrockk
Erlang Shen
6,566
3,317
0
3,155
7,979
5,514
4
214
7,765
4,179
45,280
W
5,116
2,236
0
5,429
8,711
2,819
0
3,500
5,119
0
36,308
L
Thoth
LukyIgre
Thoth
2,932
36
0
749
7,103
1,911
0
2,881
3,970
36,216
0
L
Cthulhu
MicroSlash
Cthulhu
5,325
981
0
2,074
10,842
7,023
0
3,479
7,317
16,547
0
W
9,176
2,653
0
3,908
6,489
1,808
582
3,017
3,224
48,798
0
L
Ao Kuang
Twister0srb
Ao Kuang
5,597
1,351
0
4,480
10,954
5,449
0
3,740
7,167
37,078
0
W
9,338
3,718
0
4,656
9,868
5,278
248
3,313
6,513
0
43,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
37,214
364
Minions Killed
362
0
Camps Cleared
0
1,152,494
Distance Traveled
1,287,991
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,340
488
99
8
0
211,442
4
L
Anhur
7,020
540
99
8
0
193,421
3
W
Xing Tian
6,467
497
26
2
0
258,177
5
W
Erlang Shen
8,017
617
98
8
0
234,580
4
W
Kali
8,173
629
77
6
0
262,916
5
L
Thoth
6,204
477
85
7
0
256,785
5
L
Cthulhu
6,138
472
27
2
0
248,573
5
W
Sol
7,952
612
91
7
0
273,107
4
L
Ao Kuang
5,981
460
54
4
0
242,273
1
W
Osiris
6,605
508
70
5
0
259,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role