Player Matchup

Bakasura
Bakasura
Battlesword23
Bakasura
Level 4
God Stats
1W - 3L
1,179 SR
Queue Stats
20W - 30L
1,298 Elo+
Solo
Zeus
Zeus
Bob Lobstar
Zeus
Level 22
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Set
Set
BoricRaccoon
Set
Level 6
God Stats
1W - 10L
1,459 SR
Queue Stats
9W - 22L
1,425 Elo+
Solo
Merlin
Merlin
Kim_Chi_2410
Merlin
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 41L
1,412 Elo+
Solo
Medusa
Medusa
squarejail797
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,514 Elo+
Solo
Team Averages
Level 12
1,478 SR
1,395 Elo+

VS

Team Averages
Level 11
1,550 SR
1,429 Elo+
Susano
Susano
 
Susano
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Gurkenlord_XD
Kali
Level 6
God Stats
3W - 3L
1,503 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
gonian_rain
Heimdallr
Level 17
God Stats
18W - 11L
1,662 SR
Queue Stats
37W - 33L
1,573 Elo+
Solo
Olorun
Olorun
lord-_-dodo10352
Olorun
Level 9
God Stats
5W - 2L
1,585 SR
Queue Stats
19W - 31L
1,263 Elo+
Party 1
King Arthur
King Arthur
ふんくれす
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 89L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Battlesword23
Bakasura
15
2 / 11 / 3
9,507
453
6,351
16,284
6,487
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 11 / 5
8,764
417
6,865
13,504
4,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 4
8,764
417
6,437
13,219
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
17
8 / 4 / 7
11,413
543
16,093
10,027
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 3 / 3
9,890
471
10,923
17,363
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 9 / 4
8,621
411
5,445
13,492
4,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 8 / 9
10,982
523
8,109
16,797
7,161
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
gonian_rain
Heimdallr
20
13 / 2 / 2
14,667
698
17,313
16,482
9,341
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 5 / 9
10,240
488
7,159
17,598
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ふんくれす
King Arthur
20
6 / 1 / 1
12,212
582
14,883
14,697
17,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
19
Kills
35
36
Deaths
25
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
9
4
0.44
L
Bakasura
Battlesword23
Bakasura
2
11
3
0.32
L
2
11
5
0.41
L
2
7
4
0.57
W
8
8
9
1.56
L
Merlin
8
4
7
2.88
W
Heimdallr
gonian_rain
Heimdallr
13
2
2
7
W
6
5
9
2.1
L
5
3
3
2.17
W
King Arthur
ふんくれす
King Arthur
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
52,909
70,397
Taken
79,066
26,229
Mitigated
45,162
9,466
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,445
997
0
1,541
13,492
4,489
249
2,814
10,550
0
31,593
L
Bakasura
Battlesword23
Bakasura
6,351
5,161
0
1,748
16,284
6,487
544
3,023
13,258
0
34,618
L
6,865
2,014
0
656
13,504
4,302
0
2,982
10,522
38,057
0
L
6,437
2,929
0
1,320
13,219
5,031
758
1,678
11,541
0
40,891
W
8,109
5,589
0
2,131
16,797
7,161
2,224
3,788
12,793
0
40,566
L
Merlin
16,093
1,719
0
376
10,027
3,886
0
652
9,371
72,689
0
W
Heimdallr
gonian_rain
Heimdallr
17,313
9,539
0
7,925
16,482
9,341
3,248
5,397
10,795
0
133,529
W
7,159
2,665
1,862
7,789
17,598
6,796
2,304
7,490
9,782
45,279
0
L
10,923
5,527
0
5,366
17,363
6,523
1,040
979
16,384
0
58,341
W
King Arthur
ふんくれす
King Arthur
14,883
1,087
0
5,615
14,697
17,375
0
2,531
11,958
16,546
70,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
56,722
461
Minions Killed
524
0
Camps Cleared
0
1,886,652
Distance Traveled
1,927,233
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,621
411
41
2
0
393,481
0
L
Bakasura
9,507
453
93
4
0
391,983
0
L
Zeus
8,764
417
68
3
0
287,695
0
L
Set
8,764
417
72
3
0
390,909
0
W
Kali
10,982
523
66
3
0
383,714
0
L
Merlin
11,413
543
132
6
0
410,559
0
W
Heimdallr
14,667
698
204
10
0
351,368
0
W
Olorun
10,240
488
68
3
0
380,824
0
L
Medusa
9,890
471
96
5
0
405,506
1
W
King Arthur
12,212
582
145
7
0
417,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role