Player Matchup

Amaterasu
Amaterasu
Silver II
Athorius
Amaterasu
Silver II
Level 160
God Stats
0W - 1L
1,345 SR
Queue Stats
7W - 8L
1,503 MMR
Solo
Hachiman
Hachiman
Bronze III
Fiedler-Felix
Hachiman
Bronze III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,530 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
Pani_Fiedler
Jormungandr
Bronze III
Level 95
God Stats
0W - 2L
1,761 SR
Queue Stats
30W - 30L
1,530 MMR
Party 1
Scylla
Scylla
Bronze III
SamWH23
Scylla
Bronze III
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 116L
1,534 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
coast-dazer1
Ratatoskr
Bronze III
Level 88
God Stats
1W - 3L
1,638 SR
Queue Stats
32W - 29L
1,534 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,549 SR
1,526 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,681 SR
1,526 MMR
Nemesis
Nemesis
Gold V
BeatMeater01
Nemesis
Gold V
Level 128
God Stats
9W - 5L
1,707 SR
Queue Stats
61W - 50L
1,537 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Ddiegocalderonn
Nu Wa
Gold IV
Level 95
God Stats
3W - 1L
1,473 SR
Queue Stats
232W - 227L
1,509 MMR
Solo
Medusa
Medusa
Bronze III
DerLetzeKrieger
Medusa
Bronze III
Level 51
God Stats
2W - 2L
1,751 SR
Queue Stats
6W - 9L
1,543 MMR
Solo
Xing Tian
Xing Tian
Silver II
Gillyman17
Xing Tian
Silver II
Level 118
God Stats
5W - 2L
1,578 SR
Queue Stats
58W - 76L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
Gz_Kitton
Cthulhu
Gold II
Level 149
God Stats
39W - 36L
1,898 SR
Queue Stats
615W - 601L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Athorius
Amaterasu
18
1 / 4 / 0
11,333
472
9,661
28,873
14,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Fiedler-Felix
Hachiman
18
4 / 3 / 3
10,725
447
12,317
17,841
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Pani_Fiedler
Jormungandr
14
0 / 5 / 4
9,263
386
5,271
21,249
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SamWH23
Scylla
18
1 / 7 / 8
11,027
459
10,818
15,847
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
coast-dazer1
Ratatoskr
19
7 / 8 / 3
12,626
526
14,948
24,055
9,763
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouYemojaCu ChulainnThanatosBakasura

VS

Bans
The MorriganXbalanqueCupidHadesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeatMeater01
Nemesis
20
11 / 1 / 10
14,876
620
18,398
16,750
13,599
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 11
14,536
606
19,789
13,552
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 3 / 8
13,195
550
16,559
17,190
6,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Gillyman17
Xing Tian
19
2 / 1 / 7
13,373
557
18,639
20,079
23,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Gz_Kitton
Cthulhu
17
1 / 4 / 7
12,050
502
9,391
28,413
28,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
13
Kills
27
27
Deaths
13
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Athorius
Amaterasu
1
4
0
0.25
W
Nemesis
BeatMeater01
Nemesis
11
1
10
16
W
8
4
11
3.38
W
5
3
8
3
L
Hachiman
Fiedler-Felix
Hachiman
4
3
3
1.83
W
Xing Tian
Gillyman17
Xing Tian
2
1
7
5.5
W
Cthulhu
Gz_Kitton
Cthulhu
1
4
7
1.13
L
Jormungandr
Pani_Fiedler
Jormungandr
0
5
4
0.4
L
Scylla
SamWH23
Scylla
1
7
8
0.71
L
Ratatoskr
coast-dazer1
Ratatoskr
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
82,776
107,865
Taken
95,984
47,848
Mitigated
76,668
30,639
Healing
29,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Athorius
Amaterasu
9,661
4,851
0
11,413
28,873
14,277
0
15,952
11,887
0
74,806
W
Nemesis
BeatMeater01
Nemesis
18,398
10,609
0
4,239
16,750
13,599
4,290
3,621
13,129
11,059
109,255
W
19,789
4,104
0
1,936
13,552
4,721
2,762
3,859
9,693
92,035
0
W
16,559
10,243
695
9,715
17,190
6,803
5,072
3,604
13,586
0
94,438
L
Hachiman
Fiedler-Felix
Hachiman
12,317
7,062
0
7,644
17,841
5,649
288
7,015
10,582
0
69,420
W
Xing Tian
Gillyman17
Xing Tian
18,639
3,033
0
7,930
20,079
23,116
773
2,432
17,647
81,421
0
W
Cthulhu
Gz_Kitton
Cthulhu
9,391
751
303
4,649
28,413
28,429
1,157
6,045
22,368
56,769
0
L
Jormungandr
Pani_Fiedler
Jormungandr
5,271
918
0
2,773
21,249
12,751
66
10,709
10,274
31,887
0
L
Scylla
SamWH23
Scylla
10,818
1,431
0
3,113
15,847
5,408
0
4,470
11,090
77,172
0
L
Ratatoskr
coast-dazer1
Ratatoskr
14,948
4,198
0
5,696
24,055
9,763
426
8,357
15,272
0
100,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,974
Gold Earned
68,030
605
Minions Killed
651
0
Camps Cleared
0
2,078,438
Distance Traveled
2,337,383
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,333
472
158
7
0
376,692
6
W
Nemesis
14,876
620
145
6
0
541,960
6
W
Nu Wa
14,536
606
149
6
0
434,239
2
W
Medusa
13,195
550
132
6
0
448,908
11
L
Hachiman
10,725
447
111
5
0
407,368
5
W
Xing Tian
13,373
557
126
5
0
451,291
7
W
Cthulhu
12,050
502
99
4
0
460,985
1
L
Jormungandr
9,263
386
61
3
0
440,659
6
L
Scylla
11,027
459
133
6
0
423,094
5
L
Ratatoskr
12,626
526
142
6
0
430,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role