Player Matchup

Nemesis
Nemesis
DDDAC_
Nemesis
Level 66
God Stats
5W - 2L
1,691 SR
Queue Stats
178W - 143L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Hana_Witch
Nu Wa
Level 29
God Stats
0W - 1L
1,780 SR
Queue Stats
110W - 43L
1,921 Elo+
Party 2
Baron Samedi
Baron Samedi
Kneel__B4__Death
Baron Samedi
Level 142
God Stats
35W - 24L
1,545 SR
Queue Stats
313W - 302L
1,545 Elo+
Solo
Fafnir
Fafnir
kaigaryou
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 128L
1,683 Elo+
Party 2
Anhur
Anhur
lo_Chelly_ol
Anhur
Level 128
God Stats
7W - 5L
1,715 SR
Queue Stats
883W - 622L
1,695 Elo+
Party 2
Team Averages
Level 75
1,646 SR
1,680 Elo+

VS

Team Averages
Level 60
1,498 SR
1,594 Elo+
Nike
Nike
Al-Iskxnder
Nike
Level 26
God Stats
13W - 5L
1,226 SR
Queue Stats
351W - 172L
1,824 Elo+
Party 1
Scylla
Scylla
Cyfö
Scylla
Level 67
God Stats
19W - 10L
1,896 SR
Queue Stats
298W - 163L
1,747 Elo+
Party 1
Apollo
Apollo
Kyuuuth
Apollo
Level 66
God Stats
41W - 20L
1,656 SR
Queue Stats
122W - 61L
1,756 Elo+
Party 1
Loki
Loki
Qbreezy312
Loki
Level 45
God Stats
3W - 4L
1,211 SR
Queue Stats
6W - 15L
1,155 Elo+
Solo
Ymir
Ymir
TheOne-Eyedking1
Ymir
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
329W - 322L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DDDAC_
Nemesis
15
1 / 5 / 2
9,545
382
6,126
19,327
11,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
20
3 / 1 / 0
12,842
514
22,627
15,738
6,246
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Kneel__B4__Death
Baron Samedi
7
0 / 5 / 0
6,995
280
1,110
5,121
1,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
kaigaryou
Fafnir
15
0 / 3 / 3
9,474
379
6,598
19,592
17,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 3 / 1
12,172
487
11,274
17,793
6,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 9
13,912
556
14,433
26,327
26,628
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Cyfö
Scylla
20
5 / 0 / 4
13,750
550
15,299
12,465
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Kyuuuth
Apollo
20
2 / 2 / 5
13,329
533
17,050
24,185
14,223
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 1 / 3
12,215
489
3,282
13,574
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 7
11,951
478
6,263
18,120
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Scylla
Cyfö
Scylla
5
0
4
7
L
Nemesis
DDDAC_
Nemesis
1
5
2
0.4
L
Nu Wa
3
1
0
3
L
Baron Samedi
Kneel__B4__Death
Baron Samedi
0
5
0
0
W
Apollo
Kyuuuth
Apollo
2
2
5
2.25
W
2
1
3
3.5
W
4
3
7
2.5
L
Fafnir
kaigaryou
Fafnir
0
3
3
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
56,327
77,571
Taken
94,671
43,227
Mitigated
67,046
25,121
Healing
35,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,433
1,275
0
11,671
26,327
26,628
515
8,949
17,116
13,709
92,486
W
Scylla
Cyfö
Scylla
15,299
2,818
0
1,363
12,465
5,117
695
3,948
8,365
115,036
0
L
Nemesis
DDDAC_
Nemesis
6,126
1,899
0
6,371
19,327
11,153
0
5,671
13,430
0
56,831
L
Nu Wa
22,627
4,302
0
4,496
15,738
6,246
0
4,155
10,411
139,995
0
L
Baron Samedi
Kneel__B4__Death
Baron Samedi
1,110
188
0
518
5,121
1,469
105
1,335
3,567
13,623
0
W
Apollo
Kyuuuth
Apollo
17,050
10,436
0
12,618
24,185
14,223
4,948
5,736
18,341
12,189
127,172
W
3,282
299
975
6,314
13,574
5,254
1,259
4,444
8,835
0
72,445
W
6,263
1,909
0
2,668
18,120
15,824
0
6,180
11,679
46,159
0
L
Fafnir
kaigaryou
Fafnir
6,598
2,080
430
5,012
19,592
17,551
0
8,659
10,593
31,380
0
L
11,274
6,279
0
8,294
17,793
6,808
1,692
3,898
13,812
0
106,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
65,157
596
Minions Killed
804
0
Camps Cleared
0
1,973,306
Distance Traveled
2,417,471
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,912
556
196
8
0
546,078
0
W
Scylla
13,750
550
218
9
0
471,021
1
L
Nemesis
9,545
382
97
4
0
496,080
3
L
Nu Wa
12,842
514
229
9
0
468,697
8
L
Baron Samedi
6,995
280
21
1
0
132,112
1
W
Apollo
13,329
533
186
7
0
446,817
2
W
Loki
12,215
489
138
6
0
480,096
0
W
Ymir
11,951
478
66
3
0
473,459
2
L
Fafnir
9,474
379
55
2
0
469,543
6
L
Anhur
12,172
487
194
8
0
406,874
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role