Player Matchup

Ares
Ares
GemmaGayIT
Ares
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 129L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Steve174
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
XxW4RR1ORxX62
Nu Wa
Level 26
God Stats
2W - 1L
1,776 SR
Queue Stats
14W - 12L
1,501 Elo+
Solo
Freya
Freya
koelnkader2
Freya
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
69W - 53L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
yakubkos
Tsukuyomi
Level 26
God Stats
62W - 54L
1,659 SR
Queue Stats
122W - 138L
1,479 Elo+
Solo
Team Averages
Level 27
1,548 SR
1,522 Elo+

VS

Team Averages
Level 28
1,616 SR
1,501 Elo+
Anubis
Anubis
Armageddon-_11
Anubis
Level 29
God Stats
14W - 15L
1,538 SR
Queue Stats
37W - 53L
1,559 Elo+
Solo
Ymir
Ymir
Dat_Elch
Ymir
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 68L
1,457 Elo+
Solo
Danzaburou
Danzaburou
GWESTCOST
Danzaburou
Level 28
God Stats
40W - 29L
1,792 SR
Queue Stats
193W - 208L
1,337 Elo+
Solo
Set
Set
Jeteclateasec
Set
Level 29
God Stats
11W - 7L
1,747 SR
Queue Stats
59W - 51L
1,652 Elo+
Solo
Chernobog
Chernobog
xGG ShockZz
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,494
394
3,825
15,426
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Steve174
Baron Samedi
13
0 / 6 / 4
7,347
387
5,247
8,965
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 6
7,555
398
8,085
12,129
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 9 / 1
7,288
384
5,824
13,284
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
yakubkos
Tsukuyomi
14
8 / 7 / 2
9,105
479
12,100
19,457
8,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,396
547
2,484
11,544
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 3 / 12
10,920
575
5,126
13,224
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
GWESTCOST
Danzaburou
15
3 / 5 / 6
11,087
584
11,493
11,646
4,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 0 / 5
12,653
666
17,027
14,012
13,178
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
xGG ShockZz
Chernobog
19
19 / 1 / 1
13,799
726
20,890
18,467
8,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
35
35
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
Ymir
2
3
12
2.67
W
Danzaburou
GWESTCOST
Danzaburou
3
5
6
1.2
L
1
6
2
0.33
W
10
0
5
12.5
L
Baron Samedi
Steve174
Baron Samedi
0
6
4
0.33
L
0
7
6
0.43
L
3
9
1
0.39
W
Chernobog
xGG ShockZz
Chernobog
19
1
1
19.5
L
Tsukuyomi
yakubkos
Tsukuyomi
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
57,020
69,261
Taken
68,893
33,794
Mitigated
41,939
11,189
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,484
263
0
6,874
11,544
4,619
290
1,673
9,871
75,052
0
W
Ymir
5,126
975
0
2,535
13,224
10,430
1,179
7,574
5,650
29,627
0
W
Danzaburou
GWESTCOST
Danzaburou
11,493
4,689
342
2,946
11,646
4,719
4,096
5,371
6,275
0
60,215
L
3,825
371
0
633
15,426
11,110
0
2,047
13,379
15,237
0
W
17,027
6,817
0
4,095
14,012
13,178
2,858
4,529
9,483
0
97,866
L
Baron Samedi
Steve174
Baron Samedi
5,247
233
462
668
8,965
6,898
90
1,243
7,722
40,754
0
L
8,085
1,911
390
2,223
12,129
3,267
0
385
11,744
40,187
0
L
5,824
2,226
0
2,426
13,284
3,547
364
844
12,440
22,190
0
W
Chernobog
xGG ShockZz
Chernobog
20,890
14,265
0
8,750
18,467
8,993
3,292
6,015
12,452
0
108,787
L
Tsukuyomi
yakubkos
Tsukuyomi
12,100
4,193
0
4,387
19,457
8,972
14
3,091
16,366
0
49,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
58,855
269
Minions Killed
576
0
Camps Cleared
0
1,399,146
Distance Traveled
1,618,970
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,396
547
109
6
0
315,663
6
W
Ymir
10,920
575
56
3
0
317,759
0
W
Danzaburou
11,087
584
105
6
0
303,122
3
L
Ares
7,494
394
30
2
0
305,711
3
W
Set
12,653
666
145
8
0
365,279
0
L
Baron Samedi
7,347
387
71
4
0
292,746
1
L
Nu Wa
7,555
398
57
3
0
298,204
5
L
Freya
7,288
384
26
1
0
204,481
1
W
Chernobog
13,799
726
161
8
0
317,147
0
L
Tsukuyomi
9,105
479
85
4
0
298,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role