Player Matchup

Cerberus
Cerberus
Davininja385
Cerberus
Level 29
God Stats
15W - 11L
1,604 SR
Queue Stats
45W - 59L
1,430 Elo+
Solo
Set
Set
Jam246
Set
Level 14
God Stats
13W - 13L
1,500 SR
Queue Stats
311W - 328L
1,338 Elo+
Solo
Thor
Thor
Julmartz
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
NJackoo93
Neith
Level 28
God Stats
5W - 12L
1,499 SR
Queue Stats
67W - 93L
1,431 Elo+
Solo
Da Ji
Da Ji
titilex76960
Da Ji
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,397 Elo+

VS

Team Averages
Level 21
1,561 SR
1,390 Elo+
Yemoja
Yemoja
BROKEN-P4nd
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Erdbeer_wavezz
Danzaburou
Level 27
God Stats
33W - 41L
1,506 SR
Queue Stats
54W - 68L
1,463 Elo+
Party 1
Scylla
Scylla
MyAimDefeatsYou
Scylla
Level 28
God Stats
32W - 36L
1,466 SR
Queue Stats
71W - 94L
1,445 Elo+
Party 1
Bellona
Bellona
Xxsmall55
Bellona
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 19L
1,017 Elo+
Solo
Arachne
Arachne
michasolo123
Arachne
Level 27
God Stats
4W - 0L
1,833 SR
Queue Stats
32W - 42L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Davininja385
Cerberus
11
3 / 2 / 1
7,739
516
9,358
11,962
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
Jam246
Set
10
2 / 10 / 1
6,684
446
6,610
13,211
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
9
1 / 7 / 0
6,445
430
1,482
10,476
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
NJackoo93
Neith
10
0 / 4 / 3
6,269
418
6,487
8,422
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 7 / 1
6,034
402
1,104
9,676
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 0 / 5
5,856
390
1,447
6,201
1,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Erdbeer_wavezz
Danzaburou
11
3 / 1 / 4
7,132
475
7,913
8,897
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
13 / 2 / 8
9,143
610
14,434
5,541
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Xxsmall55
Bellona
12
4 / 0 / 6
7,821
521
4,254
6,070
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
michasolo123
Arachne
12
9 / 3 / 2
8,005
534
9,127
13,909
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
29
30
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
5
2.5
L
Cerberus
Davininja385
Cerberus
3
2
1
1.75
W
Danzaburou
Erdbeer_wavezz
Danzaburou
3
1
4
5
L
Set
Jam246
Set
2
10
1
0.25
L
Thor
1
7
0
0.14
W
13
2
8
8.5
L
Neith
NJackoo93
Neith
0
4
3
0.38
W
Bellona
Xxsmall55
Bellona
4
0
6
7
W
Arachne
michasolo123
Arachne
9
3
2
3.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
37,175
53,747
Taken
40,618
20,612
Mitigated
14,164
9,705
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,447
434
2,015
747
6,201
1,885
1,046
2,068
4,133
9,695
0
L
Cerberus
Davininja385
Cerberus
9,358
297
0
4,235
11,962
7,126
218
2,517
9,312
23,294
0
W
Danzaburou
Erdbeer_wavezz
Danzaburou
7,913
2,831
340
3,208
8,897
2,212
1,717
4,388
4,509
0
33,720
L
Set
Jam246
Set
6,610
3,090
0
1,609
13,211
4,827
46
2,927
10,126
0
25,519
L
Thor
1,482
67
0
463
10,476
3,412
0
4,215
6,000
0
13,285
W
14,434
2,015
0
501
5,541
1,533
911
591
4,950
40,926
0
L
Neith
NJackoo93
Neith
6,487
2,054
0
2,645
8,422
2,487
796
2,492
5,821
0
40,378
W
Bellona
Xxsmall55
Bellona
4,254
960
0
503
6,070
4,451
1,003
1,027
5,043
0
28,857
W
Arachne
michasolo123
Arachne
9,127
8,044
370
7,742
13,909
4,083
734
1,284
12,625
0
33,999
L
1,104
403
0
753
9,676
2,760
920
3,190
6,282
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
37,957
260
Minions Killed
243
0
Camps Cleared
0
1,251,253
Distance Traveled
1,363,114
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,856
390
16
1
0
283,310
0
L
Cerberus
7,739
516
64
4
0
291,819
3
W
Danzaburou
7,132
475
53
4
0
280,093
2
L
Set
6,684
446
52
3
0
244,946
0
L
Thor
6,445
430
33
2
0
245,585
1
W
Scylla
9,143
610
64
4
0
242,117
0
L
Neith
6,269
418
66
4
0
235,351
2
W
Bellona
7,821
521
59
4
0
306,803
0
W
Arachne
8,005
534
51
3
0
250,791
0
L
Da Ji
6,034
402
45
3
0
233,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role