Player Matchup

Cu Chulainn
Cu Chulainn
AimanooWolfer
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Solo
Fafnir
Fafnir
Mistrz32
Fafnir
Level 27
God Stats
2W - 5L
1,674 SR
Queue Stats
40W - 34L
1,619 Elo+
Party 1
Fenrir
Fenrir
Szatanuu
Fenrir
Level 45
God Stats
21W - 13L
1,617 SR
Queue Stats
286W - 289L
1,440 Elo+
Solo
Poseidon
Poseidon
TechSupport865
Poseidon
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 218L
1,710 Elo+
Solo
Chernobog
Chernobog
damik234
Chernobog
Level 35
God Stats
6W - 8L
1,569 SR
Queue Stats
44W - 41L
1,622 Elo+
Party 1
Team Averages
Level 48
1,572 SR
1,614 Elo+

VS

Team Averages
Level 89
1,621 SR
1,579 Elo+
Yemoja
Yemoja
AFelineFamiliar
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Schrattata
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 2
Chiron
Chiron
Shelby
Chiron
Level 109
God Stats
3W - 0L
1,820 SR
Queue Stats
36W - 23L
1,962 Elo+
Solo
Freya
Freya
TwoFourFive
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Thor
Thor
孤寂哥kk
Thor
Level 49
God Stats
5W - 9L
1,785 SR
Queue Stats
256W - 285L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AimanooWolfer
Cu Chulainn
12
0 / 4 / 2
7,322
458
10,799
12,114
7,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Mistrz32
Fafnir
10
0 / 1 / 2
7,175
448
3,438
9,453
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Szatanuu
Fenrir
11
3 / 3 / 2
7,227
452
5,380
11,514
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
14
1 / 5 / 0
8,464
529
8,056
10,038
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
damik234
Chernobog
12
2 / 2 / 1
7,132
446
6,775
11,082
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,134
446
3,782
8,723
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
12
0 / 2 / 6
7,568
473
9,523
14,230
14,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Shelby
Chiron
12
1 / 1 / 3
7,100
444
5,516
9,183
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 2
9,816
614
13,116
15,665
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 4
8,192
512
5,565
12,737
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Cu Chulainn
AimanooWolfer
Cu Chulainn
0
4
2
0.25
L
Fafnir
Mistrz32
Fafnir
0
1
2
1
W
Sobek
0
2
6
1.5
W
Chiron
Shelby
Chiron
1
1
3
2.5
L
Fenrir
Szatanuu
Fenrir
3
3
2
1.33
L
Poseidon
1
5
0
0.2
W
9
1
2
10
L
Chernobog
damik234
Chernobog
2
2
1
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,448
Damage
37,502
54,201
Taken
60,538
26,126
Mitigated
34,645
15,803
Healing
34,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,782
1,060
2,570
1,595
8,723
6,208
304
1,507
7,180
26,513
0
L
Cu Chulainn
AimanooWolfer
Cu Chulainn
10,799
3,172
0
1,168
12,114
7,302
128
5,886
6,228
122
43,297
L
Fafnir
Mistrz32
Fafnir
3,438
772
0
3,820
9,453
7,669
0
4,725
4,728
9,195
0
W
Sobek
9,523
1,430
0
9,351
14,230
14,472
38
74
14,156
40,038
0
W
Chiron
Shelby
Chiron
5,516
1,943
358
4,267
9,183
2,834
476
3,346
5,789
0
39,392
L
Fenrir
Szatanuu
Fenrir
5,380
1,167
0
4,468
11,514
4,308
754
5,245
6,269
0
31,794
L
Poseidon
8,056
752
0
2,116
10,038
3,200
0
6,571
3,467
64,836
0
W
13,116
4,497
0
10,226
15,665
5,952
131
5,943
9,354
70,915
0
L
Chernobog
damik234
Chernobog
6,775
4,427
0
4,231
11,082
3,647
315
3,994
7,088
0
38,432
W
5,565
1,254
0
6,146
12,737
5,179
0
269
12,464
0
52,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
39,810
362
Minions Killed
372
0
Camps Cleared
0
1,444,477
Distance Traveled
1,463,314
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,134
446
34
2
0
250,357
3
L
Cu Chulainn
7,322
458
77
5
0
258,219
4
L
Fafnir
7,175
448
15
1
0
304,286
5
W
Sobek
7,568
473
73
5
0
324,449
0
W
Chiron
7,100
444
52
3
0
271,298
3
L
Fenrir
7,227
452
55
3
0
317,956
0
L
Poseidon
8,464
529
133
8
0
276,552
4
W
Freya
9,816
614
113
7
0
316,905
1
L
Chernobog
7,132
446
82
5
0
287,464
2
W
Thor
8,192
512
100
6
0
300,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role