Player Matchup

Danzaburou
Danzaburou
Alarick9
Danzaburou
Level 130
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 194L
1,759 Elo+
Party 1
Xing Tian
Xing Tian
Catsuya
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Hou Yi
Hou Yi
D3R_D4_H1NT3N_
Hou Yi
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 213L
1,647 Elo+
Solo
Vulcan
Vulcan
Menhir
Vulcan
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
529W - 545L
1,547 Elo+
Solo
Tyr
Tyr
latewiseone
Tyr
Level 124
God Stats
2W - 1L
1,866 SR
Queue Stats
19W - 9L
1,759 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,650 Elo+

VS

Team Averages
Level 116
1,567 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Fakkuboi
Sun Wukong
Level 117
God Stats
5W - 4L
1,834 SR
Queue Stats
188W - 206L
1,459 Elo+
Party 2
Geb
Geb
JosephJosda
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NIKINEVSKY
Nox
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 188L
1,539 Elo+
Solo
Izanami
Izanami
Remesis2
Izanami
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 156L
1,459 Elo+
Party 2
Ares
Ares
frogis15
Ares
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 234L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alarick9
Danzaburou
13
0 / 3 / 5
7,109
711
8,429
8,692
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Xing Tian
Catsuya
Xing Tian
13
1 / 4 / 4
7,331
733
6,252
10,773
10,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 0
7,244
724
8,534
6,278
2,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Menhir
Vulcan
13
1 / 4 / 3
7,138
714
11,258
5,929
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
7,691
769
6,299
19,049
10,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fakkuboi
Sun Wukong
16
5 / 1 / 13
9,085
909
13,753
13,114
14,560
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 14
8,566
857
5,807
11,703
11,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 1 / 7
9,043
904
12,121
8,200
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Remesis2
Izanami
15
5 / 2 / 7
8,993
899
7,947
8,161
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
2 / 2 / 13
8,827
883
7,210
13,754
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
7
Kills
19
19
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alarick9
Danzaburou
0
3
5
0.83
L
Xing Tian
Catsuya
Xing Tian
1
4
4
0.75
L
3
3
0
1
W
Sun Wukong
Fakkuboi
Sun Wukong
5
1
13
11.5
W
0
1
14
7
L
Vulcan
Menhir
Vulcan
1
4
3
0.63
W
7
1
7
10.5
W
Izanami
Remesis2
Izanami
5
2
7
4.25
W
Ares
2
2
13
4.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
46,838
50,721
Taken
54,932
30,441
Mitigated
49,269
13,477
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alarick9
Danzaburou
8,429
2,578
1,352
3,101
8,692
3,781
0
3,060
5,632
0
19,097
L
Xing Tian
Catsuya
Xing Tian
6,252
442
349
926
10,773
10,843
0
3,958
6,815
9,277
0
L
8,534
2,459
0
375
6,278
2,744
0
2,457
3,821
0
23,417
W
Sun Wukong
Fakkuboi
Sun Wukong
13,753
1,943
2,556
4,507
13,114
14,560
957
3,958
9,156
0
21,316
W
5,807
249
2,160
1,709
11,703
11,363
265
5,253
6,450
11,245
0
L
Vulcan
Menhir
Vulcan
11,258
4,372
84
830
5,929
2,713
105
2,723
3,206
17,869
0
W
12,121
1,510
3,059
1,546
8,200
4,987
197
3,078
5,122
28,781
0
W
Izanami
Remesis2
Izanami
7,947
3,309
717
1,026
8,161
4,653
3,795
2,320
5,841
0
23,731
W
Ares
7,210
269
438
1,851
13,754
13,706
0
2,901
10,853
8,331
0
L
6,299
410
819
5,641
19,049
10,360
0
12,940
6,109
0
9,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
44,514
85
Minions Killed
118
0
Camps Cleared
0
821,724
Distance Traveled
920,010
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,109
711
22
2
0
139,942
0
L
Xing Tian
7,331
733
6
1
0
171,936
0
L
Hou Yi
7,244
724
29
3
0
153,522
1
W
Sun Wukong
9,085
909
23
2
0
192,590
0
W
Geb
8,566
857
10
1
0
207,189
2
L
Vulcan
7,138
714
27
3
0
187,161
0
W
Nox
9,043
904
39
4
0
170,223
4
W
Izanami
8,993
899
42
4
0
161,297
0
W
Ares
8,827
883
4
0
0
188,711
2
L
Tyr
7,691
769
1
0
0
169,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role