Player Matchup

Anubis
Anubis
Lokhrir
Anubis
Level 65
God Stats
7W - 4L
1,850 SR
Queue Stats
66W - 71L
1,565 Elo+
Solo
Xbalanque
Xbalanque
SlipshodKhan407
Xbalanque
Level 61
God Stats
6W - 17L
1,159 SR
Queue Stats
190W - 212L
1,375 Elo+
Solo
Cthulhu
Cthulhu
ash-sey
Cthulhu
Level 107
God Stats
20W - 23L
1,180 SR
Queue Stats
177W - 177L
1,394 Elo+
Solo
Team Averages
Level 78
1,396 SR
1,444 Elo+

VS

Team Averages
Level 40
1,402 SR
1,333 Elo+
Discordia
Discordia
Chief-Ganjx420x
Discordia
Level 64
God Stats
4W - 4L
1,299 SR
Queue Stats
192W - 216L
1,362 Elo+
Solo
Izanami
Izanami
ejkillerenrikv
Izanami
Level 16
God Stats
2W - 1L
1,406 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Da Ji
Da Ji
gorgonzola2121
Da Ji
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lokhrir
Anubis
20
13 / 4 / 4
15,804
687
15,215
20,619
11,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SlipshodKhan407
Xbalanque
12
1 / 3 / 6
12,290
534
3,824
7,580
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ash-sey
Cthulhu
19
5 / 3 / 10
14,772
642
20,119
21,227
28,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chief-Ganjx420x
Discordia
19
3 / 3 / 5
14,232
619
14,125
10,722
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 5
14,752
641
13,550
17,748
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 9 / 5
14,575
634
11,651
18,219
5,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
19
Kills
10
10
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chief-Ganjx420x
Discordia
3
3
5
1.83
L
Anubis
Lokhrir
Anubis
13
4
4
3.75
L
Xbalanque
SlipshodKhan407
Xbalanque
1
3
6
1.33
L
Cthulhu
ash-sey
Cthulhu
5
3
10
3.33
W
3
7
5
0.79
W
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
39,326
49,426
Taken
46,689
43,285
Mitigated
15,480
13,912
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chief-Ganjx420x
Discordia
14,125
554
291
1,058
10,722
3,416
714
6,658
3,793
60,874
0
L
Anubis
Lokhrir
Anubis
15,215
93
0
9,313
20,619
11,754
318
6,796
13,163
87,122
0
L
Xbalanque
SlipshodKhan407
Xbalanque
3,824
539
0
0
7,580
2,552
631
1,926
5,348
0
28,314
L
Cthulhu
ash-sey
Cthulhu
20,119
614
0
4,599
21,227
28,979
41
4,561
15,929
68,632
0
W
13,550
7,590
0
4,148
17,748
6,996
1,127
15,204
2,107
0
72,125
W
11,651
3,714
596
1,323
18,219
5,068
520
12,820
5,124
0
37,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
43,559
219
Minions Killed
231
0
Camps Cleared
0
987,420
Distance Traveled
1,072,892
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,232
619
94
4
0
393,362
0
L
Anubis
15,804
687
94
4
0
350,831
5
L
Xbalanque
12,290
534
52
2
0
227,555
1
L
Cthulhu
14,772
642
73
3
0
409,034
0
W
Izanami
14,752
641
104
5
0
356,992
2
W
Da Ji
14,575
634
33
1
0
322,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role