Player Matchup

Sylvanus
Sylvanus
Money-Maker-Fab
Sylvanus
Level 160
God Stats
22W - 21L
1,624 SR
Queue Stats
60W - 64L
1,599 Elo+
Solo
Osiris
Osiris
Orb1ttz
Osiris
Level 128
God Stats
10W - 9L
1,715 SR
Queue Stats
636W - 608L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Shodz23
Danzaburou
Level 128
God Stats
8W - 7L
1,907 SR
Queue Stats
145W - 123L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StorminNorm76
Tsukuyomi
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 87L
1,562 Elo+
Party 2
Agni
Agni
oO_MANIC_GOD_Oo
Agni
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,856 Elo+
Solo
Team Averages
Level 132
1,649 SR
1,659 Elo+

VS

Team Averages
Level 124
1,579 SR
1,641 Elo+
Cthulhu
Cthulhu
DamarcusBeasley
Cthulhu
Level 149
God Stats
15W - 14L
1,596 SR
Queue Stats
90W - 101L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Loki-Jungle
The Morrigan
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 75L
1,641 Elo+
Party 1
Osiris
Osiris
Tarrel_Man
Osiris
Level 127
God Stats
6W - 7L
1,737 SR
Queue Stats
1,099W - 1,082L
1,673 Elo+
Solo
Awilix
Awilix
oMaddin
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,628 Elo+
Party 1
Anhur
Anhur
thatGAmeR01170
Anhur
Level 156
God Stats
38W - 41L
1,562 SR
Queue Stats
390W - 381L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 9 / 3
9,767
425
12,307
23,157
21,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Orb1ttz
Osiris
20
4 / 4 / 2
12,066
525
10,878
28,274
22,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
Shodz23
Danzaburou
19
5 / 6 / 4
12,743
554
16,801
18,428
8,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
StorminNorm76
Tsukuyomi
18
4 / 3 / 8
11,813
514
14,947
17,201
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 4
11,905
518
11,520
14,347
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
12,753
554
14,025
27,580
31,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

The Morrigan
Loki-Jungle
The Morrigan
20
13 / 3 / 6
14,376
625
22,623
13,100
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Tarrel_Man
Osiris
19
4 / 5 / 4
12,318
536
15,155
22,287
24,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
oMaddin
Awilix
18
3 / 5 / 9
11,985
521
9,889
17,737
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 5
12,959
563
12,836
18,663
6,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
20
Kills
28
28
Deaths
20
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
The Morrigan
Loki-Jungle
The Morrigan
13
3
6
5.33
L
Sylvanus
3
9
3
0.5
L
Osiris
Orb1ttz
Osiris
4
4
2
1.25
L
Danzaburou
Shodz23
Danzaburou
5
6
4
1.17
L
Tsukuyomi
StorminNorm76
Tsukuyomi
4
3
8
2.67
W
Osiris
Tarrel_Man
Osiris
4
5
4
1.2
W
Awilix
oMaddin
Awilix
3
5
9
1.5
L
4
6
4
1
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,453
Damage
74,528
101,407
Taken
99,367
65,456
Mitigated
75,154
38,065
Healing
35,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,025
820
718
8,822
27,580
31,961
395
6,481
20,839
49,980
0
W
The Morrigan
Loki-Jungle
The Morrigan
22,623
4,121
0
4,063
13,100
5,754
1,316
6,009
6,941
108,348
2,428
L
Sylvanus
12,307
2,467
2,229
5,581
23,157
21,777
0
9,196
13,731
49,368
0
L
Osiris
Orb1ttz
Osiris
10,878
4,349
0
13,998
28,274
22,886
123
6,444
21,790
0
84,419
L
Danzaburou
Shodz23
Danzaburou
16,801
10,136
0
6,886
18,428
8,295
278
8,092
10,218
0
94,071
L
Tsukuyomi
StorminNorm76
Tsukuyomi
14,947
4,309
0
6,092
17,201
7,965
89
5,923
11,074
0
95,794
W
Osiris
Tarrel_Man
Osiris
15,155
5,331
0
6,051
22,287
24,305
928
3,288
18,926
10,031
73,023
W
Awilix
oMaddin
Awilix
9,889
3,916
0
6,160
17,737
6,631
1,368
6,046
11,524
0
79,683
L
11,520
380
0
3,279
14,347
4,533
0
6,604
7,479
73,114
0
W
12,836
7,569
0
9,684
18,663
6,503
3,244
4,325
14,241
0
87,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
64,391
665
Minions Killed
591
0
Camps Cleared
0
2,037,800
Distance Traveled
2,209,890
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,753
554
69
3
0
490,671
11
W
The Morrigan
14,376
625
157
7
0
420,297
8
L
Sylvanus
9,767
425
54
2
0
349,744
2
L
Osiris
12,066
525
161
7
0
393,188
0
L
Danzaburou
12,743
554
164
7
0
385,228
6
L
Tsukuyomi
11,813
514
140
6
0
486,324
9
W
Osiris
12,318
536
121
5
0
436,253
4
W
Awilix
11,985
521
92
4
0
474,310
5
L
Agni
11,905
518
146
6
0
423,316
6
W
Anhur
12,959
563
152
7
0
388,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role