Player Matchup

Odin
Odin
AQUARIUS_GOD_69
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,247 Elo+
Solo
Medusa
Medusa
CurtBicycle8056
Medusa
Level 18
God Stats
33W - 27L
1,481 SR
Queue Stats
653W - 709L
1,363 Elo+
Solo
Ares
Ares
alegato_botado
Ares
Level 17
God Stats
7W - 10L
1,445 SR
Queue Stats
90W - 105L
1,309 Elo+
Party 2
Bakasura
Bakasura
draco-028
Bakasura
Level 13
God Stats
0W - 2L
1,177 SR
Queue Stats
30W - 59L
1,295 Elo+
Party 2
Heimdallr
Heimdallr
rodri_go_val
Heimdallr
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,383 SR
1,343 Elo+

VS

Team Averages
Level 13
1,588 SR
1,396 Elo+
Zeus
Zeus
HprrificDream
Zeus
Level 14
God Stats
8W - 7L
1,452 SR
Queue Stats
23W - 28L
1,325 Elo+
Solo
Yemoja
Yemoja
Queen-_-Jazzy420
Yemoja
Level 7
God Stats
21W - 18L
1,546 SR
Queue Stats
28W - 27L
1,488 Elo+
Solo
Chernobog
Chernobog
SaucyStorm
Chernobog
Level 9
God Stats
6W - 1L
1,512 SR
Queue Stats
30W - 21L
1,454 Elo+
Party 1
Anubis
Anubis
Tdub_253
Anubis
Level 22
God Stats
19W - 6L
1,692 SR
Queue Stats
63W - 46L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
UnyH_unicorn
Cthulhu
Level 15
God Stats
2W - 3L
1,740 SR
Queue Stats
5W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 2
9,329
848
2,498
23,537
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 2
10,322
938
13,224
15,849
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 0
10,138
922
7,821
21,679
9,735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
draco-028
Bakasura
15
0 / 10 / 2
9,182
835
4,552
16,453
6,013
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
rodri_go_val
Heimdallr
15
0 / 9 / 2
9,487
862
5,233
14,069
4,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

2

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 16
12,443
1,131
23,768
4,048
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 0 / 39
12,256
1,114
10,449
4,392
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SaucyStorm
Chernobog
17
4 / 1 / 20
10,523
957
11,020
8,942
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Tdub_253
Anubis
19
13 / 1 / 25
12,728
1,157
24,719
10,229
5,688
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
UnyH_unicorn
Cthulhu
18
8 / 1 / 25
11,676
1,061
11,745
8,487
11,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
171
3
Kills
46
46
Deaths
3
8
Assists
125
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
L
1
3
2
0.67
W
19
0
16
27
W
2
0
39
21.5
W
Chernobog
SaucyStorm
Chernobog
4
1
20
14
W
Anubis
Tdub_253
Anubis
13
1
25
25.5
W
Cthulhu
UnyH_unicorn
Cthulhu
8
1
25
20.5
L
2
9
0
0.22
L
Bakasura
draco-028
Bakasura
0
10
2
0.1
L
Heimdallr
rodri_go_val
Heimdallr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
81,701
91,587
Taken
36,098
37,897
Mitigated
27,917
2,781
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,498
232
0
304
23,537
12,578
0
19,109
4,359
0
11,168
L
13,224
7,669
0
1,012
15,849
4,620
0
10,892
4,882
0
40,195
W
23,768
6,414
0
125
4,048
2,329
0
1,587
2,195
42,996
0
W
10,449
2,639
3,712
883
4,392
4,039
0
1,380
2,937
22,276
0
W
Chernobog
SaucyStorm
Chernobog
11,020
7,670
0
235
8,942
4,437
0
1,452
7,239
0
18,429
W
Anubis
Tdub_253
Anubis
24,719
2,526
235
1,423
10,229
5,688
0
1,856
8,163
36,860
0
W
Cthulhu
UnyH_unicorn
Cthulhu
11,745
1,187
519
215
8,487
11,424
0
1,546
6,680
24,792
0
L
7,821
416
0
486
21,679
9,735
0
17,147
4,507
10,801
0
L
Bakasura
draco-028
Bakasura
4,552
2,347
0
852
16,453
6,013
0
12,863
3,569
0
9,491
L
Heimdallr
rodri_go_val
Heimdallr
5,233
2,362
0
127
14,069
4,951
0
10,455
3,589
0
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
59,626
137
Minions Killed
165
3
Camps Cleared
4
735,781
Distance Traveled
891,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,329
848
15
1
0
117,258
3
L
Medusa
10,322
938
43
4
2
166,563
0
W
Zeus
12,443
1,131
58
5
0
159,768
1
W
Yemoja
12,256
1,114
29
3
0
181,898
0
W
Chernobog
10,523
957
15
1
3
198,536
1
W
Anubis
12,728
1,157
29
3
1
148,628
0
W
Cthulhu
11,676
1,061
34
3
0
202,623
0
L
Ares
10,138
922
9
1
0
165,174
1
L
Bakasura
9,182
835
19
2
1
142,595
0
L
Heimdallr
9,487
862
51
5
0
144,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role