Player Matchup

Rama
Rama
Silver IV
AlphaLife
Rama
Silver IV
Level 159
God Stats
2W - 0L
1,248 SR
Queue Stats
26W - 32L
1,142 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
Buusti
Kuzenbo
Silver IV
Level 123
God Stats
1W - 1L
1,304 SR
Queue Stats
146W - 141L
1,317 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Popenn
Cu Chulainn
Bronze III
Level 125
God Stats
10W - 5L
1,490 SR
Queue Stats
13W - 12L
1,496 MMR
Party 2
Kali
Kali
Silver IV
TeamMate0
Kali
Silver IV
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 134L
1,319 MMR
Party 1
Scylla
Scylla
Silver IV
XXXSUPERBOY
Scylla
Silver IV
Level 117
God Stats
4W - 7L
1,294 SR
Queue Stats
206W - 217L
1,304 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,367 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,627 SR
1,346 MMR
Cernunnos
Cernunnos
Silver V
Eiectam
Cernunnos
Silver V
Level 61
God Stats
5W - 9L
1,930 SR
Queue Stats
32W - 42L
1,320 MMR
Party 3
Sobek
Sobek
Silver V
McDenny
Sobek
Silver V
Level 68
God Stats
8W - 8L
1,704 SR
Queue Stats
31W - 35L
1,320 MMR
Party 3
Chaac
Chaac
Gold V
Rascal93
Chaac
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
RogueFoxFX1
Baron Samedi
Silver II
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,317 MMR
Solo
Bastet
Bastet
Silver I
帅气老梁
Bastet
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 5 / 6
18,615
548
20,878
36,001
14,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Buusti
Kuzenbo
20
4 / 4 / 16
17,594
517
17,266
29,094
48,585
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Popenn
Cu Chulainn
20
10 / 4 / 11
18,606
547
32,417
30,311
37,596
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
20
2 / 4 / 7
15,149
446
6,944
18,287
12,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
6 / 3 / 12
19,254
566
24,366
19,160
6,527
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bans
Nu WaAphroditeSetPersephoneDanzaburou

VS

Bans
NemesisApolloTsukuyomiYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eiectam
Cernunnos
20
5 / 6 / 4
16,907
497
27,815
30,860
14,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
McDenny
Sobek
17
3 / 4 / 9
13,307
391
12,522
31,369
39,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Rascal93
Chaac
20
0 / 6 / 1
16,292
479
10,049
26,881
33,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
RogueFoxFX1
Baron Samedi
20
6 / 4 / 6
16,655
490
18,954
22,788
13,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
6 / 8 / 6
15,451
454
21,661
33,351
15,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
28
Kills
20
20
Deaths
28
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
6
5
6
1.8
W
Kuzenbo
Buusti
Kuzenbo
4
4
16
3
L
Cernunnos
Eiectam
Cernunnos
5
6
4
1.17
L
Sobek
McDenny
Sobek
3
4
9
1.88
W
Cu Chulainn
Popenn
Cu Chulainn
10
4
11
3.88
L
Chaac
Rascal93
Chaac
0
6
1
0.08
L
Baron Samedi
RogueFoxFX1
Baron Samedi
6
4
6
2.25
W
Kali
2
4
7
1.38
W
Scylla
6
3
12
4
L
Bastet
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,871
Damage
91,001
132,853
Taken
145,249
119,264
Mitigated
116,862
50,081
Healing
48,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
20,878
16,449
0
19,506
36,001
14,251
5,866
5,296
30,611
0
199,458
W
Kuzenbo
Buusti
Kuzenbo
17,266
5,117
2,418
10,828
29,094
48,585
206
11,030
17,720
64,897
0
L
Cernunnos
Eiectam
Cernunnos
27,815
16,241
0
16,040
30,860
14,780
3,516
10,470
20,365
0
174,833
L
Sobek
McDenny
Sobek
12,522
835
732
6,017
31,369
39,977
46
10,484
20,654
36,423
0
W
Cu Chulainn
Popenn
Cu Chulainn
32,417
5,338
0
5,587
30,311
37,596
1,054
7,555
22,081
18,719
99,204
L
Chaac
Rascal93
Chaac
10,049
1,318
0
9,405
26,881
33,257
833
8,093
18,202
0
124,944
L
Baron Samedi
RogueFoxFX1
Baron Samedi
18,954
2,516
1,205
6,804
22,788
13,642
423
8,356
14,196
131,945
0
W
Kali
6,944
5,041
0
5,837
18,287
12,305
0
3,812
14,392
11,305
78,858
W
Scylla
24,366
1,958
416
5,489
19,160
6,527
1,050
4,312
14,727
157,586
0
L
Bastet
21,661
3,203
0
8,627
33,351
15,206
13
10,827
22,307
0
136,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,218
Gold Earned
78,612
864
Minions Killed
973
0
Camps Cleared
0
3,025,566
Distance Traveled
3,102,557
46
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
18,615
548
277
8
0
643,617
9
W
Kuzenbo
17,594
517
67
2
0
665,913
14
L
Cernunnos
16,907
497
272
8
0
539,121
0
L
Sobek
13,307
391
48
1
0
698,922
16
W
Cu Chulainn
18,606
547
167
5
0
638,659
14
L
Chaac
16,292
479
254
7
0
576,703
8
L
Baron Samedi
16,655
490
232
7
0
623,411
6
W
Kali
15,149
446
109
3
0
424,745
0
W
Scylla
19,254
566
244
7
0
652,632
9
L
Bastet
15,451
454
167
5
0
664,400
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role