Player Matchup

Danzaburou
Danzaburou
Braun98
Danzaburou
Level 47
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
CrazyLazyChara
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CrazyLazyMais
Ymir
Level 29
God Stats
5W - 9L
1,475 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 3
Set
Set
Marci0055
Set
Level 20
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
crazylazylee
Apollo
Level 49
God Stats
1W - 4L
1,266 SR
Queue Stats
44W - 58L
1,372 Elo+
Party 3
Team Averages
Level 42
1,511 SR
1,448 Elo+

VS

Team Averages
Level 86
1,536 SR
1,485 Elo+
Ravana
Ravana
Ancoron
Ravana
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
245W - 256L
1,363 Elo+
Solo
Terra
Terra
Antoineee7
Terra
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 11L
1,205 Elo+
Party 1
Anubis
Anubis
Insidioum
Anubis
Level 86
God Stats
12W - 12L
1,253 SR
Queue Stats
59W - 63L
1,448 Elo+
Party 1
Chiron
Chiron
Shelby
Chiron
Level 109
God Stats
3W - 0L
1,721 SR
Queue Stats
36W - 23L
1,950 Elo+
Solo
Poseidon
Poseidon
mpitroanbu
Poseidon
Level 86
God Stats
3W - 5L
1,485 SR
Queue Stats
106W - 109L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braun98
Danzaburou
8
0 / 4 / 1
4,948
495
1,742
6,129
1,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 1
5,245
525
3,623
4,783
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
4,526
453
797
8,398
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 3 / 0
5,912
591
3,024
7,445
2,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
8
1 / 5 / 0
4,842
484
3,374
5,484
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ancoron
Ravana
12
3 / 2 / 0
6,597
660
5,516
5,578
2,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
10
4 / 0 / 5
5,689
569
3,210
3,641
1,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Insidioum
Anubis
10
6 / 2 / 3
6,459
646
4,428
3,616
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Shelby
Chiron
10
2 / 0 / 6
5,770
577
5,877
5,402
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
mpitroanbu
Poseidon
12
3 / 1 / 3
6,759
676
3,621
5,222
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Ancoron
Ravana
3
2
0
1.5
W
Terra
4
0
5
6.5
L
Danzaburou
Braun98
Danzaburou
0
4
1
0.13
L
0
3
1
0.17
L
0
4
0
0
W
Anubis
Insidioum
Anubis
6
2
3
3.75
L
3
3
0
1
W
Chiron
Shelby
Chiron
2
0
6
5
L
Apollo
1
5
0
0.2
W
Poseidon
mpitroanbu
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
22,652
32,239
Taken
23,459
9,568
Mitigated
8,985
5,566
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Ancoron
Ravana
5,516
1,325
0
1,848
5,578
2,999
261
0
5,578
0
34,243
W
Terra
3,210
626
464
587
3,641
1,989
120
1,215
2,356
7,676
0
L
Danzaburou
Braun98
Danzaburou
1,742
1,172
159
1,583
6,129
1,578
60
454
5,675
0
19,878
L
3,623
162
0
897
4,783
1,154
0
3,015
1,768
19,901
0
L
797
201
99
853
8,398
2,635
0
3,895
4,503
8,438
0
W
Anubis
Insidioum
Anubis
4,428
214
0
1,258
3,616
1,389
593
1,176
2,280
25,220
0
L
3,024
2,015
0
1,634
7,445
2,001
0
1,437
6,008
0
24,938
W
Chiron
Shelby
Chiron
5,877
2,028
702
3,190
5,402
1,413
196
1,536
3,834
0
33,814
L
Apollo
3,374
1,828
0
341
5,484
2,200
0
2,458
3,026
2,684
17,982
W
Poseidon
mpitroanbu
Poseidon
3,621
502
0
3,098
5,222
1,195
281
566
4,562
41,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
31,274
184
Minions Killed
281
0
Camps Cleared
0
879,269
Distance Traveled
958,534
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,597
660
76
8
0
192,357
1
W
Terra
5,689
569
14
1
0
197,092
1
L
Danzaburou
4,948
495
34
3
0
171,907
2
L
Janus
5,245
525
45
5
0
174,904
4
L
Ymir
4,526
453
15
2
0
169,309
2
W
Anubis
6,459
646
48
5
0
185,996
1
L
Set
5,912
591
47
5
0
196,263
2
W
Chiron
5,770
577
61
6
0
158,458
1
L
Apollo
4,842
484
43
4
0
166,886
7
W
Poseidon
6,759
676
82
8
0
224,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role